Arma 3
[SOG/UNSUNG] CTI Vietnam
48 Comments
カーマ Mar 1 @ 5:35am 
I hope this mission will continue to be updated in the future. I think this mission is crazy.:SpookyInbound::steamthumbsup:
(AkA Hippopotamus) Feb 2, 2024 @ 4:34pm 
The task section function is not working.
Gnocchi Apr 2, 2023 @ 12:21pm 
Been having a blast with this mission, how do I save the mission on a dedicated server tho?
Twiznak  [author] Jun 2, 2022 @ 1:44pm 
@Martii, Hi. You can find the mission in multiplayer map & mission selection menu, when you have the map Cam Lao Nam selected.
Pep Jun 2, 2022 @ 12:05pm 
hello, how can i play this mod?
MFd00m1775 May 17, 2022 @ 9:29pm 
Did you take this down? I cant find it anymore when I look for the mission :KScared:
Twiznak  [author] May 12, 2022 @ 6:01am 
@ThePostMan, Hi! Sorry for the late reply. I have updated this mission to use the latest version of the OG Unsung mod. I did not use the Redux version.
ThePostMan Apr 5, 2022 @ 6:40am 
Do i need to use the original unsung or unsung redux if i have s.o.g
Twiznak  [author] Nov 14, 2021 @ 11:39am 
@DogeCoinWarrior TTV, Hi! Thank you very much. CTI Khe Sanh Comming soon!

@Pappy, Hi, how ya been? The enemy is All Over the main land. Combat areas are marked in red circles. You start on an island, giving you ample time and room to stage your assault. However, at higher difficulty levels, assassin squads will infiltrate the island in an attempt to end you. In no place and at no time are you ever safe in Vietnam.
baby oil Nov 14, 2021 @ 11:26am 
Impressive.just got this mission and tryin to figure things out....where's the enemy?
=SZ= TattooDude Sep 21, 2021 @ 8:54pm 
This is a great mission @Twiznak
Twiznak  [author] Jul 25, 2021 @ 3:16pm 
@panas.bane, Hi! This is a multiplayer scenario. It is available in the muti-player mission selection menu. However, you can play the mission solo and not miss out on anything the mission has to offer. TONS of supports for you to use.
SamHood Jul 25, 2021 @ 5:43am 
after subscribing this scenario isn't showing up in my single player missions list ingame, not sure what I am doing wrong, I have all the dependency mods to it. Any suggestions?
Twiznak  [author] Jul 21, 2021 @ 7:37pm 
@ Sir. Vapenation, Hi! Yes, you are correct on both points! If travel outside of the red ring around any active combat zone, the enemies within will cache, and only the living enemies will spawn again when the zone is reactivated. Saving your progress.
Cigarette Jul 21, 2021 @ 7:16pm 
Wondering, Will this despawn units when i get to far, to avoid massive lag?
Twiznak  [author] Jul 15, 2021 @ 3:27pm 
@Polox, Update complete!
Polox Jul 15, 2021 @ 2:11pm 
Thanks for the quick reply ... I'm looking forward to the changes. Polox
Twiznak  [author] Jul 15, 2021 @ 1:32pm 
Hi Polox! I appreciate that a lot, thank you very much! As of right now, there is no way to delete the fortifications you build. HOWEVER, to show my appreciation, I will add a scroll-wheel action to all created sandbag fortifications that will allow you to break them down (delete). I will update the mission with the new break-down actions within 24 hours. About the night vision goggles and other 2035 gear in arsenal. Yes, you are correct. I always leave the arsenal open and without restrictions to give players total freedom. If you want to hide non-Vietnam gear, I would recommend using the mod "Getting rid of 2035". It doesn't hide 100%, but it hides enough to to keep immersion levels from breaking your suspension of disbelief. I'll update this for you ASAP, thank you for playing!
Polox Jul 15, 2021 @ 6:54am 
Hello Twiznak, can you delete the sandbags and protective bunkers that you have created? There are also night vision devices in the arsenal that is by design. Otherwise, a great implementation for the first impression (you must have put a lot of work and time into it) Greetings Polox :steamthumbsup:
Twiznak  [author] Jul 5, 2021 @ 10:45am 
@CerebralGerm, Hi! Passive radar scans are only accessible when you are remote controlling the recon helicopter. Which must be called onto the battlefield beforehand by the commander. This was done in an attempt to keep with the technology of the era. Passive radar scans is too future, BUT communicating with crew members aboard recon aircraft is exactly how they did it. You can also use the recon flyover scroll wheel support call. It does the same job, but it relays enemy positions for a longer period of time. With the draw back of a 10 minute cool down time.
CerebralGerm Jul 4, 2021 @ 11:33pm 
Hi, great mod, but I seem to have problems with the radio backpack, the ability to call passive radar doesn't work, is there something I'm missing?
-V1PER- Jun 30, 2021 @ 2:55pm 
Great updates!!
Twiznak  [author] Jun 26, 2021 @ 1:59pm 
@YourLocal60'sGuy, Hi again. That sucks your mission is bugging out on you. I will work with you to find a solution, so you can join in on all the fun. First, steam isn't prefect. Sometimes, when downloads get interrupted, the file become corrupted. I would start by verifying the integrity of your Arma 3 local game files. Then clear your download history cache. Restart your computer, restart steam, try again. IF THAT DOESN'T WORK, this could be a CDLC/Mod version mismatch issue. Where your SOG CDLC or Unsung mod is a different version than the one I used when creating the mission. I used the latest version of both. IF THAT STILL doesn't work. Send me a friend request, you can join and play on my server anytime and I will give you a copy of the mission via my google drive. Get back to me. We will get this sorted out!
-V1PER- Jun 26, 2021 @ 8:48am 
@youtlovsl60´sguy thats wierd if you have the CDLC (priarie fire) unsung and cba3 there shouldnt be any problems we played like 10 times already!
-V1PER- Jun 25, 2021 @ 11:08pm 
THE BEST ARMA 3 VIETNAM SCENARIO PERIOD
Dr. Peter Venkman Jun 23, 2021 @ 11:44pm 
@Twiznak i do have unsung and cba a3 loaded
Twiznak  [author] Jun 22, 2021 @ 8:15pm 
@YourLocal60'sGuy. Hi! You are missing the mods CBA A3 & Unsung. These two mods, in addition to the SOG DLC, must be loaded for the mission to work.
Dr. Peter Venkman Jun 22, 2021 @ 7:06pm 
i cant play it theres no player slots in the game on multiplayer
MFd00m1775 Jun 19, 2021 @ 9:44pm 
🕱Twiznak🕱 dopest DEV EVER. I appreciate it. :steamthumbsup:Amazing mission. I use to play Dynamic Cilvil War by "Bidass" but they def abandoned that and this is the best sandbox scenario Ive played. I appreciate the hard work. Keep it up!
Twiznak  [author] Jun 19, 2021 @ 12:59pm 
MFd00m1775, It's fixed for real this time. I had fixed fixed on the 16th, but then I did sloppy copy/pasta when I was fixing the remote control vehicles and un-fixed it:steamfacepalm: I fixed it again. triple tested, no more problems with that. Thank you for sticking with me while I got this all hammered out. The ACE3 medical issue is something out of our control. I read a post on the SOG forums about similar issues player were having. The DLC creators advise against using ACE as is overrides many of the same arma functions that the DLC itself overrides. I use PIR, KKA3 and AIS at the same time without issues. It's not us, it's the interaction between ACE3 and the DLC. In the next update I am adding a new custom base building vehicle. I will also workout a parameter option to disable the default revive system for improved ACE3 functionality for you.
MFd00m1775 Jun 18, 2021 @ 11:42pm 
@🕱Twiznak🕱 Maybe its because I resumed a game prior to your update ??:steamfacepalm:
MFd00m1775 Jun 18, 2021 @ 11:35pm 
Not why the planes and Air Reinforcements are spawning as soon as I load in. Just a heads up!
MFd00m1775 Jun 18, 2021 @ 11:35pm 
@🕱Twiznak🕱 I just noticed that when I save and exit. Then come back later to Resume the game, I spawn at HQ and hear explosions of the Napalm Planes then the AIR CAV helicopters are trying to land with the reinforcements. It happened to me twice now.
MFd00m1775 Jun 18, 2021 @ 10:33pm 
@🕱Twiznak🕱 i use ACE but i have ACE MEDICAL DISABLED
Twiznak  [author] Jun 18, 2021 @ 9:47pm 
MFd00m1775, Are you using any medical system mods? ACE3-PIR-AIS? I have the standard arma revive system enabled. SOMETIMES when you crash at high speeds in the game, your computer does the same thing in real life :steamhappy: I have experienced similar situations with PIR, but I was able to fix it by enabling the option for AI to execute the wounded. Regardless of your mod arrangement, I will update the mission with manual repawning enabled through the exit menu to circumvent this whole situation. Keep this feedback coming! Seriously, this is making the mission better with each update. Thank you man!
MFd00m1775 Jun 18, 2021 @ 8:46pm 
@🕱Twiznak🕱 not sure if its a bug or something with SOG vanilla Medical system. When I am shot and go down, it says"Hold to repspawn" but sometimes my player gets back up and the screen remains like I am downed. I can move and shot but i cant aim down sights and use radio back pack. The enemies dont shoot back at you either. It stays like that until i find a way to kill myself to respawn
FertZ Jun 18, 2021 @ 3:14pm 
awesome
MFd00m1775 Jun 17, 2021 @ 4:06pm 
@Twiznak you are awesome! I like these kind of scenarios, open sandbox, immersion. This is DOPE! I appreciate it.
Twiznak  [author] Jun 17, 2021 @ 2:38pm 
@[TFP]Erica.S, Hi! Thank you for playing! Yes, you are correct on both points. All references of player 1 are about character slot 1 in the mission's multiplayer lobby. My terminology became muddy during the translation process, Sorry! About the radio backpacks, Yes any RTO backpack from the SOG DLC or Unsung mod will connect you to the support call system. I live for this. If you have any more questions/feedback/suggestions just let me know, every bit help. Thank you!
Twiznak  [author] Jun 17, 2021 @ 2:27pm 
@MFd00m1775, it's a bug and thank you for bringing it to my attention! I improved the script to make sure this doesn't happen anymore. If your curious about the cause and fix, I wrote the details out in the change notes. Napalm is critical for your mission Sir, this needed my immediate attention! The support call has been fixed and the mission has been updated.
Doc Erica Jun 17, 2021 @ 1:49am 
@🕱Twiznak🕱 I am using this in single player lan mode, and the reference in the instructions says "player 1" is the commander and such. Is this the first player in the mission, the first slot on the mission screen or something else? Also for radio backpacks using supports, are there specific backpacks to use? Like can I use any of the unsung or prairie fire RTO labeled back packs as well? Thank you for a very interesting mod!!!
MFd00m1775 Jun 17, 2021 @ 12:06am 
After playing for sometime when I scroll through your support menu the option for "Request Napalm Strike" is no longer there. Not sure if that is a big or not!
Twiznak  [author] Jun 16, 2021 @ 10:09pm 
@MFd00m1775, HI! Thank you very much. The mission is compatible with ACE3, the only issue is that to use the support call system, you need to press Ctrl+0. Single-player LAN is better than traditional single-player mode. If you have any suggestions or questions don't hesitate to ask. I love this $h!t , I'm an Armaholic
MFd00m1775 Jun 16, 2021 @ 9:34pm 
I also noticed when I "die" or inc. itll say press Respawn but my character will get back up and the screen will be gray. I can shoot abnd move as well as give commands. BUt i cannot go first person, i cant ADS either. or use radio back pack features
MFd00m1775 Jun 16, 2021 @ 8:03pm 
This is super fun and the best sandbox scenario. Will you make it ACE compatible? I mean the only thing I actually us ACE fot when I play this is the "IMMERSION CIGS", And "SIMPLEX SUPPORT SERVICES". Medical and Hearing are Disabled.

Will you also be making this a Single player scenario as well? if not its all good, I usually play LAN by myself its so fun! Keep it up, look forward to new updates and additions. !:steamhappy:
Twiznak  [author] Jun 16, 2021 @ 2:13pm 
@-V1PER-, Hi! Nice to meet you, thank you for playing! I will answer all your questions and listen to all your feedback. There are 8 blufor factions, 4 playable characters for each and 4 factions from each SOG & Unsung. All factions have their own pilots which are located at the end (bottom) of the list of possible recruits. To spawn vehicles with a full crew, select the check box at the bottom of the vehicle creation user interface titled "Add Crew". A hint will display when this check box is selected. Informing you weather or not you have selected to spawn vehicle with crew. The issue with Zeus, I will change up the way I arrange Zeus ownership and update the mission today. Please let me know if you have any other issues , questions or suggestions. All input helps!:steamhappy:
-V1PER- Jun 15, 2021 @ 9:45pm 
hey i tested a bit!

is it possible to add the whole list of units to the bon recruit? i mean the crew chieft f4 pilots etcetera? that would be AWESOME!

2nd i dont know how to spawn the vehicles with crews in the menu it doesnt let me choose the crew option.

another question once i die i can no longer get into zeus is that a bug o am i doing something wrong ? thanks in advance mate awesome scenario!

-V1PER- Jun 15, 2021 @ 8:20am 
Looks promising will test this week!