RimWorld

RimWorld

Animals Forage
85 Comments
Flames of Icarus Aug 22 @ 9:33pm 
@Mlie do you think you could bring this one back? Please and Thank You if you do.
Revolus Aug 5 @ 7:22am 
Alas, does not seem to work in 1.6. Too bad, I think it's a very cute mod.
NoctisTheBogWitch Aug 3 @ 9:33am 
Well I'm abt to find out, Quartino.
Quartino Aug 1 @ 1:37pm 
Anyone know if this works for 1.6?
Mlie May 17, 2024 @ 4:51am 
Since this mod has been reported working in 1.5 I added it to the No Version Warning-mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2599504692
EfeTheCaptain May 16, 2024 @ 7:45am 
Does it need an update has anyone checked if it's working ?
Hebrux Apr 13, 2024 @ 10:10am 
last updated in 2022....I don't think we're getting a 1.5 update
Melvinthebirb Apr 11, 2024 @ 11:39am 
Patiently waiting for an 1.5 update 🙏
I love this mod for the realism it adds 💖
Carsismi Dec 22, 2023 @ 8:01am 
@Narada the animals do eat the forage, i have seen it but they will generally only do it if they dont have another source available and its also based on their hunger bar. I got a breeding pair of pigs in one run and they would eat up the fungi everynow and then. its a supplement to their diet but not a replacement, if they can eat grass or kibble they will go for that instead.
unknown user Nov 6, 2023 @ 11:14pm 
Yeah do they actually eat what they forage? I keep seeing chickens foraging pieces of insect meat but they just leave it there and I have to pick up the garbage lol
Rook Jul 24, 2023 @ 6:05pm 
Please add options to customize how this mod works. I want to like it, but my animals hardly ever dig anything up, and what they do forage, they don't eat. I was hoping this would help me keep my animals from starving when resources are scarce. What point is there to it if it can't even do that?
TUNNEL JEW Jul 2, 2023 @ 7:46am 
@Mlie your link points to the current page lol.
I got u fam

Thanks for all of your contributions, btw
hottt3 Feb 2, 2023 @ 9:39pm 
Does it work with all animal mods, say Alpha Animals?
Mlie Nov 14, 2022 @ 12:26pm 
Added all of the Vanilla Animals Expanded-patches removed from the mod in 1.4 to my patch-mod Animals Forage - Patches
Hope it helps anyone!
Smaug Nov 4, 2022 @ 7:14am 
Nice!
Timou Nov 2, 2022 @ 6:16am 
Update please!
Renix Oct 24, 2022 @ 9:40pm 
also here looking for 1.4
Ram Oct 23, 2022 @ 2:30am 
1.4?
Summord Aug 9, 2022 @ 12:11pm 
or maybe even just a autoforbid feature like what the game does for most animal food.
Summord Aug 9, 2022 @ 12:11pm 
I legit turned on this mod, a ancient coyote foraged bones, my colonist went to auto equip them and he got ♥♥♥♥♥♥♥♥♥♥♥ by it. Any ideas to configure it so I can choose what animals forage?
baHTheske May 3, 2022 @ 10:28pm 
can this mod delete mid save?
megabot May 1, 2022 @ 9:44am 
a small problem i have with this mod to be honest is that the animals just do not actually eat their own food, instead eating grass. and/or i assume that the babies forage as much as the adults
You Monster Nov 10, 2021 @ 11:27am 
Could you add some customisation to the mod? Id like to reduce the amount they forage, but there aren't any options to edit.
Saul_Myers Aug 21, 2021 @ 3:11pm 
This is sort of hillarious because I have a duck pen with dangelions growing in it and ducks dig up fish.
kotamine Aug 11, 2021 @ 5:57am 
"raw fish" from optimization meats doesn't get forbidden when foraged, so pawns waste a lot of time trying to haul fish from the entire map
Delta1138 Jul 29, 2021 @ 9:51am 
@Simmin I am curious whether this mod would conflict with Optimization meats C# edition and Animals prefer grazing mods?

Not sure if this would cause a conflict as the first condenses meat (thus removing some of the meats the animals forage for) and the second changing animal eating preferences (possibly ignoring foraging behaviour).
Tsornin Jul 27, 2021 @ 9:39am 
Thank you for the update! <3
Caerbannog Apr 29, 2021 @ 10:55am 
Blessings upon your house, mod maker. This is great!
Emily Apr 21, 2021 @ 4:56am 
I like it
:steamthis::steamthumbsup::steamthumbsup::steamthumbsup:
Teholb Apr 15, 2021 @ 12:45pm 
Wow, this might help my maps maintain a more stable wild animal population during rough times when food becomes scarce. Thanks for taking the time to make this mod, Simmin.
ZzZombo Mar 28, 2021 @ 1:40am 
Please use the proper changelog section of the Workshop (in addition to comments if you wish). I've not been checking the Workshop for updates in just two days and the amount of mod updates buried under comments is staggering. Thanks for understanding!
Ambulatory Cortex Mar 27, 2021 @ 5:55am 
Thanks, that did the trick!
Simmin  [author] Mar 26, 2021 @ 10:50pm 
i made chickens and ducks not forbid the stuff they dig up (i didn't realize that tame animals couldn't interact with forbidden thing)
TapDancingYimmy Mar 26, 2021 @ 7:44pm 
I'm going to waste everybody's time here and tell you about a fact I learned: Fish eggs can survive duck digestion. That means, they're able to give fish to random isolated lakes out there just by pooping undigested fish eggs. Pretty neat right? duck ♥♥♥♥.
Ambulatory Cortex Mar 25, 2021 @ 4:26am 
How do I make the fish my ducks are digging up not be be automatically forbidden? I want them to feed themselves.
Simmin  [author] Mar 21, 2021 @ 8:07am 
Considering this mod depends on code made by sarg bjornson that is in VEF, it is a mandatory dependency. Also define "pollutes" its just a repository of code that other modders are fee to use, just like d9 framework or jesctools
shakeyourbunny Mar 21, 2021 @ 2:55am 
Could you remove the hard dependency on Vannila Expanded Framework? It is a great mod, but I really dislike having VEF in my game, it pollutes everything.
branch? Mar 16, 2021 @ 1:41am 
Do you think this might work with Rimthreaded?
Simmin  [author] Mar 11, 2021 @ 12:09pm 
not much. might just make certain animals not desperate as often
Kyrox Mar 11, 2021 @ 8:35am 
How does this work with Desperate Hunger?
Duke Flapjack Mar 6, 2021 @ 11:47am 
Darn
Simmin  [author] Mar 6, 2021 @ 8:25am 
this mod does nothing to elephants
Duke Flapjack Mar 6, 2021 @ 6:07am 
Does this mean those damned elephants will stay out of my corn??
Simmin  [author] Feb 9, 2021 @ 9:43am 
there shouldnt be any performance impact
Yame Feb 9, 2021 @ 9:14am 
will this affect tps performance?
Bongwater Feb 9, 2021 @ 8:13am 
wonderful,thank you!
Simmin  [author] Feb 9, 2021 @ 2:52am 
the fix is to be implemented in Vanilla Expanded Framework, im sure it will come soon.
Bongwater Feb 8, 2021 @ 5:56pm 
is the problem with foodstuffs the animals dig up being allowed fixed?
Simmin  [author] Feb 8, 2021 @ 8:14am 
ye there's no actual check for water, just imagine there's a lake just beyond the boarder of your map 😉
Miguel V-DF Feb 8, 2021 @ 6:40am 
hey, it's a trade secret! don't snitch on the ducks @Alfuken!

Also, thanks @Simmin for the fixes.