Crusader Kings III

Crusader Kings III

[BROKEN, get replacement in description] Better Buyable Building Slot + Infinite Building Slot
162 Comments
Nov 20, 2022 @ 6:53pm 
### IMPORTANTER ###
This mod is broken, find replacement here: https://steamcommunity.com/sharedfiles/filedetails/?id=2891294108
(first link given was wrong xD)
Nov 20, 2022 @ 2:19pm 
Oct 30, 2022 @ 3:42pm 
Hello, if you can create an on_action following the guide below, I should be able to allow compatibility through UniUI
https://github.com/Gr770/UnifiedUICK3/wiki/Global-Variables
Oct 29, 2022 @ 8:40am 
this is strange, local version of the mod is not working, while one from workshop is working, even though they are the same. Ill look into it and try fixing the problem
Oct 23, 2022 @ 8:47pm 
update?
Oct 9, 2022 @ 8:27am 
Damn, can't buy new slots. This mod doesn't work? It is sad :(
Oct 2, 2022 @ 5:11pm 
Hey @DiamondNova,
Thanks for this great mod!

Do you know if this is compatible with CoW2 ?
https://steamcommunity.com/workshop/filedetails/?id=2512278056
Sep 29, 2022 @ 1:55pm 
This isn't working for me anymore
Sep 28, 2022 @ 6:39am 
it dont work with other mods i just try it
Sep 22, 2022 @ 9:19pm 
Will you make a compatch or something like that with Unified UI?
Sep 13, 2022 @ 12:53am 
so question with the recent update i now cant buy any building slots did anything change for req?
Sep 12, 2022 @ 11:02am 
would it be possible for this to work with Holding Manager? thanks!
Sep 5, 2022 @ 4:15am 
Can you add dynamically resized slots as Balanced Buyable Building Slots ? I love your building slots with slider but I think his special and duchy building slots are better.
Sep 5, 2022 @ 2:14am 
The UI does seem to Conflict with the Sinews of War UI. I was looking to build more Farmland because of the limited building slots. However I could no longer see how much food the Peasants were consuming. Because I like playing Tall instead of wide though. Enabling and Disabling the mod should be fine. Just a heads up, thanks for the mod!
Sep 1, 2022 @ 1:53am 
hi bro, just letting you know that baronies that are not held by you (cities, churches under lay clergy, or any of your other vassal's holdings) can no longer be expanded anymore. I switched characters to a ruler who was catholic and had a realm priest (theocratic) and saw that the bug for realm priest holdings can now be expanded like you posted, so that works now. But something must have undone the ability to expand the rest of the available holdings that you previously could expand. Just wanted to let you know. Thanks again for all your hard work, I love this mod.
Aug 29, 2022 @ 12:22pm 
fixed prevalent bug, which made it unable to upgrade realm priest's temples

@Stefan thanks for finding typo, it's fixed now. I've tried multiple times to make ai work, but this is almost black magic, with no good documentation.
Aug 21, 2022 @ 1:05pm 
Also, you need to change then in than, in for 2nd slot, then 30, then 60, then 80.
Aug 20, 2022 @ 1:09pm 
Wish you could make it work for AI. Could you take a look at https://steamcommunity.com/sharedfiles/filedetails/?id=2815672644 and see how he does it? But please don't add the extra clutter that mod adds, I just want building slots, not to make a mess of my game :) Thank you.
Aug 5, 2022 @ 10:02am 
encountered a bug where building in leased out temple territory will add a build slot to my primary title (Whatever that means), will take the gold and not add a building slot to the temple.
Jul 30, 2022 @ 6:11pm 
Would this mod work with Medieval Arts?
Jul 30, 2022 @ 4:46am 
Thanks, no worries, sometimes life gets in the way!
Jul 30, 2022 @ 3:35am 
Mod is updated, sorry it took so long
Jul 4, 2022 @ 3:12pm 
update?
Jun 24, 2022 @ 12:13am 
@(shiny) DiamondNova could you make your mod compatible with this https://steamcommunity.com/sharedfiles/filedetails/?id=2821835496 ?
Jun 16, 2022 @ 5:42pm 
@ssirbe1 that happens if you don't fit the development requeriment
Jun 7, 2022 @ 5:58pm 
That "bug" happens when the barony you are trying to buy extra slots, can't be upgraded, but a different barony in the county can. So it takes the money and upgrades the possible one. And it's only happened to me a few times, not consistently at all. Most of the time it's properly grayed out.
Jun 3, 2022 @ 10:10am 
Is this mod still work at 1.6 version?
Jun 1, 2022 @ 12:29pm 
We could buy building slots, regardless of development.
May 31, 2022 @ 11:30pm 
Hi, pls update for 1.6. Many Thanks
May 27, 2022 @ 2:58pm 
Mod seems to work, though I am encountering a sort of bug where it offers me the option to buy slots for underdeveloped counties and when so doing it takes my money but doesn't give the slot (which makes sense since it isn't the right dev level, but it should be just greyed out or something).
Apr 28, 2022 @ 9:50am 
Mod currently broken.
Mar 17, 2022 @ 5:10am 
Noticed something: When I attempt to buy for a barony under a county, it only buys the holding for the county, not the barony title I was looking at. Bug, I presume?
Mar 16, 2022 @ 8:05am 
"max number of slots is 99 (ye, I've kinda lied with this infinite slots, but you wouldn't get enought buildings on whole workshop anyway)"

Challenge accepted.
Mar 5, 2022 @ 9:53pm 
trying to add slots to church adds them to the county capital instead
Feb 26, 2022 @ 4:07am 
cant get it to work...already enabled but no button for adding the slots
Feb 20, 2022 @ 5:07pm 
Question: Have you tested the priest holding item when you have lay clergy and own the temple? Or only when the priest owns it?
Feb 18, 2022 @ 8:33pm 
@Belgrifex Yeah probably
Feb 18, 2022 @ 8:32pm 
ah i scrolled up and saw that list in the description. that REALLY needs to be visible in game
Feb 18, 2022 @ 8:31pm 
@Belgrifex Get more dev in your province
Feb 18, 2022 @ 8:30pm 
messes up after adding about 3 slots and then the button to add more becomes greyed out and unclickable.
Feb 18, 2022 @ 11:50am 
@Kalisa that was probably an update bug. I unsubscribed and subscribed again to both mods and now the scrollbar is working. Thanks for the assist :)
Feb 18, 2022 @ 11:26am 
https://steamcommunity.com/sharedfiles/filedetails/?id=2512278056&searchtext=cities+of+wonder is the cities of wonders mod im using, not sure if theres a different version out there
Feb 18, 2022 @ 11:25am 
XenonWarror did u try it with both city of wonders and this both swapped to see if it would work? odd its not working for u, https://gyazo.com/faa7b4d1364966a6ddfcc346c8b150c5 this is just me looking at rome in my current game, u can see its a metroplise, scroll, and the buy more slot icon.
Feb 18, 2022 @ 11:15am 
I agree with Argon's suggestions.
Feb 18, 2022 @ 3:30am 
nope, still not working. Enabled only this mod and cities of wonders, but metropolises still don't get a scrollbar.
Feb 18, 2022 @ 2:10am 
Xenowarrior it works for me but i moved this mod to the bottom of my list.
Feb 17, 2022 @ 7:12pm 
would like to know if there's some sort of compatibility issue with cities of wonders? (specifically the 1.5 updated version: https://steamcommunity.com/sharedfiles/filedetails/?id=2512278056)

Metropolis holding can buy additional slots, but it doesn't get a scrollbar - meaning at some point the slots go offscreen and i can't build new buildings
Feb 17, 2022 @ 1:44pm 
@caeserg That one might, if it modifies the window_county_view gui file. I don't play with that mod but it might.
Feb 17, 2022 @ 12:07am 
i dont see the button to add more slots. do you know if other mods interfere with it? like the more duchy buildings mod?
Feb 14, 2022 @ 11:14pm 
The mod is good but I find the scrollbar annoying.
Can you make it so that all building slots are visible at the same time without the scroll bar?
In addition, the scroll bar hides the construction progress of the buildings currently under construction.