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I'm trying to pinpoint a bug and I'm not sure what mod is currently causing it
Thats disappointing. I was looking forward for a mod that helps me keeps the pirates in check.
Whats the difference between this and reation force? Are they doing the same thing? Should I use both or choose one?
The ships I set on mimic order with the leader on this behavior all show the red arrows icon and won't do anything
one issue is they sometimes go after ka'ack outposts and get a few killed even though attack stations is off, I did not see the whole event but i think they may be following ships and getting too close rather than attacking station directly
I thought this issue may have had something to do with the reveal identity option which is why I always kept it unchecked but apparently not :/
A good replacement for repeat order patrols with "attack targets in range" as i dont have to create 10s of single orders.
Would be amazing if we could set a start and finish sector to "patrol" between or something like that
Current issue: it doesnt avoid enemy stations, so while it hunts s/m it get killed by stations or l/xl ships ... not sure how to avoid that
Thank you for the mod tho, it was good till it stopped working.
also there are too many settings - make it more simple.
Do crew earn experience with the sector patrol order? I've had a ship on sector patrol in a Khaak sector for many hours and they've killed a lot of ships. The capain's moral has gone up, but the piloting skill is the same as when I started. Not sure if this is ship order/mod specific or a vanilla issue.
Reason being, when chasing an enemy near a station, collateral damage leads to war between the other faction station and lowering reputations
https://www.nexusmods.com/x4foundations/mods/767