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The cutscene transitions are generally pretty cool. Particularly the big transport truck thing. I do like the exploration aspects, but overall navigation is difficult since it's hard to find a point of reference. It's also really unclear what the track is trying to be in terms of the type of challenge provided. Some really cool ideas, but can't say I enjoy it as a whole, sadly. I can tell a lot of work went into this.
2nd. Managed to blow up in the accelerator area after the blue elevator. Got sent back to the start. Returned to the blue door. Cutscene triggered, but the elevator was already up. It ended with me stuck in limbo in the lower part of the elevator room, kinda stuck floating around and unable to continue.
The final stretch with the boost pads were nice, but also completely void of cars which was a little bit of a shame. Also some roads just....stop? Not sure if it's intentional, but it kinda killed the immersion a bit to just run out of road above the city.
This is honestly pretty cool since it's the Metro Realm that is closest to looking like the Acceleracers film, but those roads really need to be smoothed out and would highly recommend some lamps or somethin to decorate the edge of the roads. Oh also double check your checkpoints, one of them spawned me in midair and the lack of thrusters made it a ridiculous effort to recover.