Space Engineers

Space Engineers

Ganymede Quantum Displacement Drive
40 Comments
tdressler000 Apr 11, 2023 @ 2:38pm 
Try the ultra it small grid conversion pack for the 1x1x1 jump drive
<†>Baigle1<†>™ Apr 23, 2022 @ 6:06pm 
@diex40 The updated Hyperdrive mod will do 512,000 km, which should work for you. I'm looking for the standard jump drives in a 1x1x1 size (large and small grid) and am having no luck. Jump Drives + only goes down to 1x1x2
diex40 Jan 12, 2022 @ 11:44am 
any way to in crease the base jump distance cuz a full charge is only 1.2% of the distance i need to travel lol?
D1sabl3r Nov 14, 2021 @ 8:51pm 
I am adding this mod to one of my servers. when testing with normal jump drives I noticed when the Quantum jump drive is on it removes the weight restrictions for normal jump drives too. Is this a bug? If not is there a way to change it so that does not happen?
Fullercloth2201 Oct 8, 2021 @ 5:48pm 
yea is there a way to make it a jump drive but still explode if you want it to
Alchemist Aug 3, 2021 @ 11:23am 
what is the consumption rate compared to normal reactor for uranium?
!Master_Conquest! Jul 13, 2021 @ 2:40pm 
unless you have a protocol that prevents this. like a 2:00 self destruct sequence.:WHII_Death:
!Master_Conquest! Jul 13, 2021 @ 2:38pm 
Ganymede Quantum Displacement Drive. this has been done before. I have seen the movie. its a little out there. the one bad thing is that you can turn this core into a Gateway through space and time.:steamthumbsup:
DoctorJ Jun 14, 2021 @ 7:50pm 
@Sargonnas in the workshop description it states 4200km max distance but in game under the block description it states 8200km, may want to correct that. Not sure which is correct.
Sargonnas  [author] Apr 28, 2021 @ 8:01pm 
@magilla I will try to replicate those issues...

@clarbr1996 there is 1 conveyor around the center bottom of the quantum reactor
Clarbr1996 Apr 28, 2021 @ 8:17am 
where do i connect the convayors
MaGilla Apr 25, 2021 @ 9:00pm 
And I am also having the same issue as RangerOfTheOrder. This is in addition to the issue I posted just a little bit ago.
MaGilla Apr 25, 2021 @ 8:35pm 
I have found a bug. It is a display issue. When you have the reactor and the drive started, if you weld on the reactor, it shows the drive as completely built. If you weld the drive, it reverts and shows it's actual build status.
banksman45 Apr 13, 2021 @ 8:10am 
The question isn't whether we could do this it was always should we do this. haha Your model for this drive is a thing of beauty... amazing!!
volcanic Apr 12, 2021 @ 10:14am 
what is this blasphemy
RangerOfTheOrder Apr 11, 2021 @ 10:09am 
The quantum reactor isn't building. It just stays at 1 steel plate
Fvracer_x Apr 7, 2021 @ 10:27am 
Perfect for my Event Horizon.....that I have been "building" for about 2 years...heh
nastyrash101 Apr 7, 2021 @ 4:43am 
I hate to be the one non scientist here to point this out, but it's reflecting everything in this room but not us
NTSFMagellan Apr 7, 2021 @ 12:53am 
Jesuuuus.
Kevin Starwaster Apr 6, 2021 @ 8:04pm 
Do NOT install this on your ship. The manufacturer has NOT been truthful with us. Where does this ship go when transiting between two points using this drive? On its first test, my ship was boarded by strange demonic looking creatures They're killing and possessing my crew.

I don't have any more time to finish this. They are breaking down the door to the bridge. Tell my family I love them.

*SINGLE GUNSHOT*
pandemiccarp743 Apr 6, 2021 @ 12:16pm 
the rings are hypnotising...
Sargonnas  [author] Apr 6, 2021 @ 6:02am 
Is has a 7min recharge time so its not OP
Mazen IIXIS Apr 6, 2021 @ 12:53am 
Does it have a recharge time for the jump drive or it have constant charge?
AlexanderTheWorst Apr 5, 2021 @ 10:13am 
hello event horizon! very nice!
PerculiarPanzer Apr 4, 2021 @ 6:22pm 
Romulan Star Empire wants to know your location
Allegheny500 Apr 4, 2021 @ 6:22pm 
I see dead Engineers, This is the drive core of the Event Horizon without the spiky bits.
Ken Stormwolf Apr 4, 2021 @ 3:04pm 
will give this a spin...no pun intended
Sargonnas  [author] Apr 4, 2021 @ 10:35am 
Hmmm. I will retest and fix. Sorry about that.
MAMPF(GER) Apr 4, 2021 @ 9:58am 
*- Fixed Weight limitations on Drive. Weight/Mass of grid no longer affects Displacement Drive Travel distance. Basically you will always be able to travel at the drives max distance.

nope doesn't work
Sargonnas  [author] Apr 3, 2021 @ 8:28pm 
This mod will be enhanced overtime. This is just the initial release. :)
Sargonnas  [author] Apr 3, 2021 @ 8:24pm 
This is a jump drive and reactor in one mod. The base block is a reactor and the spinning part is a jump drive. Also, the outputs are still subject to balancing but shouldn’t be too different.
Starprime Apr 3, 2021 @ 6:55pm 
is this like a limited spore drive?
Ken Stormwolf Apr 3, 2021 @ 3:07pm 
So...this is a Jump drive AND a reactor in one package?
DiZ_1989 Apr 3, 2021 @ 3:01pm 
Yes please.
VS-lockon Apr 3, 2021 @ 12:39pm 
bc i will never use jump drive bc blink drive work on planet
VS-lockon Apr 3, 2021 @ 12:38pm 
so this like blink drive or jump drive ?
Sargonnas  [author] Apr 3, 2021 @ 8:53am 
I will think about it. I will also being making a mod pack with all my mods in the near future.
Xythlord Apr 3, 2021 @ 7:38am 
Any Chance of having the Quantum Reactor by itself?
FrenchWave Apr 3, 2021 @ 12:48am 
Oh nice, got your other mods may as well get this one.. lol.. What's next any hints or teasers...
The Erubian Warlord Apr 3, 2021 @ 12:42am 
why do i see an escalation of this this until there is a whole dammed base in 'one' block? lol