RimWorld

RimWorld

Dubs Apparel Tweaks
850 kommentarer
-=GoW=-Dennis 24. okt. kl. 1:31 
"When Indoors OR not Drafted" setting behaves like "When Indoors AND not Drafted" for me.
BaronVonBaron 21. okt. kl. 0:43 
Is there any plans to add more situations where apparel is hidden, and toggling which apparel gets hidden. I mean apparel on the body, not head
e.b 13. okt. kl. 10:36 
For anyone struggling with outfit stands - I discovered a different mod called Outfit Stands Plus that basically fixes this issue and allows you to customize the equip speed for outfit stands specifically (all the other fancy outfit stands it adds can be disabled).
e.b 12. okt. kl. 12:50 
Doesn't work for outfit stands from Odyssey. Which is so sad because equip speed is IMO the smallest easiest single tweak that disproportionately improves the gameplay, by a lot.
st.rusik 27. sep. kl. 9:31 
Hey, guys, I wrote to the Rimworld developers on Discord, and it seems like this is a problem with the base game, not the mod. So let's hope it gets fixed
@GayWoodcutter
@Totally Scoobed Out
st.rusik 26. sep. kl. 9:33 
I confirm that there are some problems with the ears. The whole problem is that the mod places the ears from Biotech on a lower layer than the headgear, and because of this, they overlap in a rather unattractive way
Van the Wanderer 22. sep. kl. 19:26 
if i recall (and i may be wrong) didnt this mod used to have the option to have pawns hide apparel while sleeping? if it didnt does anyone know another mod that does that?
DAOWAce 10. sep. kl. 7:35 
@ last 2 posters: There's no 1.5 version of the mod. It's not active when you're downgrading, ergo there wouldn't be an issue.

Use a simple mod if you only want hair under hats to help avoid compatibility issues: https://steamcommunity.com/sharedfiles/filedetails/?id=3255379190

Try CE to fix pawns with broken features, which may have happened to your save?: https://steamcommunity.com/sharedfiles/filedetails/?id=1874644848

I ran a playthrough with HAR and custom races once (1.4). I'll never do it again...
Totally Scoobed Out 24. aug. kl. 14:25 
@GayWoodcutter Yeah same been playing 1.6 this whole month before i downloaded this and it was perfectly fine. Really don't understand how this mod and 1.6 have corrupted this badly, never had a problem with a mod like this before.
GayWoodcutter 24. aug. kl. 14:24 
https://imgur.com/BXC2izX
I've deleted Harmony and Harmony's settings, reinstalled, same thing, 1.6
GayWoodcutter 24. aug. kl. 14:06 
@Totally Scoobed Out, aye, 1.5 fixes the ears long term. But all of this doesn't make any sense to me. The rendering of ears with hats displayed was completely fine in 1.6 before the mod
Totally Scoobed Out 24. aug. kl. 13:40 
@GayWoodcutter Try switching to 1.5 real quick and see if that fixes for you as well. Seems like it only stciks around in 1.6 for me.
GayWoodcutter 24. aug. kl. 13:37 
@Totally Scoobed Out, lol, yeah, the bug is back. Ears look right at the start but then it sort of progresses back
Totally Scoobed Out 24. aug. kl. 13:22 
Update. Switched to 1.5 version of the game and everything with ears is fixed. Switch back to 1.6 and ears become all wacky again. Very confused lol
Totally Scoobed Out 24. aug. kl. 13:07 
@GayWoodcutter, Gave both those a try still no dice. Im really at a loss with this, its like the mod somehow permanently altered code which shouldn't be possible.
GayWoodcutter 24. aug. kl. 12:51 
Update on the ModSettings file. It's not the problem? Idk, all I've done is rename my old C:\Users\UrComputa\AppData\LocalLow\Ludeon Studios\ folder to _OLD, launch the game once so it has to create new settings, see that ears are fixed, then return my _OLD app data folder, change nothing in it, and it's fixed anyway
GayWoodcutter 24. aug. kl. 12:36 
@Totally Scoobed Out, I've just found the culprit: go to your C:\Users\UrComputa\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\HugsLib and delete ModSettings file, AppData is a hidden system folder by default. I haven't checked what exact line is added yet but considering that you're willing to build your mod list from zero already I'll just give you this quick solution
Totally Scoobed Out 24. aug. kl. 12:30 
@Gaywoodcutter, I legit cant fix it lol. I Spent hours yesterday reinstalling,deleting files ect and it just wont go away.
GayWoodcutter 24. aug. kl. 11:06 
@Totally Scoobed Out, same here, the rendering bug persists after deleting the mod and its settings in local low. Have you managed to fix your install?
Ghevd 24. aug. kl. 3:29 
Save our beards Dubwise. You're our only hope!
Totally Scoobed Out 23. aug. kl. 22:33 
As DavidMM18 has stated im also having issues with long ears after downloading this mod. The left ears of any race that has long ears is glitched and fazing through the hats/hoods/helmets with lines going through them. Even weirder part is i unsubbed and fully reinstalled a fresh game with no mods(Deleted app data/ mod config data/ workshop data) and my ears seem to be perma glitched now.
AJarOfDirt 13. aug. kl. 13:19 
Any chance of separate settings for slaves? I like to have outer layer and helmet hidden indoors, but I don't want that to apply to slaves.
juniper 11. aug. kl. 6:00 
a release for 1.5 would be appreciated <3
Антон Ковалёв 10. aug. kl. 8:09 
With 1.5 it doesn't seem to work :(
Egamerx 7. aug. kl. 3:00 
1.5 skipped lmao, currently still playing on 1.5 (cause some of mods not updated to 1.6 yet)
bash 6. aug. kl. 10:36 
i love how he just skipped 1.5 lol
Kait 5. aug. kl. 13:40 
is there a way to not update colonist appearance in top UI bar ? i like this mod but it's quite disturbing
Platanus 31. juli kl. 10:18 
I love this mod! Can you add an option to change certain helmets' visibility based on vacuum?
我是萌新 30. juli kl. 2:25 
legend has come back to life
FieserMoep 29. juli kl. 7:19 
Is there a way to increase the range for hat scaling to be more than 0.9 - 1.2? Would love a bigger range, especially to downsize.
Stokes52 28. juli kl. 14:14 
For anyone who has issues with the outfit stands added by odyssey: if you manually tell a colonist to pick up an outfit from a stand, this mod does nothing and it will take the default amount of time to wear the clothes.

However colonists can pull items themselves from an outfit stand using the modded equip time. So, outfit stands work for colonists but not for the player's manual command to wear clothes.
Azerbaijan_Technology 24. juli kl. 7:33 
Raiders do not wear apparels when they are indoors, is this an issue that will be addressed?
DavidMM18 23. juli kl. 17:42 
I noticed that on the pigskins ears (also with the other genes in base biotech like cat ears, pointed ears, etc) look like their fazing through hats/helmets with horizontal lines. I encountered this with Anthrosonae at first but managed to get it to show up with just this mod alone and adding camera+ makes it way more noticeable. Horns add through genes oddly enough seem to display fine.
PlayerEmers 21. juli kl. 4:57 
does the equip speed work with the new odyssey outfit stands?
Fido 21. juli kl. 2:39 
спасибо
Greeve 18. juli kl. 14:51 
thanks !
Kabraliah 16. juli kl. 21:19 
You did the impossible! You made the tuque look cool (at least with long hair). Thank you :lunar2019piginablanket:
Manluke 15. juli kl. 21:54 
Thanks Dub, for updating this.
Computerless 15. juli kl. 20:13 
seems like beards are always hidden when a pawn is wearing a recon/marine/cataphract helmet, indoors or otherwise
Dubwise  [ophavsmand] 15. juli kl. 13:58 
yes totally different rendering now
Laughing_Dragon 15. juli kl. 12:43 
Was alternative hair draw mode removed in 1.6? i cant seem to find it in mod settings?
Dubwise  [ophavsmand] 15. juli kl. 11:28 
i might have to change to body part record filtering instead of layers for that
GetUrAssToMars 15. juli kl. 9:17 
Super nitpicky, but anyone have a workaround for slave collars getting taken off indoors? xD
Dubwise  [ophavsmand] 15. juli kl. 6:23 
unlikely, i have too many tasks already
Thetaprime 15. juli kl. 6:15 
No chance at a 1.5 update for those who are slow to update to 1.6?
Dubwise  [ophavsmand] 15. juli kl. 5:32 
pushed another fix for beards, and balds, and hopefully all the combinations
Dubwise  [ophavsmand] 15. juli kl. 3:50 
yeah the previous bug was being bald indoors with headgear hidden, im fiddling with the combination of settings and the new render code
袁銀-ゆん-Yun 15. juli kl. 0:55 
There appears to be a bug with the mod right now where pawns will become bald if they go to sleep with head gear on. The head gear disappears but the hair does not render. Tested with only this mod on. I've redownloaded the mod to make sure I was using the latest version, but the results was the same.
olaflex0306 15. juli kl. 0:45 
oh my love it has returned!!
Dubs Apparel Tweaks!!!
Dubwise  [ophavsmand] 14. juli kl. 20:15 
pushed a fix for it