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The Lost
Snow Army
Unknown Twilight
this mod allowed me to figure out what added them - and why I should eradicate them
Unfortunately the order of execution of mod constructors is random each run (thanks, Tynan) so there is no reliable way to run before or after it.
The code is available on the Github page linked above, I don't really have time to think of a good workaround but if you do let me know and I can put it in this mod if necessary.
I can see where it's coming from, since the description in question is made by combining the description of one Def with the labels of some other Defs. Does your mod edit the Defs descriptions directly? And do you have an advised approach to making sure the What's That Mod tag appears at the end?
CE team said following:
"the problem is that it assumes that the generified ammo is still going to have a linked projectile, which it doesn't"
Any chance this mod could be extended to include gizmos? :D
https://tenor.com/view/floppy-disk-lady-surprise-nah-gif-5639452
sorry if you've been spammed with this
Could you please fix them?
Too many factions in new game.
i need to know factions com from that add or remove.
I wish this mod would work for quests and events
I actually just used findstr /S /I /C:"Caravan child" *.xml . It's apparently apart of the base game, which I didn't expect. Still find new things with this game, I swear.