RimWorld

RimWorld

Smarter Deconstruction and Mining
235 Comments
Thanks to @Mlie!
Morloc Feb 23 @ 5:40pm 
Thank you @Mlie!
Cyresnershull Jan 18 @ 11:30am 
@Mlie Thanks!
Mlie Jun 4, 2024 @ 2:18pm 
Made an update of this:
https://steamcommunity.com/sharedfiles/filedetails/?id=3261302741
Hope it helps anyone!
Cream of Botulism Soup May 28, 2024 @ 1:19pm 
Works fine on 1.5 thus far, pawns are not getting crushed in situations that they would normally and no apparent issues aside from missing options which I couldn't care less about.
Fiur May 26, 2024 @ 8:12am 
College sucks xD Fk us I guess. We have to wait this out!
King brus May 26, 2024 @ 5:51am 
1.5 pls, pawns down want to mine because "roof might colapse" even though i wont
CantPlayJack May 24, 2024 @ 9:33am 
@Onion go to the discord server linked in the description.
Vertigo May 19, 2024 @ 3:45am 
As much as I would love to see this updated, I'm pretty sure Legodude17 is focusing on some college courses based off some of his most recently created repos on github.
Onion May 16, 2024 @ 2:22pm 
im willing to pull out my wallet, wheres op, whats the price
TaurosG18 May 14, 2024 @ 2:47pm 
No update until paid? Thats sucks
#6 May 14, 2024 @ 6:07am 
Guys I wouldn't waste your breath on begging for an update, this mod was a commission. This usually means that unless more money is paid there will be no update.
大表哥 May 10, 2024 @ 8:00pm 
1.5
Brooks May 6, 2024 @ 9:19pm 
I still see this as an improvement over vanilla. Even though it seemingly works well with 1.5, please consider porting it over in case anything needs to be adapted to 1.5! Thank you very much for the mod!
JeBo80 May 6, 2024 @ 12:04pm 
in 1.5 I have no options for this mod. I find the mod in the mod option but the window is empty
Kotonoha no Niwa May 5, 2024 @ 12:08am 
works fine with 1.5 no errors yet.
Cling Apr 30, 2024 @ 2:29pm 
Isn't compatible with "Resumable Job Progress" mod for some reason
WitchyBitch Apr 30, 2024 @ 6:10am 
i personally havent had any issues running this mod on 1.5
RocketRacoon Apr 27, 2024 @ 1:37pm 
Nope, still not vanilla. Got a pawn crushed today :))
betonov Apr 25, 2024 @ 6:30am 
15
𝓼𝓷𝓸𝔀 Apr 22, 2024 @ 12:11pm 
update plssss
ⒹⓔⓐⓓⓜⓐⓝWalking Apr 22, 2024 @ 9:39am 
none of these mechanics are vanilla now.
pawns are back to getting crushed.
Citizen706 Apr 21, 2024 @ 1:49pm 
I don't think it's vanilla. My pawns are as stupid as always, getting crushed underneath roofs
Lil Kitty Girl Apr 21, 2024 @ 10:53am 
Couldn't find anything in the change logs..
Lil Kitty Girl Apr 21, 2024 @ 10:43am 
Wait its vanilla now?
D3K43 Apr 21, 2024 @ 9:59am 
Pretty sure this has been made obsolete in 1.5. I think most of these mechanics are vanilla now
MajestyCaleb Apr 21, 2024 @ 7:28am 
My colonists keep dying please save me xD
:) Apr 17, 2024 @ 7:48pm 
please update :)
Ms. Leaf the III Apr 15, 2024 @ 11:24pm 
please update :)
Swirly_ban Apr 12, 2024 @ 5:05pm 
:steamsad:
Farron Apr 4, 2024 @ 12:28pm 
Hey are you planning to update to 1.5?
Nayko93 Mar 5, 2024 @ 2:16pm 
Still have the bug when mining in a mountain, it always tell me that the roof will collapse even if it's not true
disabling the "cancel order for thick roof" in the option solve it but now I need to really be careful....
Sindin Nov 17, 2023 @ 8:36pm 
I seem to be having a issue on load when i set a tech needed to remove rooms to the one called ThickStoneRoofRemoval from Expanded Roofing 1.4 The section of the log in question fallows:

"Failed to find Verse.ResearchProjectDef named ThickStoneRoofRemoval. There are 0 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Failed to find Verse.ResearchProjectDef named ThickStoneRoofRemoval. There are 0 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Failed to find Verse.ResearchProjectDef named ThickStoneRoofRemoval. There are 0 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)


Full log: https://pastebin.com/28MuTm8i

I am unsure if this is even a proper error but i figured id check as it does pop up the warning and its just peace of mind for my really.
DigitalGhost Sep 29, 2023 @ 4:03am 
Is it ok to install this mod on a saved game or does it need to be a new game?
MrBeTrayed Sep 22, 2023 @ 9:06pm 
I experienced this same thing.. it did not collapse, but the system locked my character in place saying over and over that the pawn could not mine here because of roof collapse. Turned setting off and mined without any issues.

"Also had to remove the "when mining" option, as I was constantly getting spammed that a roof would collapse when there was no chance of it happening. The 3 blocks available from a doorway were all cancelled because this mod believes that the roof would collapse (Spoiler: it didn't)."
legodude17  [author] Jul 30, 2023 @ 8:56am 
@Edlar89: No, but that could be a good idea.
@ignis: I will look into it!
Edlar89 Jul 30, 2023 @ 2:10am 
Does this mod change the way colonists deconstruct bridges? i.e prevent them from deconstructing the nearest one first making it impossible to reach the rest.
ignis May 5, 2023 @ 7:39am 
New "Biomes! Caverns" mod introduced "stable overhead mountain" type of roof that never collapses, looks like it needs some support here.
HAZRAD Apr 19, 2023 @ 1:14pm 
Thank you for this, great job!
Maya Mar 21, 2023 @ 11:00am 
Didnt stop one of my people from dying twice because of preventable roof collapses.
Chrisinater5 Mar 12, 2023 @ 6:07pm 
If it's not preventing me from mining almost every block it's causing consistant crashes by checking too much at once.
Jboy9786 Jan 28, 2023 @ 6:01am 
yeah it's definitely the checkers that are lagging my game everytime i try to mine anything
Jboy9786 Jan 28, 2023 @ 5:58am 
Is it just me or is the checking for thick roofs or just regular roofs bugged ?
cuz it's starting to lag out my game real bad
Blinty Jan 3, 2023 @ 10:23am 
Also had to remove the "when mining" option, as I was constantly getting spammed that a roof would collapse when there was no chance of it happening. The 3 blocks available from a doorway were all cancelled because this mod believes that the roof would collapse (Spoiler: it didn't).
Magikarp Dec 25, 2022 @ 10:50pm 
So folks see it in the comments, as of 12/25/2022 this mod is incompatible with resumeable job progress hopefully it gets patched, by this or the other mod's author, but you can stop tearing apart your modlists searching for the 1 mod out of 300 breaking things.
pipMcDohl Dec 24, 2022 @ 11:16am 
i had to remove the "when mining" in the options as it was trigerring all the time for no reasons
Cantaloupe The Clown Dec 17, 2022 @ 6:33pm 
@Spino99999 @Deny the Ancient @Kar_Root , as well as anyone else who has the pawn-freezing bug, please post your modlist in the "bug report" thread, since that makes it easier to narrow down
Kar_Root Dec 15, 2022 @ 7:30pm 
It's fine, i will take the result of heave modding.
legodude17  [author] Dec 15, 2022 @ 1:47pm 
@brandonlk: Remove RimThreaded. I will never support it.
@Kar_Root: Unfortunately there's basically nothing I can do until someone can tell me which mod is conflicting.
Kar_Root Dec 15, 2022 @ 5:46am 
Same mod conflict happened as @Spino99999 and @Deny the Ancient . Running with 990~ mods no error or warning appear when happening. Works fine in testing when setting this as the only mod.
It seems only affect buildings that spawned on map (space ship scarp also affected), player buildings seems not affected by this conflict.