RimWorld

RimWorld

[Discontinued] Realistic Planets Continued
232 Comments
观察者MMM Dec 11, 2024 @ 6:36am 
1.5?
Tuna loves Devvo Sep 20, 2024 @ 10:25am 
1.5?
attack turtle Aug 9, 2024 @ 4:10pm 
Thanks guys!
Windows XP  [author] May 21, 2024 @ 11:38am 
Thanks, when I have the time I'll add redirection links to the 1.5 project. Maintaining this mod ended up being more of a pain than I was prepared to deal with.
gaijingoist Apr 17, 2024 @ 10:46pm 
This looks abandoned, so I bugfixed and patched this for 1.5 myself https://steamcommunity.com/sharedfiles/filedetails/?id=3225521979
TheThiccShaft Apr 17, 2024 @ 10:04pm 
1.5 update?
Leoraaaaaaaaaaaaaaaaaaaaa Apr 16, 2024 @ 7:00pm 
Correction, it not only hides the pollution slider, but sets its value to 0 when generating the world. So it works, but you'll have a pollution-less world.
Leoraaaaaaaaaaaaaaaaaaaaa Apr 16, 2024 @ 6:58pm 
Seems to compile and load up okay on 1.5, but it does hide the pollution slider if you have the Anomaly DLC
Marty in the multyvers Apr 14, 2024 @ 11:12am 
1.5?
Lucc Apr 12, 2024 @ 9:38am 
i dont create a planet with this mod :BEgloomy:
Salfordshire Apr 12, 2024 @ 8:27am 
can confirm its not working.........
Street Captain Apr 12, 2024 @ 2:39am 
Not working on 1.5
pikakirby11 Mar 23, 2024 @ 7:39pm 
@TheBronzeWarrior 1.4 yeah but if you mean 1.5 I'm not sure
TheBronzeWarrior Mar 23, 2024 @ 7:28pm 
does this work with 1.4
♥♥♥♥♥♥♥♥♥♥♥♥ Mar 15, 2024 @ 8:20am 
Follow-up: I'm trying to recreate a map I've previously played with, so knowing which parameters affect the actual map generation would be very helpful
♥♥♥♥♥♥♥♥♥♥♥♥ Mar 15, 2024 @ 8:15am 
Hello, is there any way to see full world settings? In the planet view, this is what I get: https://files.catbox.moe/49cft1.png
pikakirby11 Mar 3, 2024 @ 1:02pm 
@Ixcatl maybe regrowth world generation for customizing how the planet is generated. Also regrowth core makes it so factions spawn more realistically however with the stuff added by core I prefer to use that alongside realistic planets so it's not much of a replacement. I'm pretty sure there are also some other forks realistic planet but I can't say if they would be any better.
Ixcatl Mar 3, 2024 @ 12:47pm 
has anyone found a good alternative to this?? its going to fucking SUCK culling this from my modlist
Samuel_Bucher Feb 28, 2024 @ 1:19pm 
Same here, dylan. Literally unplayable, unironically.
emma Feb 21, 2024 @ 2:18pm 
Sea Level slider is broken. if i try to change it at all then it only goes to the extremes
pikakirby11 Feb 18, 2024 @ 1:25pm 
I'm not sure if it's your mod or my little planet but the slider for the ocean is bugged. it only lets me select far left or right for the slider and what they're supposed to do is reversed.
Eli-Te Jan 26, 2024 @ 4:34pm 
doesn't even let me activate the mod, just pops up with an error when i restart
Oracle Jan 16, 2024 @ 9:29pm 
This mod has caused crush while I tried to generate new map, and seems conflict with other landscapes mods like RG as well as several faction expand mods: new factions can't generate when I add faction expand mods. I have subscribed SOS2.
JaWweck Dec 8, 2023 @ 5:54pm 
unrelated, eternal load issue fixed itself but Sea Level is broken
JaWweck Dec 8, 2023 @ 5:24pm 
got that bug too, also can't create any planets rn still trying to figure out if it's the mod after trying to adjust sea level or something else
Kyzer Nov 24, 2023 @ 9:16pm 
"Sea Level" is completely busted and either maxes out or minimum. Can't fine-tune.
Orravan Nov 13, 2023 @ 10:41am 
@Superhumanon
Realistic Planets shouldn't be messing with this.
Are you using Faction Control, by any chance? If you do, there's a menu with sliders on the world generation screen to customize those parameters.
ArticBlazer Oct 14, 2023 @ 11:40am 
is it normal for every type of faction to be huddled with each other
nikita150u Oct 9, 2023 @ 10:30am 
So it's confirmed. This mod is incompatible with SOS2
Viruana Sep 24, 2023 @ 12:13pm 
Nothing happens when I click Generate.
Miso Sep 9, 2023 @ 11:56am 
Also this mod adds all possible factions by default. Could not it add just these which adds vanilla?
Miso Sep 9, 2023 @ 11:42am 
List of factions on the "Create world" window can expand so much that the "Add..." button can overlap with "Generate" and "Random planet" buttons (seems I cannot send screenshot here). This will happen when you use mods which add new factions like for example VFE - Classical.
Lulu Aug 31, 2023 @ 11:18pm 
Maybe I'm missing something, but I've noticed that adjusting the sliders give pretty lulzy results. 'Earthlike' should be giving map gens with around 70% water coverage and some continents.Instead, I seem to get waterworld
//SlipperyPete:. Aug 17, 2023 @ 10:55am 
Anyone else run into an issue where they cannot select many of the starting tiles on the world map when starting a new game? Trying to narrow down which of my hundreds of mods is broken or conflicting.
Lulu Aug 9, 2023 @ 7:26am 
The issue with the sea level slider may be due to the values.
Rimworld's newer sliders probably only support values going from low to high, not high to low; so it gets confused when the left 'lowest value' is higher than the right's 'highest value'.
Using 'better sliders' per ThatCoolSneks' recomendation; the left side seems to be 6 and the right side value seems to be 0...
Seemingly to support this, if you try to drag the slider to the left and PAST, it will snap to the right, perhaps it interprets it as you hit zero (which for Realistic Planet's sea level slider, is actually the max, right most value.
ThatCoolSnek Aug 7, 2023 @ 2:03am 
use better sliders as a fix for the sea level always dropping
Freeasabird🕊 Aug 6, 2023 @ 11:08am 
So when i'm setting up my world all the sliders do as they''re supposed to 'sept the Sea level slider. I try to do anything with that slider and it just drops to zero, far left. And i can't do anything with it, move it anywhere. i have to to use a preset world type to with water and just not touch it and my planet will have water.
Lovecraft Aug 6, 2023 @ 4:53am 
Incompatible with the Regrowth: expanded world generation mod. I reported this to mile. Sea level slider would not work properly. Honestly this mod should just be merged with that one, it would be amazing to have a single world gen mod that allows for full planet customization
Itchy Crusader Aug 5, 2023 @ 2:02pm 
Same
AcetheSuperVillain Jul 29, 2023 @ 2:45pm 
when I touch the Sea Level slider, it always jumps to the minimum value
PhaenBirbo Jul 27, 2023 @ 12:50am 
So I noticed with using this mod and SOS2 atm it causes a lot of quests to break and not generate properly for me. I do have a giant modlist, however the issue still persisted even if I loaded this mod before SOS2 and was only resolved by disabling either mod, so a bit of a warning when trying to use SOS2 with this mod.
Ms Mommy Memer Jun 19, 2023 @ 6:49pm 
SaveOurShip2 quick fix is to load it in after world gen
Benjamin the Rogue Jun 9, 2023 @ 10:36pm 
Can confirm the problems the others are having.
Aokuq're Klanuhpo Jun 5, 2023 @ 4:51pm 
Same issue as Raskallia, The Flying Potato, Jarrah, and Zenith.

Yes, a workaround is using the preset planets, but none of them have an option between Earthlike levels of water and ocean planet levels of water, and, much like Raskallia, I prefer playing with planets that have a lot of large islands but are primarily water.
FURILKA May 26, 2023 @ 5:30am 
how can i run this mod with SaveOurShip2? I tried load it before SaveOurShip2, I tried load it after, it doesn't matter. There is a mod conflict in any case, i cant create new world: the "generate" button does not work + lot of errors in console on starup
Apsala May 5, 2023 @ 7:09am 
Hi! I noticed the added biomes don't integrate the new pollution mechanism introduced with biotech, as such the polluted varient of these biomes don't have any vegetation nor wildlife.
affairs most succubussian Apr 29, 2023 @ 4:47pm 
It's a serious pity, because I very, very much enjoy worlds shaped precisely like shattered isles — smaller, tighter lands segregated by vast spaces of water, densely overpopulated with rivalling factions, desperately contesting one another for what little precious land remains.

You have to step on someone else's territory to make it through this grim world.

And it's hard to find that exact shape with the default Earthlike/Jungle Planet presets, the maximum sea level attainable through your method.. ;<
The Flying Potato Apr 27, 2023 @ 10:51am 
Same here. Workaround is use pre-created worlds and then don't touch the sea level
affairs most succubussian Apr 24, 2023 @ 7:42am 
Same issues as with @zenith and @Jarrah.
HAZRAD Apr 19, 2023 @ 12:48pm 
Thank you for this, great job!