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As for the Temple/Taisha issue... I wonder if BNW changes the technology required for Temples, so I may have put a Tech requirement for the Taisha that doesn't exist in G&K? I'll have to do some double-checking...
i had one problem though and i just noticed it. ive noticed that with the mod on the temple (and by proxy the Taisha) vanishes entirely from the tech tree. so i didn't have it in my corner.im not sure why but i know for a fact that when the mod is off, the Temple is there.
I tried the updated version, and it still doesn't work. All your other mods work fine and everything else with this one does too, except that. It's unfortunate because it would be fun to play as them
Thanks
(Maker of Touhou Civilization Pack is who im referring to just incase you want to know ;) ).
Well in any case hope you bring us more ^_^
@iCeFrEnZy: Now I'm a bit curious what they would have come up with... I've got a couple more Touhou civs coming that are nearly finished, so I guess we'll have to see if I beat him to any others? X3
So they're also boosted by universities etc.?
The only minor issue I'm currently having is that her bonus to mountain tile cannot coexist with other mod wonders provide bonus to mountain tiles. In ingame editor, two mountain tiles show up (one mountain with wonder mod bonus, other mountain with UA bonus).
Have you planned to make Flandre Scarlet ? :3
Also, thinking about it, I just realized that Pilgramage shouldn't actually help your research -- Kanako's trait only affects the faith output of -cities-, rather than your faith output in total. So while the faith output of terrain and buildings will boost science, faith from things like Pilgramage won't.
I've noticed that it seems to be fairly easy to achieve religious dominance in the game, which is a bit more worrisome. I'm looking at some options to readjust the Faith output for a bit. As for the Science issue, I'm going to wait and see if I get more feedback, but I have considered simply making it "faith from buildings", so that religious bonuses wouldn't apply, or something if necessary. But we'll see. :3
anyways, thanks for the feedback!
Blame Cirno. She thought it was a good idea to splurge cities everywhere (and this is a Huge map) :p
Aggressive missionaries before other people found religions + Itinerant Preachers (and now I added on being the World Religion) = spreading crazily. It's actually... 58? 59? A few more cities now, anyway.
I hadn't really thought about Pilgramage, though -- I tend to default to Tithe for my Founder Belief, as an incentive to spread my faith around. Given how many other cities are following my religion in my current game, Pilgramage might've been an interesting option. Although since Pilgramage only gives +2 Faith for each foreign city following your religion, your numbers suggest you have 55 foreign cities following your religion? That's... pretty impressive. X3
I'll have to give Pilgramage a try myself, and see how it goes. Thanks for the feedback, though!
I have no idea about Korea as they don't appear to be an option for me.
Kinda want to see what you'd come up with for Byakuren, honestly. XD