Arma 3
Insurgency generator
19 Comments
Paanda Sep 6, 2016 @ 5:08am 
hi where do i find the mission in game?
It dose not seem to show up in and singel player "category"?
Kuudes  [author] Jun 14, 2015 @ 10:59am 
DanTheMan,
Thank you. Unfortenately I don't at the moment have inspiration to make a coop version.

kentgrammel,
In cadet-mode there may be unlimited saves.
DanTheMan Jun 13, 2015 @ 6:12pm 
Great mission. Would definitely love to have a coop version.
alb55 twitch.tv Feb 10, 2015 @ 12:05pm 
unlimited save s ?
Kuudes  [author] Sep 7, 2014 @ 12:01pm 
I have been experimenting with startup options. I'll have a look. Thanks.
GrinWald Sep 1, 2014 @ 1:35pm 
Fantastic work! Semi-random but credible every time, very immersive. Maybe check robj's random helo mission generator for the startup options?
Ellis13 Aug 30, 2014 @ 10:52am 
Great mission, but way to hard without a respawn, the saving and re loading works but more a pain...but still very good.
Kuudes  [author] Aug 29, 2014 @ 10:47am 
You have to start from scratch unless you have saved the game.

The mission does not support coop at the moment.
Laser Pickle Aug 28, 2014 @ 5:50pm 
do you respawn when you die or do you have to start from scratch every time?
Azrad Al'Azif Aug 27, 2014 @ 12:01pm 
This is a real good mission.
Is there a way to play it coop?
Kuudes  [author] Jul 13, 2014 @ 4:15am 
Thank you.

Scott from Royal Gamers UK have created a great YouTube video about his play through of Insurgency generator. Be sure to check it out from the link below!

http://www.youtube.com/watch?v=4-6qDrhRrk8
ThinMintLime Jun 22, 2014 @ 2:51pm 
This is one of my favorite scenarios.
Kuudes  [author] Apr 22, 2014 @ 5:41am 
Yes, civilians might give a nice touch to the mission. Perhaps their side could vary randomly so that some might reveal player to AAF/be hostile to player. It would be nice to add some start options to the mission, but at the moment it's not clear how to implement it.
Hellfish6 Apr 18, 2014 @ 8:52pm 
I really like the mission. Maybe in the future you could add civilians? The island feels so empty - same as the crappy BIS campaign. Also maybe start with just pistols? Or make that an option?
Kuudes  [author] Apr 12, 2014 @ 2:02pm 
Hi. I have added the silenced handgun and an additional team member for players group for the next version that is under development. The beginning of the mission has also been changed so that in princible the mission could be made to support also other enemy factions.
Nekomata Apr 10, 2014 @ 1:04pm 
Very nice Mission. i agree with the silenced handgun suggestion. I got three suggestions..
1. maybe one teammate more or a way to recruit guys if they get found in some of the villages taht lies on the way to the objectives. Maybe there is a way to handle this.
2. Maybe one or two more objectives ( "Hostage/POW Rescue, HVT Assasination, Ambush or something like that ). I think this could fit to an Insurgent Generator.
Last suggestion... in case that some uses Aggressors Mod or African Conflict or other Mods with Insurgents...you could do the same mission with this units.
Would be cool if you update the mission or do another one of this kind with other factions.
Great Job until now.
Kuudes  [author] Apr 2, 2014 @ 7:38am 
Sounds like a good idea, although I'm still not sure what to put into the ammobox.
Thanks!
Nomad Apr 1, 2014 @ 10:08pm 
Good mission, Thanks!
Just one suggestion : a silenced handgun in the ammobox should be great to deal with one of the objectives.
Keep up the good work ;)
Kuudes  [author] Apr 1, 2014 @ 9:51am 
If you have comments or suggestions about the mission then please feel free to express them here.