RimWorld

RimWorld

Call of Cthulhu - Elder Things Tweak (Continued)
16 Comments
Mlie  [author] Feb 16 @ 1:21am 
@mespm Again, this mod is not needed as the changes are implemented in the main mod. It is no point commenting here
mespm Feb 16 @ 1:01am 
Really for me the mod makes everyone invisible, even if their not an elder thing.
Mlie  [author] Feb 11 @ 2:33am 
@mespm As mentioned, the changes are implemented in the original mod already
mespm Feb 11 @ 12:31am 
could we get a 1.5 version eventually
HIM Nov 16, 2022 @ 2:06pm 
Thank you for your work, you are a saint
Ryoma Nov 3, 2022 @ 6:00pm 
I'm going to implement this going forward with the original mod. These changes make sense to me
Mlie  [author] Apr 24, 2022 @ 1:28pm 
@Duke of Chutney Should be added now!
Duke of Chutney Apr 24, 2022 @ 1:10pm 
@Mlie Perhaps 30. Their carry capacity is 35, this leaves a small bit left over for medicine and the like.
Mlie  [author] Apr 22, 2022 @ 10:11pm 
@Duke of Chutney What would be a reasonable value?
Duke of Chutney Apr 22, 2022 @ 7:11pm 
I just discovered the Elder Thing Laser weighs 40kg. This means they can't go on caravans while carrying one. Please change that.
pepe le moko Aug 6, 2021 @ 11:42pm 
Thanks for updating these.
Mlie  [author] May 27, 2021 @ 7:10am 
@Tarsis Probably but it would help a lot if you could drop the link to it in the channel on the Discord-server. Makes it easier to keep track :)
Tarsis May 27, 2021 @ 7:03am 
Any chance you would update Esper Drakes? https://steamcommunity.com/sharedfiles/filedetails/?id=2020737334&searchtext=esper+drakes

You are the rescuer of many old mods.
Anubis May 7, 2021 @ 10:41pm 
thank you kind sir!
Cruril May 6, 2021 @ 4:10pm 
Hey, thanks for updating this! I haven't been playing Rimworld lately, but I hope this helps others!
Krazyfan1 May 6, 2021 @ 1:38pm 
thanks