Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Yongbyon ELWR Nuclear Power Plant
22 Comments
DirrrtyDirk  [author] Jan 20, 2022 @ 2:49pm 
@CommissarPigeon: Yes, of course! I resumed modelling last week after a long break because of lack of time. Now time will be better in the near future and I will also continue this project. There will be a new fuel production plant with another supply chain than the vanilla one, new mines for a early start and additional small reactor plants up to the 200 MW DPRK Taechon reactor.
CommissarPigeon Jan 20, 2022 @ 2:45pm 
I still hope you will add some production buildings to early start collection :abomb:
DirrrtyDirk  [author] Dec 25, 2020 @ 3:27pm 
Only for information: I recommend this mod by Comerade Joe for a good scaled cooling tower for usage with this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2303121025
DDR-Boy Dec 25, 2020 @ 11:51am 
das finde ich prima das große Ding ist schon gewöhnungsbedürftig. Auch blöd mit den Anschlüßen für die Pipeleine die man 45° versetzt ziehen muß. Ich stelle mir die simpel nebeneinander angeordnet vor. Prima ist der Nick-Name wenigstens auch zu etwas nutze :steamhappy:
DirrrtyDirk  [author] Dec 25, 2020 @ 11:26am 
@DDR-Boy: Ja, das kann passieren ^^ - derzeit bastel ich noch einen passenden Kühlturm dazu, der im Maßstab eher passt. Was Kohlekraftwerke angeht: Ja, ich würde da auch gerne mal ein größeres modellieren, auch Anlagen die Kühltürme brauchen. Da gibt es aber relativ viele. Aber dein Nickname bringt mich gerade auf die gute Idee mal die alten DDR-Kohlekraftwerke genauer anzusehen.
DDR-Boy Dec 25, 2020 @ 11:22am 
Dirk, danke für Dein Hilfsangebot, hat sich erledigt. Hatte den Cooling Tower nur mit einer Leitung angeschlossen. Wie Killer Bommel schon angeregt hatte kann ich mich der Bitte nur anschließen stell die Kraftwerke bitte auch für Kohle her, danke...:steamthumbsup:
DirrrtyDirk  [author] Dec 25, 2020 @ 10:06am 
Lac_M: In my mind, this menu should have a list to the left with the categories you can select and on the right side your mods, 20 each page to reduce the size of the workshop mod category. Maybe we should open a discussion thread about that.
Lac_M Dec 25, 2020 @ 10:02am 
for me the big difference is about reduced number of buttons in menu I have more than 1500 subscribed workshop items, so it is good to reduce pages in mod menu when possible. (I know I am not good example as a workshop hoarder). it is 131 pages in mod building menu (1080p) and it doubles when selecting residential building. (that menu need button to hide filters)
DirrrtyDirk  [author] Dec 25, 2020 @ 9:31am 
@Lac_M : But it makes no great difference except the reduced number of buttons in the menue. The mod is still including skins about mor than 80 MB, because I use high resolution .dds files. That's now the first and last time I use different skins if there is no all in one solution.
Lac_M Dec 25, 2020 @ 9:29am 
I agree that it should be possible to add skins to the same mod with building. but this is still better than xy copies of the same building in menu just to have more color options.
DirrrtyDirk  [author] Dec 25, 2020 @ 9:23am 
@Lac_M and C*S*I, hope your happy now: https://steamcommunity.com/sharedfiles/filedetails/?id=2334157536 - but I still hate it. This should be no separate mod, this should be in one mod. But that's a thing 3Division should solve in my mind. That's the floating of the workshop I mean.

@DDR-Boy: Schreibe es bitte noch mal auf deutsch, ich verstehe nicht was du mir sagen willst ^^
DDR-Boy Dec 25, 2020 @ 8:33am 
how can you tell the power plant that it has the required resources in stock. It's not made like all other factories, objects in the Simu. Possibly. explain how you can use it to supply electricity without building a nuclear power plant ....
Lac_M Dec 25, 2020 @ 7:59am 
I think it is better to spam steam workshop with skins, than spamming game menu with identical buildings.
C*S*I Dec 25, 2020 @ 6:44am 
@DirrrtyDirk, your mod - your rules, however, the requirement to get into the folder yourself and configure it manually will push away some people (100 Mb for 5 skin variants, wut). Sensirely you are wrong in the idea that "small bunch of people" is interested in skins for vehicles & buildings, besides skins have their own category in workshop if it bother. BUT you are right, in-game mod menu need an update.
CommissarPigeon Dec 25, 2020 @ 4:28am 
Awesome. I thought before about small nuclear plants without the need of big fuel production. I'm very glad to see this idea being realized, I hope there will be more like it to come. Bonus points for making something that exists in real life :lunar2020confidentrooster:
Sunshine Dec 25, 2020 @ 3:55am 
Haha, I bombed that thing so many times in Falcon BMS, cool to see it here.
DirrrtyDirk  [author] Dec 25, 2020 @ 3:26am 
@Lac_M: I don't change it. The mod menu is already outdated and need a update to sort the buildings in a better manner. The other point is: I hate these houndreds of skin packs that are uploaded all seperate from the original mod, floating the workshop always with skins that are intresting only for a small bunch of people. In my mind, these skin packs destroyed the WRSR workshop already.

So if you wan't use only one design, subscribe the mod, separate the building you want and put it into the workshop wip folder, then unsubscribe the mod and you got what you want. But I don't will join the play of skin upload challenge here in this workshop. Sry.
Lac_M Dec 25, 2020 @ 1:55am 
Can you please release it as 1 building and skin pack? it will take only 1 place in menu that way, I don't want to fill mods menu (I know there aren't that many power plant mods yet, but I think it will be better to not fill it like residential buildings.
DDR-Boy Dec 25, 2020 @ 1:08am 
danke für den schönen Mod, und da haben wir uns noch Gedanken über die Farbe gemacht, sehr gut gelöst....:steamthumbsup:
polcorp Dec 24, 2020 @ 11:05pm 
Thank you so much !!! Very useful. And besides, it is magnificent.
fjorkar Dec 24, 2020 @ 4:10pm 
sehr schön, danke für deine mühe
KillerBommel01[GER]︻芫 - Dec 24, 2020 @ 4:00pm 
sieht gut aus danke dir wie immer klasse arbeit ^^