RimWorld

RimWorld

Chemistry Tech (Continued)
42 Comments
V L A X Aug 17, 2024 @ 8:58pm 
The materials should work I think
Royal Coyote Aug 17, 2024 @ 4:19pm 
I use to love this mod but does anyone rember if this works OK with CE?
Mlie  [author] Apr 27, 2024 @ 6:22am 
@this is a profile name Should be added now
this is a profile name Apr 25, 2024 @ 8:50pm 
Any chance of adding "Toxic Environment Resistance" support? Gas masks don't seem to protect against anesthezine gas
[=AWOL=] Ayyysguy Aug 19, 2023 @ 7:01pm 
is there a way to add the ability to release the gas like you can with the helium tank or some kind of tank and pipe setup.
pgames-food Mar 21, 2023 @ 8:07pm 
(ah ok, it could be that. im still using an older version of rimworld, 1.2 and a fixed old version of rimthreaded that works with fires, plus chem tech mods, but might be worth making a backup of your ludeon and profiles folder, and trying a test with this mod and no rocketman, just in case it was that)
V L A X Mar 21, 2023 @ 7:40pm 
just Rocketman
pgames-food Mar 21, 2023 @ 6:41pm 
(hi vlax were you also using any speed up mods, like rimthreaded, or similar? those have sometimes had an effect on beating out fires)
V L A X Mar 21, 2023 @ 1:07pm 
It didn't log errors of any kind. I'm not sure this even touches fire.
Mlie  [author] Mar 21, 2023 @ 12:25pm 
@Vlax Without a log there is little I can do
V L A X Mar 21, 2023 @ 12:21pm 
Weird.
V L A X Mar 21, 2023 @ 12:21pm 
The fire on my map was invincible until I removed this mod.
pgames-food Nov 13, 2022 @ 8:08pm 
hi vladin, have you tried using sterile tiles in a small room for the synthesizers (and enclose that room within the larger hospital setting?)

i still have more research to go but look forward to being able to buy cheap random materials and convert them into more valuable things :)
Dirt Nov 13, 2022 @ 7:51pm 
For whatever reason chlorine and mustard gas show up for production at the chemical synthesiser but not the bill for production of sarin gas. The bill for sarin gas shells exists but not the gas for some reason
user Nov 6, 2022 @ 7:50pm 
Can the molecular synthesizer and chemical synthesizer have their cleanliness penalty removed? It makes a lot of sense for them to be in a laboratory/hospital setting, but they mess up the cleanliness of those rooms.
Mlie  [author] Oct 28, 2022 @ 10:48pm 
@Dirt Updating all my mods, see Discord for progress
Dirt Oct 28, 2022 @ 8:09pm 
Update required?
Mlie  [author] Feb 17, 2022 @ 10:03pm 
@RaccoonLoaf Not that Im aware of
RaccoonLoaf Feb 17, 2022 @ 4:57pm 
is this combat extended compatible?
Zircaroi Aug 18, 2021 @ 2:43am 
I found some incorrect recipes for 1.3.
Please check it out as I made a pull request to GitHub.
Foghail Feb 6, 2021 @ 10:48pm 
Mlie no worries - thank you as always. If you need someone to bug hunt let me know :)
Mlie  [author] Feb 5, 2021 @ 10:27am 
@Foghail Should be fixed now!
Mlie  [author] Feb 4, 2021 @ 2:01pm 
@Foghail Yes, Ill fix it. Just a lot of stuff on my place atm
Foghail Feb 4, 2021 @ 1:29pm 
Mlie ?
Foghail Feb 2, 2021 @ 11:59pm 
https://imgur.com/DgyItPS <- Recipe is in the list as Create Compound
https://imgur.com/bLlFATL <- Doesn't populate for any item restriction etc
https://imgur.com/a/FMsgOvw <- And the Error it throws because no items are populated
Mlie  [author] Feb 2, 2021 @ 9:56pm 
@Foghail Not sure of what you mean, cant you see the cemical compund recipe or are you missing some other recipe?
Foghail Feb 2, 2021 @ 9:35pm 
Mlie what about recipes for chemicals crafting? Can't see the recipe list. Checked to see if the spawn in chemicals was working and they are indexed so just the recipe list needs to be updated.
drsavagethe1 Feb 2, 2021 @ 7:39am 
Has there been any problems for anyone loading this into a save game and the map visuals not loading? The pawns are still there and so is everything else, just nothing is showing. There are many mods I am trying to narrow down, (its most likely an incompatibility with genetic rim, pawnmorpher and Prepare carefully finally showing itself, but I was wondering if this happened to anyone else with this mod).
Also, after reading the comments section, I'm wondering if an incompatibility between this and RJW is causing this bug. Gives me another reason to just get rid of that mod.
MaxTillentine Jan 31, 2021 @ 8:25am 
I doubt, that there is could be an error log, cause it is not reporting errors. There is just no ingredients for this job exist, that's all. I'd try remove all the mods that manipulates with job creating, see if that will work.
Mlie  [author] Jan 31, 2021 @ 8:16am 
@MaxTillentine Strange, when I tested it it worked as expected. Can you try the steps under ”Reporting Issues” to see if you can find a conflict?
MaxTillentine Jan 31, 2021 @ 8:03am 
I am sorry for being difficult to read. What i mean, that when i activate recipe "dissolve ingridients to the compound", the job cannot be started, cause "there is no ingredients" and there is no ingredients list for this job in the workbench. All just blank.
Mlie  [author] Jan 31, 2021 @ 7:56am 
@MaxTillentine From description: ” chemical synthesizer dissolves stuff into chemical compounds and allows producing useful resources”
MaxTillentine Jan 31, 2021 @ 7:29am 
Err... Well, what about recipes for chemicals crafting? Can't see the ingredients list.
Alchemistnezumi Jan 26, 2021 @ 1:10pm 
@Mile My bad, and I know you changed the screens already, which is a good thing. You won't hear me telling you to put them back. I just felt as thought I needed to say something on NSFB's statement and how wrong it was. That is all I have to say on the matter and I'm not going to debate on anything. Not here or anywhere else.
Mlie  [author] Jan 25, 2021 @ 10:10pm 
I understand that the mod you are talking about is cause for debate. I feel however that it may be better to have that somewhere else.
The screens were a direct copy from the original mod that were also uploaded on steam and have now been changed as requested.
If anyone have issues with them Ill change them again but other than that I hope the matter will be done.
Alchemistnezumi Jan 25, 2021 @ 4:05pm 
@NRFBToyStore I'm confident in saying that, while RJW is a messed up mod, you cannot "gang rape dead babies". If you were able to, you've done something wrong on your end. Not only do I doubt the creator of that mod's ability to add such a feature, but I do know that you can't have any interaction of such kind unless you change the age set by the mod. If being dead ignores this, then I wouldn't know as I tend to butcher bodies, not fuck them and I don't mess with mods that add children(RJW pregnancy system just births them as an adult).

Also, you can't do necro or bestiality shit by default, even if you have the trait. Again, it's a mod setting you have to tick(I recommend NOT doing that).

Still, that screenshot should have not been up. Don't want to draw attention to a mod that's not allowed on the workshop and have people asking about it.
NRFBToyStore Jan 25, 2021 @ 2:17pm 
@Mlie RJW is a a mod that lets you gang rape dead babies (and not even sure that's the worse). I'm assuming the picture that has a animal marked "female, age 4, UNCONSCIOUS" is what is turning the commenters on, prolly should remove that image.
Dr.Peter Jan 25, 2021 @ 11:13am 
It's just that a lot of people trash RJW mod, the mod is only available in censored on the workshop while RimWorld Vanillia allows you to kill the Geneva convention for your good pleasure.
Equipment in human skin, organ sale, drug production ... ect = Good & Fun
Rape / Necrophillia / Bestiality, but with a bunch of options and a pregnancy system = Bad & Immoral
Avoid these simple-minded boys who laugh at "vag*na" or "p*nis".
(And thanks for your work on Mlie's resurrected mods! :))
Mlie  [author] Jan 25, 2021 @ 8:12am 
Updated the preview-images from the original mod in hopefully the requested way.
Mlie  [author] Jan 25, 2021 @ 7:55am 
Not sure I get the references here, what should be removed?
Dr.Peter Jan 25, 2021 @ 7:32am 
@Evam pretty old version of RJW.
Human Hat, Necrophilia and Combat Gas.
Do you know a better way to break the Geneva Conventions?
Evam Jan 25, 2021 @ 7:28am 
maybe it isn't such a bright idea to upload an image of a health tab with RJW enabled