Space Engineers

Space Engineers

Dynamic Access Control V.4.0 (Password Door /w Grouping)
20 Comments
Pilotsilent Jan 11 @ 7:48pm 
is there a way to make the code trigger a timer block if the credentials dont match, im trying to trigger an alarm in my station for when someone tries to crack the login
Blues Hailfire  [author] Feb 8, 2023 @ 7:16pm 
I actually ran into that problem myself recently. I made an oversight about looping. I'm out of town this week but I will publish a fix next week.
won2three Feb 7, 2023 @ 3:26am 
Hello great script! I use this pretty frequently on Stone Industries Gaming for buying and selling ores public. The issue i run into frequently lately is the program block doesnt auto refresh and when it hasnt been recompiled after some time, it gets stuck on not reading the doors and lcd panels. I think the fix for this is everytime the program block is run it does an auto refresh for the doors and lcds. I think this is missing in the script, once it has a door and lcd is no longer searches for new door or lcd.
Blues Hailfire  [author] Aug 27, 2022 @ 6:07pm 
Hi everyone, Published new version. Enjoy all the new features! Especially the ability to run multiple security groups!

Integrity Knight, Still working on your request!
Blues Hailfire  [author] Apr 15, 2022 @ 8:54am 
Yes it’s possible. I’ll add it to the list lol.
Karma Knight Apr 15, 2022 @ 1:15am 
perhaps this could be done by having a sensor set to run the programmable block with the argument Refresh upon detecting a smallgrid, player, etc. that way the code is different every time, which would prevent the player from having his ship stolen by the code being the same as before.
Karma Knight Apr 15, 2022 @ 1:13am 
is it possible to make this script have a randomly generated code EX
Player 1 docks to a station, looks at what the code is for their secure hangar (ABCD123), goes into the station to use store block, come back enter the code, and leave.
Player 2 docks to same hangar, looks at code (BCDA231), goes into station to use store block, comes back enters code, and leaves
Blues Hailfire  [author] Apr 11, 2022 @ 5:49pm 
Nice
skatt Apr 9, 2022 @ 10:50pm 
Well, we found a way out of the situation. The password became just the code name of the project. And the dictionary already has the character's call sign and his personal password.
Blues Hailfire  [author] Apr 8, 2022 @ 6:45am 
No problem! Next Version the hope is to allow passwords by rank and or user. As well as allow for multiple sets of doors and LCDs.
skatt Apr 7, 2022 @ 9:42pm 
Thanks for the quick response. I have tried several scripts and unfortunately they all work roughly on the same principle. In general, it would be nice to force the code to read an array instead of brackets. but I'm not a programmer)
Yes, it will be superfluous to put 20 block programs on the base
Blues Hailfire  [author] Apr 7, 2022 @ 9:05pm 
No Currently Just one per script. However you can run more than one script its really light on performance.
I'm working on a version....
skatt Apr 7, 2022 @ 8:44pm 
Hi! Cool script. Tell.is it possible to have multiple passwords?
Blues Hailfire  [author] Dec 28, 2021 @ 9:27pm 
I was already planning on adding multiple groups, I'll see if I can do that as well, maybe...
oneshot2killls Dec 25, 2021 @ 10:08pm 
I have an idea. How about having the script control multiple sets of security lcd's and security doors (Possibly by using groups to organize the sets). This way you can have multiple different areas that have different clearance levels; thus, making use of the ranking system.

Imagine if you had a secure vault that people could enter, but have another higher level clearance door inside that only authorized people could use. It would make this script the best access control script as it could be used for an entire station, not just one door and lcd panel.
Blues Hailfire  [author] Dec 25, 2021 @ 10:11am 
:) Any Other requests let me know!
on our server we store all are valuables behind one of these, I hope you'll find a great use for it!
oneshot2killls Dec 24, 2021 @ 7:58pm 
Epic
Blues Hailfire  [author] Dec 23, 2021 @ 7:25pm 
GROUP SUPPORT HAS BEEN ADDED
Blues Hailfire  [author] Sep 3, 2021 @ 8:54am 
Yup Give me a week
oneshot2killls Aug 29, 2021 @ 4:29pm 
Could you add support for a group of doors, instead of a singular door