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Thanks so much! I will look into getting this mod!
First of: great mod, i love it.
Secondly: i´ve got a problem:
Right now i´m in a Chosen-Base and have cleared the first floor. So far, so good.
But now i am standing on the plattform to move to the second floor but the two Viper´s i´ve brought can´t move to the second floor (the main chaimber with the sarcophagus).
They just move back to the Avenger (like not standing on the plattform) and only my "regular" (human and spark) soldier´s are getting through.
I already had a similar warning at the Avenger-Defend-Mission but after taking off i did not lose the snake (i think - no such info).
Can someone tell me, how to solve that issue?
I really hope thad it is something i can change mid run
Sincirely
Mr.Simm9
I like le silly sneks, but I really don’t like AU.
One small note. Hilariously enough, your viper soldiers are not immune to gaining the ophidiophobia trait aka fear of snakes. Well, better not look in the mirror I guess. Or at your squadmates
Removing the XcomViperAbilities.ini in config seems to allow vipers to bind again without ctd but the bind itself becomes broken
I have yet to see a Reaper viper, but I would assume it is possible.
By the way, I'm using Project Dollhouse and the mod doesn't seem get along too nice with it, to the point I don't know if the current customizations I have would be available with or without the mod in the first place. Also, changing the unrestrictedcustomization to true in the ini doesn't seem to do anything