RimWorld

RimWorld

[Discontinued] Realistic Planets Continued
Showing 1-10 of 10 entries
Update: Nov 13, 2022 @ 3:36pm

[Auto-generated text]: Update on 11/13/2022 5:35:42 PM.
fixed problem with missing biome defs on version 1.4
added the missing pollution slider

Update: Nov 6, 2022 @ 5:22pm

[Auto-generated text]: Update on 11/6/2022 7:22:08 PM.

Update: Nov 18, 2021 @ 1:58pm

[Auto-generated text]: Update on 11/18/2021 3:58:11 PM.
-removed warning that would show up if you aren't running configurable maps (it prints a standard log message instead)
-fixed spelling mistake in log output

Update: Nov 16, 2021 @ 9:48am

[Auto-generated text]: Update on 11/16/2021 11:48:55 AM.
restored randomize planet functionality. It got broken (replaced with reset button) when the mod was updated to 1.3 and I didn't notice until someone pointed it out.

Update: Aug 6, 2021 @ 1:39pm

[Auto-generated text]: Update on 8/6/2021 3:39:23 PM.
Fixed issues where [KV] Configurable Maps and [KV] Faction Control don't show their settings buttons on the create world page like they did in the 1.2 version. The buttons now show up and function correctly.

Update: Jul 31, 2021 @ 9:42am

[Auto-generated text]: Update on 7/31/2021 11:42:15 AM.
Added Russian localization (thanks MrMustache)

Update: Jul 28, 2021 @ 12:01pm

[Auto-generated text]: Update on 7/28/2021 2:01:00 PM.
restored compatibility with KV Faction Control and in a way that doesn't throw exceptions

Update: Jul 26, 2021 @ 12:20pm

[Auto-generated text]: Update on 7/26/2021 2:20:16 PM.
Added Spanish localization. (Thanks Crusader)

Update: Jul 26, 2021 @ 11:55am

[Auto-generated text]: Update on 7/26/2021 1:55:23 PM.
Fixed bug where factions in the world wouldn't change based on what the user selected during world creation

Update: Jul 25, 2021 @ 5:58pm

[Auto-generated text]: Update on 7/25/2021 7:58:36 PM.