RimWorld

RimWorld

Assignment Copy
43 Comments
Zakkeg Mar 31 @ 2:08pm 
o7
KAPPAROTO Aug 19, 2024 @ 9:27am 
o7
guinealover6674 Jul 23, 2024 @ 6:04pm 
Broken in 1.5, prevents the dev menu from opening.
AoiTori May 27, 2024 @ 4:40pm 
1.5plz
JayleeVT May 12, 2024 @ 2:52pm 
Can we beg and plead for a 1.5 version? This is one of my favorite quality of life mods
Nay May 2, 2024 @ 3:05am 
throw errors in console. Is there a 1.5 fork somewhere?
ersuku545 Apr 17, 2024 @ 5:48am 
1.5? :D
载入中... Jan 17, 2023 @ 11:48pm 
When opening outfit assignment management, the mod spams the log with warning "hello" in the patch Dialog_ManageDrugPoliciesCopyAdder
JohnMcHobo Dec 27, 2022 @ 7:35am 
Thanks man!
Just realized I got an additional christmas gift, yay!
Haecriver  [author] Dec 21, 2022 @ 2:39pm 
here we go 1.4
Count Nov 13, 2022 @ 1:26pm 
For those curious, the current version (last updated for 1.3) seems to cause issues with the assignment dialogue--- I couldn't modify apparel, food, or drug policies until I disabled this mod
Zerus Nov 9, 2022 @ 5:25pm 
1.4 please?
kongkim Oct 27, 2022 @ 2:46am 
Hope you update this :)
SunGod Oct 22, 2022 @ 4:25pm 
1.4 please?
JayleeVT Aug 3, 2022 @ 7:02pm 
omg bless you for making this
Zerus Feb 3, 2022 @ 11:53am 
Hi! Please add the Russian translation, xml file: https://pastebin.com/mz7piBwH
tuk0z Nov 29, 2021 @ 6:03am 
Thanks for having developed this. I use a Tea & Coffee mod as well as Yayo Combat 3 will super gladly try AC, ooh man!
Chibi Shinku Oct 14, 2021 @ 2:15am 
This should really be in vanilla, but I'm sure the devs are working on it. In the meantime, thanks for this!
Lord Peter Sep 17, 2021 @ 6:12am 
@PremierVader: I am neither the mod dev nor an expert on Rimworld, but from glancing at the script, I believe it only runs while you edit assignments. So it might slow performance slightly while you have one of these tabs open, but it shouldn't decrease performance during regular gameplay, unlike other mods that run something e.g. every tick.
And fully agree about the crucial part. It annoyed the heck out of me that this isn't in vanilla!
PremierVader Aug 19, 2021 @ 3:06pm 
Omg such a crucial mod. Im glad I found it!
Btw does it affect performance at all?
ELLIOTTCABLE on Discord Aug 6, 2021 @ 10:57am 
Same issue as @abud - I really wish these two fantastic mods didn't conflict so poorly.
Since a lot of mods add additional vanilla-style 'buttons' to the various overlaid GUIs in the game, just like yours ... and you add buttons to a lot of those interfaces ... perhaps the best solution would be to abandon the vanilla location entirely, and leave that up to other mods to use?

Perhaps attach a secondary little bar *above* the entire restrictions/etc window being manipulated, specifically for your mod's controls.
abud Aug 3, 2021 @ 12:07am 
I had an issue with mods that adding additional buttons such as Animal Controls (adding "defaults" button). When I press that button, it is copy food restriction instead of showing default food restriction. Already tried to swap mod order, it still happens.

For now, I deactivate this mod every time I need to change default rule (which rarely happens). But still, I would prefer to have each button works as intended. I didn't read the code, so forgive me if it turns out need to fix it on the other side of the mod.
Myst Leissa Jul 31, 2021 @ 10:03am 
Now if only you could save the "Assignments" to an external file and reuse them between saves. (Honestly I don't understand why both of these things aren't vanilla functions, they already let you save and recall ideologies between save files)
Sumatris Jul 31, 2021 @ 4:19am 
Yay, it's back! This is one of those mods you don't realize how much you needed them until they're gone. Thanks for the update!
Haecriver  [author] Jul 31, 2021 @ 2:43am 
@Sauergesicht yep, I updated the supported version list. Thanks.
Sauergesicht Jul 22, 2021 @ 10:57pm 
Love this litte qol mod. It works for 1.3 as well
ELLIOTTCABLE on Discord May 18, 2021 @ 8:03pm 
Hm, you liked KV's alternative mod … do these two work alongside? Wouldn't they conflict??
Haecriver  [author] Mar 25, 2021 @ 5:58am 
Hi all ! I've just updated the mod to insert copy buttons on drug policies / food restrictions managers !
Haecriver  [author] Mar 23, 2021 @ 4:20pm 
@Lord_Strawberry Good idea ! I will do this soon :)
Haecriver  [author] Mar 23, 2021 @ 4:20pm 
@jan-huenten doesn't it exist already in game ?
Lord_Strawberry Mar 23, 2021 @ 7:14am 
Thanks, this always bothers me. Can you make the same thing for drug policies?
jan-huenten Mar 21, 2021 @ 2:03am 
Good idea. It would be nice if we could copy materials in production.
Werewolfie Mar 19, 2021 @ 10:58pm 
@Haecriver so not only have you delivered this awesome mod, but also pointed me to another that I absolutely need! You're a star!
Un-Gamer Mar 19, 2021 @ 10:59am 
THANK YOU!!! This is something I have wanted since my first unmodded playthrough of RimWorld around one year ago now! Take my award. You deserve it.
Haecriver  [author] Mar 17, 2021 @ 10:10am 
@Werewolfie not sure if it is what you're looking for, but this mod exists https://steamcommunity.com/sharedfiles/filedetails/?id=1180718516

I've never used it but it seems to meet your expectations ;)
Bongwater Mar 17, 2021 @ 9:11am 
bless your work
Werewolfie Mar 17, 2021 @ 12:12am 
Simply amazing work, the game needs this! If I may suggest a further development idea, how about a way to save/load outfits between games? I tend to have a fairly particular outfit set or two in each game, and now I have to manually select the same things over and over again in each game.
XelNigma Mar 16, 2021 @ 12:24pm 
You are doing God's work.
Because he is too lazy to do it him self.

But really, I have been neededing this for such a long time!
Haecriver  [author] Mar 16, 2021 @ 2:39am 
@Silben I feel your pain. You're welcome !
Silben Mar 15, 2021 @ 9:27pm 
As a user of vanilla apparel expanded who ends up with a bunch of almost identical outfits thank you so much! No more force equip that lab coat to my researchers.
Jekalope Mar 15, 2021 @ 3:54pm 
Thank you so much, I've been looking for a mod like this forever.
Simmin Mar 15, 2021 @ 3:27pm 
YES
d_valroth Mar 15, 2021 @ 2:29pm 
...that's not vanilla?

Thank you. :)