RimWorld

RimWorld

Simple Slavery Collars
Showing 1-10 of 31 entries
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Update: Apr 15, 2024 @ 10:04am

Adding 1.4 version files that were missing in 1.5 updates.

Update: Apr 15, 2024 @ 8:49am

Update for version 1.5.

Update: Nov 27, 2022 @ 10:36pm

[Auto-generated text]: Update on 11/28/2022 3:36:12 PM.

Update: Nov 25, 2022 @ 8:07am

- Remove hugslib dependency
- Make spawned slave pawns have enslave hediffs properly.

Update: Nov 25, 2022 @ 7:54am

[Auto-generated text]: Update on 11/26/2022 12:54:20 AM.

Update: Oct 28, 2022 @ 5:53am

1.4 Compatible Patch

Update: Aug 14, 2022 @ 9:49pm

Add more alien race compatible patches.
If non-masochist colonits wear slave collars, they receive a -10 mood debuff.

Update: Sep 12, 2021 @ 5:06pm

- Code Fix

Update: Sep 12, 2021 @ 5:56am

- Update the description

Update: Sep 12, 2021 @ 5:44am

- The slave's home faction to be changed to the player's faction when the slave stage reaches level 5.
If you release the slave who has become the player's faction, the slave will join the settlement.
You can turn on and off in the mod option.