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I'll sort it out mate, cheers
@Dreamwell, oinko sploinko - Thank you for your feedbacks. Will keep it noted for now since I have other mods in progress
@Dubby - Thank you so much Dubby!
Anyway as for a quick survey, is everyone satisfied with the mod or should I replace the Randy Burger texture?
Finally, Cola ingredients to be crafted in bulk is also coming, it's been requested by many a long time ago but I have been busy and only gotten back into the fold so expect fixes coming soon.
Fries question:
There are no fries, no plans to do them. A few mods already do them and they do them well, I feel it's not necessary right now and the simple nature of Randy Burgers has it's own niche to it so we aren't always overlapping with folks
@Rilagooma - Hey there, Vanilla Cooking Expanded has some deep fried stuff with more chips and fried chicken. I thought RimCuisine had some but I couldn't find all their old fast food stuff that had stuff like milkshakes (iirc)
I was gonna do a pizza mod myself later but it's been delayed by several million years sadly.
@Mondeline - Would refer you to a separate inventory related mod mate, I'm not that good at C# coding, which is needed for stuff like that
@Peashooter Smoking a blunt - Yes
No seriously though there's a grammar thing and it ruined the continuity of the reference x'D
@SkipperSFMMcDs - Will note it down when I get around to updating the mod (if ever). I don't remember why I haven't done it already, I think its cause the drinks are already assigned to the bench instead of being given recipes like the normal food.
@ㅇㅇ - Maybe mate. Another pizza restaurant mod I was working on was supposed to have more options like fries but I put it on hold, I didn't wanna have a new set if other food mods already add them, compared to a special burger. May just leave it on the other unreleased mod for now.
And given my main eight pawns have another mod added that makes it where they cannot naturally die...Needless to say it's a good thing they like Randy burgers.
@Digit4lC4m - Thanks for reporting, it's sorted out now. My apologies for leaving some file that wasn't supposed to be there by accident, it was the cause of the issue
@GrynnReaper - Putting them back has taken some planning. I don't want MREs of the same kind on multiple mods like last time, and I was hoping for new coding on the radio, for the time being they are removed.
@CORPORAT LIQUIDATOR - I appreciate the suggestion, but I'm unsure about adding building objects for a food mod.
@TurtleShroom - Leaving it as it is for now, but your suggestion is under consideration cause more soda and canned based food will come later as part of some other fast food sets. Thanks very much
https://pastebin.com/uFmrpchx
I've tried loading only Harmony, Core, all DLCs, Mod Manger and Randy Burger, started a new game, got the same issue. Attempting to carry downed pawn in drafted mode would only displace the downed pawn.
This mod shouldn't even cause bug like this, I am completely baffled.
As for making the cans function, I don't think I've ever seen a recipe calling for Metals that did not allow you to select WHICH metal you wanted. That would prevent precious metals from being consumed.
If you enable this mod mid-game please enable the food in your food restrictions, it'll work then. Cheers!
@TurtleShroom - Hello, that would mean making the cans stuffable. I'll have to consider that thought later in the future, for now my priority is updating the mods when I have time, though I make no promises it's going to happen unless I'm doing more canned drinks. The downside is the canned drinks may automatically cause pawns to craft them in more precious metals