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XML error: Could not find parent node named "HornMusicalInstrumentBase" for node "ThingDef".
The patch needs to be updated?
That stockpile will be in range when next to the place to destroy and that job will only hit that stockpile, SO long as you make sure the range/radius on that JOB ticket is small and not in range of other things. Otherwise you risk destroying more then you wanted.
Before I forget, did you try a smelter, smithy or other such place to destroy/Dismantle tools/weapons?
If pawns play music when i save or autosave.
next time i load save that pawns still play music without note on head.
pawns get stuck when playing until downed or drafted.
sorry,i'm not good at English.
only wood in bill.(like wood guitar)
i can buy plasteel guitar in trader.
Field MusicalInstruments.PerformanceManager.MinTicksBetweenWorkPerfomances is marked with TweakValue, but is readonly; TweakValue won't work
Thanks for a fun mod!