RimWorld

RimWorld

Vanilla Achievements Expanded
893 Comments
Dewguru Oct 26 @ 12:07pm 
Thank you for the answer.
Sarg Bjornson  [author] Oct 26 @ 11:04am 
The prisoner tracker is currently not working due to performance concerns
Dewguru Oct 26 @ 10:34am 
Current play session is pretty much a prison simulator. First prisoner and have 10 at once achievements unlocked. The Prison Architect achievement - shows as 0/100.
Curious if someone has seen this before I go submitting a report.
Sarg Bjornson  [author] Oct 8 @ 2:18pm 
@Killer something: Please go stir up drama somewhere else
Bowsette Oct 5 @ 3:06pm 
Would love a "Random Quest" Redeemable
Sarg Bjornson  [author] Sep 3 @ 10:50pm 
No
Gabe Knight Sep 3 @ 7:19pm 
So it could be opened from a hotkey.
Gabe Knight Sep 3 @ 7:17pm 
Hello, is it possible to hide the button from the main menu? Checked the options but couldn't find it. Thanks a lot.
Sarg Bjornson  [author] Aug 25 @ 11:25pm 
Why would it?
龍林 Aug 25 @ 9:04pm 
Why Archotech arm/leg/etc doesn't count to T-800 achievement? :steamfacepalm:
Arkaethen Aug 17 @ 3:25pm 
Oh, woah, I thought this was dead for some reason
jpinard Aug 13 @ 3:33pm 
Is this overpowered? Or it there an option to choose reward levels?
Sarg Bjornson  [author] Aug 10 @ 7:37am 
That's what the game is telling the mod, the mod itself doesn't control what rewards are available
羽衣甘蓝 Aug 10 @ 6:33am 
Do anyone know whyy i cant summon man in black i have all points needed but it says unavaible
TheLastSeeker Aug 9 @ 3:32pm 
Thanks to the comments about incompatibility, i was able to confirm as well, i'm glad others reported such issues with rimforge, it's worth being a public note as like what other mods do like bionics mods. Helps with finding solutions and issues before they become issues.
Sarg Bjornson  [author] Aug 9 @ 7:30am 
That doesn't sound like our problem...
gormotha Aug 9 @ 2:57am 
Achievements Expanded + RimForge combo

The log repeatedly throws:

Type RimForge.Achievements.CoilgunDamageTracker has invalid vtable method slot 16 with method none
Sarg Bjornson  [author] Aug 7 @ 12:34am 
It gets exhausting. One day I'll convince Oskar to remove Steam comments XD
Broot Aug 6 @ 7:32pm 
@sarg I'm sorry people act so entitled sometimes. You and your crew make the game have SO much more replayability. You've created tens of thousands of hours of enjoyment. Please dont let anyones negativity get to you. You guys are awesome!
Sarg Bjornson  [author] Aug 2 @ 9:16am 
Because we don't want it to be public. It'd only cause people to act like ♥♥♥♥♥ and demand stuff
The Master Aug 1 @ 11:49pm 
Without causing offense, may I ask why the bug tracker isn't public?
Guineatown20806 Jul 26 @ 3:07am 
@ArschvomDienst Yeah, I had that issue before wondering which was the cause, now I know. Hope Rimforge and Melee Animations will Update and fix this soon.
ArschvomDienst Jul 24 @ 11:55am 
@Guineatown20806
It is Rimforge.
Definitely.
With 1.6 it is right now incompatible with Vanilla Achievements Expanded.

I had the same problem as you.
After removing Rimforge the Achievements Tab is filled and I can access the mod options (at all, it disabled them completely for me).
Sarg Bjornson  [author] Jul 24 @ 1:05am 
No, they are not public. At the moment, there are NO bugs on the tracker for this mod:

- Conflicts with RimForge and Melee Animations: Not the fault of this mod
- The logs spamming errors when I click on the achievement tab: This tells me nothing
- Tab being blank: the only way you can know what is failing there is a binary search of your modlist
Guineatown20806 Jul 24 @ 12:44am 
Is there a way to see the Bug reports of VE-Achievements? Or is it not public and never will be? Asking because I have had lots of issues with this even on 1.6. Things like mod-conflics causing the mod options of Rimforge and Meele animations to not show or the logs spamming errors when I click on the achievement tab, which is blank for me and I still don't know which mod is causing it. I pretty much want to know which mods are incompatible and cause major issues to see if I can add it to my modlist for playthroughs, without is causing major errors and bugs.
PAMPERS Jul 23 @ 2:16pm 
Epic mod , thanks
whitefox_braveheart Jul 22 @ 2:36pm 
okay....definitely rimforge. Just those mods and nothing new. If anyone is using these mods together and they are working as intended please let me know how lol
whitefox_braveheart Jul 22 @ 2:00pm 
it was Rimforge causeing me problems. So any ideas how to get them to work together
whitefox_braveheart Jul 22 @ 12:55pm 
k...i do in fact have some kina mod conflict...sorry to bother yall
Sarg Bjornson  [author] Jul 22 @ 12:45pm 
No, you've got a mod conflict, try with only this mod and tell me what you see
lostormisplaced Jul 21 @ 6:33am 
People, there is a giant orange box that says bug report. Click on it and it takes you to a bug report form
Sarg Bjornson  [author] Jul 20 @ 10:32pm 
Nope again. I don't care how many of you are "in the boat". If you don't report it, I don't care
RogueSoldierr™ Jul 20 @ 5:56pm 
Sorry to say but I am also in Naroe's boat. I was having that same issues and removed this mod (even though I desire it so badly). Everything has started to work again. I am not sure what mod is conflicting with it to go berserk but here we are.
Sarg Bjornson  [author] Jul 20 @ 10:24am 
hahaha, nope
Naroe Jul 20 @ 10:23am 
Not sure how to report this, but I just discovered this mod was the culprit for my colonists not getting their food bar filled, getting stranded standing, and other equally absurd issues, making it impossible to play. Just removing it solved all the problems. If anyone else is having similar issues, I hope this helps.
Bard Jul 20 @ 9:43am 
I just discovered a bug. When you summon a trade caravan, it doesn't cost any achievement points!
I think the cost is only ignored if there's a trader on the map that you've already summoned yourself.
Steel Rainbow Jul 19 @ 6:05pm 
Heads up - it seems this mod loaded with Rimforge makes mod options blank. I've already made a bug report, but a heads up if anybody else is trying to chase down the issue in their mod list.
tehgoobynoob Jul 19 @ 11:55am 
Apologies, it was a product of Harmony no longer working with Apple Silicon. If you get the Silicon version, the issue goes away!
lostormisplaced Jul 19 @ 11:30am 
Yay, thank you!
Sarg Bjornson  [author] Jul 19 @ 11:27am 
Yessss
lostormisplaced Jul 19 @ 11:21am 
Are you planning on adding odyssey and 1.6 achievments at some point?
Sarg Bjornson  [author] Jul 19 @ 11:17am 
Nope
tehgoobynoob Jul 19 @ 11:09am 
Unsure how to report bugs properly, but wanted to inform that after painstakingly checking each mod in my modlist, this was the one that made mod settings inaccessible. Not sure if other people are having this bug, but in case they are and stumble on this, thats what I found.
Sarg Bjornson  [author] Jul 19 @ 9:12am 
Nah
Miriouki Jul 19 @ 9:07am 
For some ♥♥♥♥♥♥♥♥ randy sh*t reason , this mod can ( and will with a malicious pleasure ) disable the dev mod , i have like 300-400 mod so i won't even bother to share my log except if your some kind of masochist liking to find a a needle in a haystack , but for other people who may have that kind of problem , know that this mod can do that
stewart rat Jul 18 @ 5:15pm 
i love how sassy you are sarg o7
Sarg Bjornson  [author] Jul 17 @ 6:07am 
Not really a bug. The game just produced that as a quest reward
Insanity100% Jul 17 @ 6:03am 
For some reason, when I exchanged 100 storyteller points for a random quest item, nothing came from the pod. It was just empty. Is this a common bug?
Sarg Bjornson  [author] Jul 11 @ 11:52am 
If you don't report properly I don't care
Landser Jul 11 @ 11:05am 
the tab exists for the mod but when I open it its blank? is this a common bug or interference via a different mod?