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The other boosk probably need it too :P
found this in the files, i think this kind of information should be provided more easily
Huge fan of the project, I had some issues with it personally but recently I decided to take the things into my own hands by creating a fork that adds sandbox settings to A LOT of systems for B41, would love to get in touch with you to see if you would be cool with me uploading me, or even to just add you to the authors even tho my fork is currently friends only.
Cheers
Is that the intent of the trait? Because I read that it can make you nauseous and dizzy, but not that it can make you sick and kill you.
But I had a lot of fun with this is B41!
Id suggest others to do the same if using the Narcotics mod.
Why would Brave not be obtained at the 4k mark if we start without cowardly, agoraphobic or claustrophobic?
The admin if a server I play on says "oh well, reach out to the mod developer"...so well, here I am.
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Being able to remove Nervous Wreck/Melancholic by taking antidepressant/betablockers and avoiding being too Nervous/Sad for a period of time (like 2Weeks/1Month) would be a great improvement.
The mod is allready great
But, just to know, do you plan to update the mod for build 41 while there's no MP in build 42, or you're focused on just updating build 42 version?
I really wanted to use both mods, but this possible incompatibility just sucks.
But I think there are also a lot of people who care about the overdose more.
One more thing. Here's summer, not only that I'm not always in the PC but also, I'm not always modding when on the PC. So that's why it takes time.
What would people prefer the most to come first:
- Being able to completely remove Nervous Wreck/Melancholic and also some reowkrs to it.
- Sandbox for Overdose, Fractures, and other mechanics as those.
I also hope this will be sooner, rather than later. But, after all the modder is the only one who can decide what and when.
PS: I really love this mod and the work you've done for it.
I'm playing in build 41.
pls