Space Engineers

Space Engineers

[QoL] Production Quota
197 Comments
200 Mar 29 @ 12:01am 
Some mods like 'Daily Needs Survival Kit ( DNSK - Mk 4.2 )' have multiple recipes for the same item, and this mod automaticly picks the wrong one. is there something to do about this?
jamstraz Mar 4 @ 8:40am 
Something must be interfering with mine. I can type in the field to set the quota but it remains at zero in the list
Psycho Feb 20 @ 8:38pm 
cnt believe i never saw this 10/10
VPanda Feb 14 @ 5:01am 
Hello, is this mod working with "Industrial Overhaul"?
it is installed, I see it in my production modules, but it does nothing:(
Ralkey Dec 29, 2024 @ 11:22am 
I use IIM for my base's construction system, is this mod compatible with that?
DraygoKorvan  [author] Dec 23, 2024 @ 9:22pm 
This is a mod not a script, they can simply just ignore all the settings options and not set them.
jokerace45 Dec 23, 2024 @ 1:28pm 
Nice script. Thank you very much for making it. Is it possible to install this on a dedicated server for people to use but they can use another script of there choice instead?
DraygoKorvan  [author] Dec 15, 2024 @ 4:48pm 
Set the queue on the non-co-op assembler and set other assemblers to co-op
Keliad Dec 15, 2024 @ 3:19am 
as i see, its a quota per assembly? so coop assembling wont work with it right?
DraygoKorvan  [author] Nov 27, 2024 @ 7:57pm 
It's possible, not something I have time to do at the moment.
FarmerJoe Nov 20, 2024 @ 4:57pm 
is it possible to add a search bar? I was playing a game with lot of modded ammo. and it hard to find a specific one I need
Tad Nov 10, 2024 @ 5:10am 
Hi, Just some feedback for you. Can you change the "Pause Production" help test to be worded slightly clearer?

It implies that turning the setting Enables the Quota system, whilst the button "On" actually disables it.
PIP Boy Nov 5, 2024 @ 3:12am 
Great mod, does it work with assemblers in coop mode?
So they share the production?
Wesir Oct 29, 2024 @ 8:40pm 
Is there a way to set this up to work in coop mode? if not is there a way to export the values to put on another assembler?
SioxerNikita Oct 26, 2024 @ 5:00pm 
"Hi, there was a workaround that was working before Contact was released that allowed mods to refresh the terminal controls window to update controls when you clicked other controls. This is currently not working. No ETA. You can click another block then click back and you should be able to continue editing."

For this, you only need to click something else, like "pause/unpause" and it updates the quota visually.
SioxerNikita Oct 26, 2024 @ 4:55pm 
There seems to be an issue using it with essentially one assembler per useful component. I have 21 Assemblers set to quota, each individually, and a few of them don't automatically queue items, despite being configured correctly, reset doesn't fix.
T45M4N Oct 26, 2024 @ 10:01am 
I will try that. Thanks
rnm Oct 26, 2024 @ 9:32am 
Biggest QoL mod of this game, literally cant play without this.
DraygoKorvan  [author] Oct 26, 2024 @ 9:32am 
You can adjust how much CPU this mod uses in the admin menu (top left of the f10 screen)
T45M4N Oct 25, 2024 @ 9:46pm 
After the new contact update this has killed my sim speed if I am on a planet. I love this mod, I don't have to run a autocrafting script with it. I hope it gets updated some day. Thanks for this thing.
Jeffbacca Oct 21, 2024 @ 6:07am 
Would it be possible to have a disassemble variation of this mod? Meaning if day you have a quote of 10,000 steel plates but have 10,001 then it would disassemble that one extra plate. Regardless this is a nice mod to have.
UncleFester Oct 19, 2024 @ 12:51pm 
any chance this might become a plugin?
Peekofwar Oct 18, 2024 @ 12:17pm 
Does it cancel tasks when exceeding the quota? Should I use Cooperative mode or set each automatic assembler individually?
BooseOG Oct 16, 2024 @ 3:49am 
Also - set amount hit set then pause and unpause is how I've been working around it
DraygoKorvan  [author] Oct 15, 2024 @ 1:00pm 
Hi, there was a workaround that was working before Contact was released that allowed mods to refresh the terminal controls window to update controls when you clicked other controls. This is currently not working. No ETA. You can click another block then click back and you should be able to continue editing.
MRIC (rooky) Oct 15, 2024 @ 12:39pm 
maybe related to Contact, IDK
when I select the quota or limit button the list does not appear, but if I do, select another block then come back, in that case the list is displayed and I can change values as usual.

I have the impression it was not working like that, but I am not sure.
Khornewolf Oct 15, 2024 @ 11:17am 
Does not work properly after the Contact Update (quotas cannot be changed)
BooseOG Oct 14, 2024 @ 3:24pm 
Did the update get this?
Sally smithson Sep 28, 2024 @ 6:24am 
Nevermind deleted the question as i reset the queue it fixed itself
andywht Aug 28, 2024 @ 9:20pm 
With this mod on top of order it doesn't want to produce construction components with basic assemblers,. No IMM. But as long as I remember it was working fine with IMM, even with autocrafting lcd. Please fix!
Wanderer4Hire Jul 21, 2024 @ 7:56pm 
Whenever I use this mod and open a world, the screen just gets filled with red words, and I don't understand why.
baronvonpicklez Mar 22, 2024 @ 8:51pm 
i would severely like to have a search function for this, i have a lot of ammo types in the mods i mess with and it takes ages to scroll down the list, would very much appreciate being able to just type in what i need and quota it. thanks.
bloodscon1976 Feb 29, 2024 @ 10:23am 
********************
**IMPORTANT***
********************
Before posting this mod does not work make sure you have no inventory management scripts running like Isy's Inventory Manager as they will conflict. you might manage to get both work by disable Isy management of the assemblers. If this fixes the problem then put a post so others know
Jack Schitt Feb 25, 2024 @ 6:23pm 
Maybe I'm doing something wrong or didn't set something up that needs to be? It doesn't seem to work on my server. I have 912 Motors. I set a 'master' Assembler to keep a quota of 1000. I have plenty of ingot to make them but nothing's happening even with boosting Grids to Audit per tick to 50 and the other setting to 3000.

Does this conflict or not work if Isy's Inventory Manager is running? Is that why it's not doing anything?
c0l-B Dec 30, 2023 @ 6:07pm 
@Atomhirsch Use the Cooperative mode settings to set up masters and slaves, set the production quota up in the master and the slaves will help
Atomhirsch Dec 20, 2023 @ 3:58am 
I feel like it updates very slow. So if i use 10000 Plates, it takes some time for this mod to realise its missing and start producing. Guess its to save performance of the game, but could this improve a little bit? So it checks inventory more frequently?
particles sups.gg Nov 26, 2023 @ 9:58pm 
@Micrurus you just need to enable co-operative mode for one of the assemblers and disable it for the other, it should split the quota between the assemblers when that's enabled.
Micrurus Oct 23, 2023 @ 6:06am 
Tell me, this is how it should be.
If I have two assemblers and I make a quota in each of them of 1000 units per steel plate. Then one of the assembler constantly takes the entire quota for himself and the second has nothing to do.
Could they please divide the quota 500/500?
RipMe/Vipr Aug 21, 2023 @ 11:21pm 
Sick mod! I am glad to be part of the "Gotta Have It" group!
ATF_Coldblooded Carebear || Aug 16, 2023 @ 5:03pm 
@iveoles do you run any other script or al easy inventory management on the world?
iveoles Aug 16, 2023 @ 11:13am 
Anyone have an issue working with PAM? For some reason I can't auto pull from the cargo on my miner, but if I drag it to the connector then Production Quota will fetch it.

I can do this all remotely, so I believe the conveyor system isn't a problem. I can also move them between cargo containers by dragging. Feels like production quota won't look at the cargo container though.
Yumylp Aug 2, 2023 @ 7:47am 
im not sure why but sometimes it brokes all assemblers on my server. so we have to rebuild all and the everything works great. but nice mod btw
thorman123456789 Jul 9, 2023 @ 4:44pm 
can we please have an auto dissasemble option as well? between this mod and your inventory one all I need is auto dissasemble and I can completely remove isys.
RedCrafterHD May 30, 2023 @ 1:14am 
Hey Mate, I run a Server with some friends of mine and we use your mod, but sadly everytime we rejoin the server the Production Quota of every assembler in near distance is gone.
Can you fix this pls?
Godimas Apr 24, 2023 @ 9:42am 
Welp, no idea how I managed to get it to work originally then. Thanks for the reply!
DraygoKorvan  [author] Apr 24, 2023 @ 9:26am 
This mod does not attach to survival kits.
Godimas Apr 24, 2023 @ 6:23am 
Does load order matter for this mod?
I had it working for Life'Tech-Production V2 in one server, but cant seem to get it to work now in our new server. Life'Tech-Production V2 uses a modded survival kit for its production
Bejasc Apr 17, 2023 @ 2:54pm 
Noticing something a little strange,votnseems that every block since the automaton update has settings for production quota, even non assembly blocks like turrets?
DraygoKorvan  [author] Mar 20, 2023 @ 9:59pm 
Set the other one to co-op and remove the quota on the co-op assembler.
MioFolf Mar 20, 2023 @ 7:52pm 
is it possible to set this up with more than one assembler? trying to but only one of them begins crafting to meet the quota i set.