Sid Meier's Civilization VI

Sid Meier's Civilization VI

Phoenicia Tweak
5 Comments
hamilton.wing Aug 31, 2021 @ 7:52pm 
i like that idea because i like Phoenicia and Dido, i want to make it more interesting
ZEN OVERLOAD  [author] Jul 12, 2021 @ 3:45pm 
@Arcadian From a simulation pov, I would argue that you could see it as them trading fish to city that, while they might have a lot fish, might not have the kind of fish they are trading. It would kinda be like trading tuna in city that has a surplus of mackerels but no tuna. Thanks for the feedback, I really appreciate it!
Arcadian Jul 12, 2021 @ 2:44pm 
Interesting rework. Wide makes more sense for Phoenicia since they were a colonial power and it seems more flexible with extra yields than loyalty and government district mechanics.

I'm just a bit skeptic to the trade bonus from fishing boats at the destination from a pure simulation aspect. Would they trade their fish in cities that already have a lot of fish? It would make more sense if they got a bonus for fishing boats at the origin city.

Starting with writing unlocked might be a bit OP since you can build a campus right away.
ZEN OVERLOAD  [author] Jul 12, 2021 @ 1:57pm 
@willitwork Honestly this is the first time I've had someone discuss the changes in regards to how it affects a civ's gameplay/strategy and I absolutely love it! In regards to fishing boats, this was something I wanted to do with this mod right from the get-go because I think it's a darn shame that there aren't really any coastal oriented civs that have bonuses to fishing boats (the only one I can think of off the top of my head being the Maori with their +1 food to them and culture bomb upon building one). Thanks for the comment and I hope you enjoy this mod!
Will It Work Jul 12, 2021 @ 9:30am 
I like the idea of giving Phoenicians something more powerful with fishing boats, since that is an underutilized bonus. On the other hand, losing the automatic loyalty means pressure games on nearby cities is harder — though not impossible.

I'm a lot less certain about the changes to government center. It moves much more aggressively towards wide over tall which would be more difficult in contested maps.

Worth a try!