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I was wondering if it would be possible to add a 'food' category of trash for compatibility with Ferny's trash/waste mod? https://steamcommunity.com/sharedfiles/filedetails/?id=3263035126&searchtext=trash
This would be like raccoons, bears, and other scavengers being attracted to trash being left out and encourage proper waste disposal.
Thank you for your consideration and your hard work!
Thanks mile.
Any idea?
The limits defined by the mod only affects the spawning by the mod.
so... two questions, I guess.
Either way. Thanks for the mod work, Mlie, you are certainly a lord of the community at this point.
Here's the correct log with only Better Log, Harmony, Vanilla Achievements Expanded, and Rats! enabled.
https://0x0.st/XKb-.log
Now they should spawn hungry either way.
Steps to reproduce:
1. New game with Lost Tribe scenario.
2. Have rats in the map.
3. Save the game.
4. Load the game and the error show up.
https://gist.github.com/88325b8ae44ee3f09a0f6c93d272ef1a
Line 531
I donw know if this make the diference, options in Rats Menu:
Respect Biome definitions: True.
Rats: Rat (Core), AA_DuskRat (Alpha Animals) and SyntheticRat (Synthetic Animals)
Could not instantiate a MapComponent of type Rats.RatTracker: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
https://gist.github.com/b7dfdad3a79d3a5791448352b2a907c7
line 391
Thanks in advance for your time.