Barotrauma

Barotrauma

The Wolfshammer
46 Comments
nickellpenny4 Oct 12 @ 7:39am 
the command console isn't there
any chance we'll get an update soon? i would love to use this for my roleplay group.
HardWorkingLoner Dec 4, 2024 @ 10:57am 
I would love to use this ship, but it is leaking water at multiple places; also, would it be possible to update the ship equipment to depend on updated mods or remove those dependency equipment?
DementedChaos Oct 24, 2024 @ 12:58pm 
Do you think this sub would be a great fit for my two friends and I, one of which has a steaming pile for a pc, or nah?
UltimateKrapula May 10, 2024 @ 12:31pm 
cant use for some reason, keeps telling me if i want to play it without the mods?
Neggman nega Jan 26, 2024 @ 7:48am 
I can't even play this :steamsad:
fruit Jul 23, 2023 @ 2:22pm 
all the lights dont need power, would be cool for this submarine to actually need copious amounts of fuel
Stank Lizard Jul 13, 2023 @ 6:48pm 
seems really cool but the lights cut off at certain angles and the furthest right junction box room has a hole
JumpJumpUp Jun 20, 2023 @ 5:21pm 
ite uh void thats fairly easy to fix just drag the stuff to its OG position in sub editor the main problem is the 20000 lights with the like 500 cap
JumpJumpUp Jun 20, 2023 @ 5:21pm 
helo?
JumpJumpUp Jun 20, 2023 @ 8:30am 
please god just send help im in sub builder purgetory
JumpJumpUp Jun 20, 2023 @ 7:31am 
without removing like 300 lights
JumpJumpUp Jun 20, 2023 @ 7:31am 
800 seconds into fixing it i realise waiiiit a second thares 2 meny lights to save its actualy impossible to fix the sub in its current state
JumpJumpUp Jun 20, 2023 @ 7:09am 
ite im gonna see if i can fix it myself
JumpJumpUp Jun 13, 2023 @ 9:49am 
Updates???
Gabriel Angelos Mar 18, 2023 @ 12:39pm 
Will this be updated? Really cool, absolute monster!
Hans Jäger Dec 5, 2022 @ 1:30pm 
can you update it to use the new version of abyssal warsuit
The Void Oct 11, 2022 @ 12:14pm 
I can confirm sadly.... the 2 consoles from the navigation and the security are bugged. As you start the game, they are on the outpost and after starting the mission, they are outside the ship.

Also, there is a room in electrical (where all the junction boxes are), where water comes in without any reason.

I really like to play this monster of a ship. So would be really nice to see a fix :D
Nothing Clever Aug 4, 2022 @ 6:12pm 
I'm also experiencing the weird control console problem where it spawns in different places
xfilegenny Jun 28, 2022 @ 5:51am 
really cool, seems like something straight out of wolfenstein
Linux Jun 22, 2022 @ 3:46pm 
For some reason the control console keeps spawning above the control room in the ocean. Can't pinpoint the reason.
Abrasyve Dec 31, 2021 @ 12:14am 
I recommend changing the name to Wolf's Hammer because I keep reading it as "Wolf Shammer" even though I know that isn't the name.
MrSmith  [author] May 19, 2021 @ 10:29am 
Thanks for reporting, we'll look into it!
AvianAviator May 17, 2021 @ 8:38pm 
Shuttle bay hangar door is bugged, keeps the alarm on and disconnects from the docking ports somehow. When extended it just keeps reconnecting.
MrSmith  [author] May 3, 2021 @ 12:46am 
Sure thing! Just sent you a request.
kellym May 2, 2021 @ 12:39pm 
lol recommended crew size yes. lmao

permission to use this sub as a base to make a custom version of my own? full credit will go to you = )

I just really like your shapes
MrSmith  [author] Mar 28, 2021 @ 7:44am 
Just reached 69 favorites, nice.

To celebrate, I have finally taken a closer look at the waypoints issues and fixed them by connecting any missing links.

However, bots still cannot enter other shuttles which means you've got to operate them yourself!
If I'm mistaken and there is a workaround to this, let me know!
MrSmith  [author] Mar 20, 2021 @ 11:27am 
As with the "RGB" update two weeks ago, I have once again tweaked the lighting in some sections to add some flavour. Let me know what you think!

The promised artifact holder room will have to wait for now, wasn't satisfied at all with the first mockup...also, we'll need to create a combined gangway and bulkhead to connect it with the main section which will require some advanced door shenanigans.
I'll keep you upated!
Aeri Mar 5, 2021 @ 4:43pm 
the terror of the seas
MrSmith  [author] Feb 11, 2021 @ 2:45am 
I recreated the waypoints following the latest update as it features numerous bot behaviour improvements.
However, bots are still a hassle especially when it comes to being assigned to gun periscopes - will have to take a closer look at pathfinding and try to fix those issues manually.

Until then, you may want to have bots follow you to the periscope in question and then assign them to it, which should work: It's tedious, but better than nothing imo.

Also coming soon: jettison airlock/artifact holder!
Flimbo Feb 7, 2021 @ 1:47pm 
oh ok thanks
MrSmith  [author] Feb 7, 2021 @ 3:56am 
There you go: https://steamcommunity.com/sharedfiles/filedetails/?id=2387371645

So officially, the Wolfshammer (146x46) beats out the Olympus (105x38).
However, one needs to consider the volume as well since the Wolfshammer got a large negative space inside - whereas the Olympus is just an absolute unit overall!
Flimbo Feb 7, 2021 @ 1:23am 
cant tell if this is bigger than the olympus or not
MrSmith  [author] Feb 2, 2021 @ 10:40am 
I have added a short survey, it should take you only two minutes to complete and would help us immensely with figuring out what to update next: https://forms.gle/jrr2YNK9JatfNXSW6
Ponsuke Jan 29, 2021 @ 12:31pm 
hmm yes this will be adequate for my 2-man crew
HabszStadT Jan 27, 2021 @ 8:55am 
Thanks for help :The_Heavy:
MrSmith  [author] Jan 27, 2021 @ 8:48am 
It should work now, try to subscribe again if there are still issues!
HabszStadT Jan 27, 2021 @ 5:27am 
Tho I can't find them yet, should I unsubscribe and subscribe again the mod to get them in mod files ?
HabszStadT Jan 27, 2021 @ 5:19am 
Thanks man
MrSmith  [author] Jan 27, 2021 @ 4:53am 
Sure thing, wanted to integrate the files anyways but needed to figure out first how they wouldn't overlay the main sub inside the mod settings. The Cod Shuttle, Hangar Door and Tadeus Submarine are now all accessible!
HabszStadT Jan 27, 2021 @ 4:36am 
Could you publish the Cod.sub[Shuttles] please ? :empire:
Leonidas Jan 25, 2021 @ 9:25am 
So cool, so lag!
MrSmith  [author] Jan 23, 2021 @ 1:43am 
We'll host a public test tomorrow, Jan. 24 at 3 PM CET (UTC + 1). Join the Wolfshammer Discord Server [discord.gg] for more info!
EvilDude Jan 21, 2021 @ 8:57pm 
also yuo should add a tortue chamber to the brig did i say torture i mean reconditioning so like make it so the chamber can flood and release an electrical discharge to electrocute the prisoner did i say electrocute i mean teach
MrSmith  [author] Jan 21, 2021 @ 8:45am 
Sounds interesting...however, need to keep logistics in mind as ideally it should also function as an artifact holder which we haven't added yet. Adding this to the to-do!
EvilDude Jan 21, 2021 @ 3:50am 
if there is no flush chamber i can probably just go into the editor and add a button and wire it to the external door but it'd still be pretty cool
EvilDude Jan 21, 2021 @ 3:49am 
this is the most epic shuttle on baro BUT, does it have a jettison chamber airlock? I want to be able to put cargo into an airlock, close the airlock and press a button to jettison it without needing a diving suit. Sort of like a flush chamber to jettison people out of i mean cargo did i say people i mean cargo if i did pretty sure i didnt dont call the police epicc