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It probably is incompatible, however you can always download both mods and see if they work together. Just make sure you place this mod higher up than Imperium Surrectum in the load order, when you launch the game.
From my experience the phalanx units are quite deadly against infantry head on. I tested the matchup you described (1 legionary vs 1 sacred band) and a lot more than a few died on both sides.
skeleton => fs_slow_spearman, fs_slow_swordsman
Normally, it would suffice to remove "fs_slow_swordsman" so that they do not use the sword. I'll try to see what happens.
The phalanx units had a tendency to switch to the swords during heavy frontal charges by cavalry. Since the phalanx is supposed to specialize in dealing with cavalry charges, the sword was removed. This change also made AI phalanxes more consistent.
But why did you remove the secondary weapon (the sword) from all phalanx units?
Thats nice to hear. I will see if I can develop a version for BI.
Both this mod and "Total Conquest" make significant changes to the "export_descr_unit" file.
As such making a compatible version would be difficult and time consuming though not impossible.
It should work with the new update now.
Changes are listed in the change notes.
The aim of the mod isn't to significantly change the unit size but instead change battle formations & balance to better accommodate the preexisting larger unit sizes such as ultra and extreme.
IIf the game crashed when loading a new campaign it almost can't be due to this mod since the mod doesn't change any campaign files. It only changes battles.
I would suggest you do the following:
1. Redownload Rome Remastered
2. Start by running the game without any mods enabled and see if the problem persists. If the games still crashes it is most likely not caused by this mod.
3. If the problem is fixed you can try reinstalling/resubscribing to this mod and enabling it on its own. Hopefully the game continues to not crash in which case you can continue enabling mods until you find the culprit.
If you find out what is causing the crashes I would be interested in knowing.
Before switching on this mod everything worked fine, but even after switching this mod off nothing works so am very confused.
Have now uninstalled Rome and am reinstalling to see if it's a Rome ReM problem or if something about switching on this mod somehow botched everything!! Will let you know the results of further experimentation.