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Your patch operation does not take into account people who might have an alien race that does not use the "whiteApparelList" tag. I have a race that only uses "apparelList" and blackApparelList" it does not use "whiteApparelList" so the mod can't apply anything.
Toggle God mode in dev mode and select the pawn that is in shackles. Navigate to health, select dev tool then enable show hidden hediffs.
Click on the red i icon next to the purple Enslaved (hidden) hediff, this will remove the pawn being in shackles.
The issue with this work around is that it will require you either manually remove or reapply the Enslaved (hidden) hediff each time you wish to shackle or unshackle your slaves.
I hope this helps while we wait for a bug fix.
https://steamcommunity.com/sharedfiles/filedetails/?id=2601801303
Thank you for this wonderful mod!
P.s.If the link to the translation is removed, as last time, you can reply to me here or contact me via discord.
It's okay, in some ways it's even realistic. :)
The DLC Biotech and the More Slavery Stuff mod were used to start a relationship.
확인했습니다. 일단 스폰 때 노예됨 상태 달고나오지 않도록 수정했습니다.
Remove hugslib dependency. There is no problem with save compatibility, but the mod configuration would have been reset. Anyone who plays the 1.3 version of the game still needs a hugslib.
Make spawned slave pawns have enslave hediffs properly.