RimWorld

RimWorld

Holy Washer [QFE]
49 Comments
orze Oct 13 @ 6:00pm 
hi! thx for trying but it seems to not work! like i cant even try to wash anything the washing machine isnt intractable! not sure why!
东方彩虹🌈 Sep 23 @ 5:51am 
不错不错
EustaquioSan Sep 4 @ 10:56pm 
So, apparently my Metal Basin just... broke? and requires components to get fixed? what?
seppi141 Jul 30 @ 2:04am 
hey i had a chance now to try it again with the obsidia cloths and it works now thanks for the fix ^^
Librarian Luke Jul 25 @ 6:48pm 
Holy washer! Something something in the midnight sea - oh daffodilistic don’t you see what I mean.
daffodilistic  [author] Jul 25 @ 5:48pm 
@seppi141 I've implemented a generic way to fix the issue, please update this mod and try it out! :meepyikes:
seppi141 Jul 25 @ 11:28am 
i dont think its possible i have over 500 mods active so its maybe another mod that makes problems
daffodilistic  [author] Jul 23 @ 8:24pm 
@seppi141 Can you upload your savegame file somewhere like on WeTransfer so I can take a look in detail? I've downloaded the mod and from a quick check, doesn't seem like there's anything that causes the apparel to be non-washable
seppi141 Jul 23 @ 11:57am 
i cant wash armor and clothing from the obsidia mod https://steamcommunity.com/sharedfiles/filedetails/?id=2519492373
Firesgone Jul 15 @ 7:44am 
Thanks for updating the mod, this mod is near essential to me!
ImTheLichBruh May 28, 2024 @ 8:32pm 
i cannot wash anything
Elenhnor Nov 5, 2022 @ 5:23am 
How updating works? I can update it to 1.4 if someone show me the ropes.
Goose Oct 20, 2022 @ 2:18pm 
1.4? Pretty please.
Fiur Oct 24, 2021 @ 7:44am 
1.3? Pretty please.
Regarding washing loops - just remove those that give issues from the work oder. Smh...
Thundercraft Sep 4, 2021 @ 9:24pm 
@BigTimeGamer
You are correct. A mod author is not responsible for making sure that their mod is compatible with every other mod out there and can't be held responsible for unintended behavior. Of course not. That said, if a mod author is aware of such a horrible incompatibility with a specific mod - potentially game breaking - then it should be common courtesy to put a warning about the mod conflict in the description.

At least this was warned about in the comments. However, before long, such warnings get buried under newer comments and forgotten. And may players install after reading the description, but without reading the comments. Myself, I usually read the first page of comments. But sometimes...
Undertaker Aug 27, 2021 @ 2:00am 
It is working for me in 1.3. But they can't wash tainted shields from Vanilla Expanded Mod
mre16 Aug 20, 2021 @ 8:46pm 
This just turns all tainted clothes into a single steel... what am I missing..?
BigTimeGamer Aug 19, 2021 @ 3:52am 
so its the mod devs problem that a mod conflict causes a loop? i don't think that's how it works

Dr. Quackers M.D. Aug 7, 2021 @ 4:29pm 
Please dont update until you fix washing loop issues
Raptorias Jul 24, 2021 @ 5:06pm 
1.3?
Mars Jul 20, 2021 @ 3:13pm 
Will this be updated for 1.3?
Dr. Quackers M.D. Jul 19, 2021 @ 12:16pm 
Use at your own risk many modded clothing gets pawn stuck in washing loops that if unnoticed can cause murderous rages that burn entire colonies to the ground.
Dr. Quackers M.D. Jul 19, 2021 @ 12:21am 
Update on washing loop bug. The list for clothing is now apparello 2, AvP, some WW2 and cyberpunk stuff.
Rimithy Jul 17, 2021 @ 1:14pm 
Oh this is great! Would be even better paired with the Dubs Bad Hygiene mod. A suggestion only - I know everyone's modding capabilities are different. :)
Dr. Quackers M.D. Jul 17, 2021 @ 10:35am 
a ton of modded cloths get pawns stuck in wash loops, AVP clothing, some World War 2 stuff, Cyberpunk clothing.
ShitStick Jun 30, 2021 @ 8:37am 
Very cool. Nice troll. There's a small chance the pawn doing washing will vomit
Bunkier Jun 22, 2021 @ 4:06am 
Nice to see that someone revived my mod :). Thanks
soglasen666 Jun 20, 2021 @ 6:47am 
Please fix compatibility with "[XND] Visible Pants". The prisoner (with prison labor) constantly washes the same pair of jeans and the taint don't go away. Thanks!
TurtleShroom Apr 21, 2021 @ 4:23pm 
I am experiencing Little Mikey's exact problem, but only on custom clothing. Vanilla rendition stuff purifies itself just fine.
TurtleShroom Apr 21, 2021 @ 4:22pm 
This Mod does NOT function with custom clothing, or at the least, does not function with the Wild West Mod: https://www.steamcommunity.com/workshop/filedetails/?id=1119081000 .
Lord Stark Apr 4, 2021 @ 11:23am 
I dont know if this is a problem caused by Holy Washer or Rimatomics so I'm just gonna leave this here as well as in their comments.

JobDriver threw exception in initAction for pawn Ioas driver=JobDriver_DoBill (toilIndex=13) driver.job=(DoBill (Job_1359959) A=Thing_HolyWasher1995452 B=Thing_Apparel_MoppSuitWoodland2461681 C=(141, 0, 153))
System.NullReferenceException: Object reference not set to an instance of an object
at HolyWasher.HolyWasher.PostFix (System.Collections.Generic.IEnumerable`1[Verse.Thing]& __result, Verse.RecipeDef recipeDef, Verse.Pawn worker, System.Collections.Generic.List`1[T] ingredients) [0x0010e] in <47cd0ac081cc4c7581b97409c0711928>:0
at (wrapper dynamic-method)
Lord of the Hold Mar 10, 2021 @ 4:30pm 
Ya just tested the 1.1 version with no problems...
LittleMikey Mar 10, 2021 @ 7:34am 
I'm also getting the problem where my pawns repeatedly re-wash the same items. It's happening with items from two different mods.
Lord of the Hold Mar 6, 2021 @ 12:01am 
Well the older version of this does work with those mods, the only thing the old version got stuck on was bedding which doesn't even get tainted, but once i forbid it the problem stopped. What's changed between the 1.1 version and this?
biship Mar 5, 2021 @ 8:43am 
This is the error that is causing pawns to continually wash the same item.
biship Mar 5, 2021 @ 8:43am 
JobDriver threw exception in initAction for pawn Kobie driver=JobDriver_DoBill (toilIndex=25) driver.job=(DoBill (Job_1767246) A=Thing_HolyWasher404438 B=Thing_Apparel_FSFurCoat750806 C=(119, 0, 156))
System.NullReferenceException: Object reference not set to an instance of an object
at HolyWasher.HolyWasher.PostFix (System.Collections.Generic.IEnumerable`1[Verse.Thing]& __result, Verse.RecipeDef recipeDef, Verse.Pawn worker, System.Collections.Generic.List`1[T] ingredients) [0x0010e] in <47cd0ac081cc4c7581b97409c0711928>:0
at (wrapper dynamic-method) Verse.GenRecipe.Verse.GenRecipe.MakeRecipeProducts_Patch2(Verse.RecipeDef,Verse.Pawn,System.Collections.Generic.List`1<Verse.Thing>,Verse.Thing,RimWorld.IBillGiver)
at (wrapper dynamic-method) Verse.AI.Toils_Recipe+<>c__DisplayClass3_0.Verse.AI.Toils_Recipe+c__DisplayClass3_0.<FinishRecipeAndStartStoringProduct>b__0_Patch0(Verse.AI.Toils_Recipe/<>c__DisplayClass3_0)
biship Mar 5, 2021 @ 8:43am 
at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001df] in <c36f9493c9844ddaa7fb5c788416098f>:0
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
Verse.AI.JobUtility:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch1(Pawn, String, Exception, JobDriver)
Verse.AI.JobDriver:TryActuallyStartNextToil()
Verse.AI.JobDriver:ReadyForNextToil()
Verse.AI.<>c__DisplayClass2_0:<DoRecipeWork>b__1()
Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch1(JobDriver)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0(Pawn_JobTracker)
Verse.Pawn:Verse.Pawn.Tick_Patch2(Pawn)
Verse.TickList:Verse.TickList.Tick_Patch2(TickList)
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Sarelth Mar 1, 2021 @ 5:40am 
Get the repeat washing of clothes from Rimmu-nation clothes also.
Alexa Feb 28, 2021 @ 4:30am 
it doesn't like the clothing from the apparello 2 mod. It just makes people wash their clothing over and over
ThatGuy Feb 27, 2021 @ 4:35pm 
Please make 1.0 compatible.
seppi141 Feb 26, 2021 @ 10:38am 
unfortunately does not work with some mods because the things are washed over and over again but the "tainted" does not go away
Prometheus Feb 25, 2021 @ 12:42am 
Using this on Royalty, works well.
The Rabid Otter Feb 17, 2021 @ 10:23am 
Finally! I remember seeing a version of this idea a few years back but since then have been SOL.
Lugaru Feb 16, 2021 @ 6:51am 
All this mod needs is for regular clothes to get tainted after a few days of wear.
germnbarb Feb 13, 2021 @ 2:11pm 
Oh, I remember this mod. It was very useful.
Darkequation Feb 12, 2021 @ 8:43am 
Is it safe to upgrade from the outdated (but still working) 1.1 mod?
pgames-food Feb 12, 2021 @ 2:32am 
yeah im tempted to use this for clothes, and the mending mod for weapons :)
DisKorruptd Feb 12, 2021 @ 12:40am 
interesting in-between concept: Early Washing Machine still manual but faster, the electric one allows you to just pop clothes in and walk away like with the fermenting barrels,
https://i.ytimg.com/vi/3MhUCDJRyb0/maxresdefault.jpg

Another side-concept off of this, if you have LWM's then you could put multiple items in to get washed together mayhaps?