Sid Meier's Civilization V

Sid Meier's Civilization V

Isolation
78 Comments
RETROWAVE Jul 30 @ 10:07am 
is there a way to include bnw natural wonder/resources into this? tried to fiddle with the lua script and nothing happens
Snake  [author] Dec 22, 2023 @ 6:54pm 
This is already known. Look at the recommended mods.
Trappist Dec 13, 2023 @ 6:58pm 
Looks like there's an issue with the generation. The lakes don't generate with coasts, so any resources in them cannot be claimed under any circumstances cuz' you can't build work boats.
Snake  [author] Feb 27, 2023 @ 12:42am 
Probably unlikely this script's fault, it only generates the map. It doesn't touch anything done during turns.
Novantis Feb 25, 2023 @ 6:14am 
This script seems bugged? Settling a city gives an immediate deficit of GPT making it unplayable.
Snake  [author] Nov 6, 2022 @ 3:08am 
Yeh, that would be cool, but they still give tile yields, so the AI just starts putting sh*tty little cities everywhere. Check out the version of this script for Beyond Earth for a little bit more variety.
vesper63 Nov 4, 2022 @ 3:14am 
i love this map script.
I would love to have more choices besides Snow and Desert. Such as tundra, swamps, fallout, flood planes...
Snake  [author] May 4, 2021 @ 11:22am 
Don't have Civ 6, so...
DragoonBlade Feb 27, 2021 @ 8:02pm 
Can you make a version of this mod for Civ 6? There's one for CivBE so...
Trappist Oct 15, 2019 @ 9:10pm 
I cannot get this map to work. Cannot find the file for it anywhere after downloading.
Lord Vesporeon May 12, 2019 @ 10:59am 
Hey Snake, could you make an option to make it where along with desert and snow, you could add water as "wasteland"?
Snake  [author] Aug 9, 2018 @ 5:34pm 
This map script is designed to work with or without Gods and Kings, so the vanilla tag is accurate.
Heartsii Jul 29, 2018 @ 9:06pm 
get rid of the vanilla tag. If it's DLC, it's not Vanilla.
A Random Etruscan Noble Nov 22, 2017 @ 1:18pm 
how do i activate it, i turned on the mod and it wouldnt work, the games would start but it would not be isolated it would be a normal map
NiArh Oct 14, 2017 @ 10:06am 
Thank you for answer! :happy_creep::happy_creep::happy_creep:
Snake  [author] Oct 14, 2017 @ 8:48am 
See the protips above about playing this script in multi.
NiArh Oct 13, 2017 @ 12:38am 
Is it possible to play it online?
A Random Etruscan Noble Jun 3, 2017 @ 10:34am 
how do i activate the script
mount_dreamer Aug 13, 2016 @ 3:44pm 
Oddity -- just started, researched Archers. Scout finds a Barb Battleship in a one tile lake surrounded by Moai. Poor Scout had no understanding for what was about to happen.:Uranium:
ihwip Aug 23, 2015 @ 6:32pm 
I absolutely love this map script. Anyone wanting to play against a maddening number of barbarians needs to try this out. Also: Adding the Barbarians Evolved mod will make this...hell on Earth. You have to try it!
gwyn Aug 21, 2015 @ 7:29pm 
Get Petra.
Brake the game.
Lel.
Vancient Aug 20, 2015 @ 2:51pm 
This is probably one of my favourite maps ever! :D
Vi May 24, 2015 @ 5:13am 
I am new to this how I use after subscription I cant find the map
et37 May 17, 2015 @ 9:00am 
This is epic.
Snake  [author] Jan 4, 2015 @ 12:49pm 
why thank you. i call it eyesolation. ;)
Tiamat Jan 1, 2015 @ 4:59pm 
good photoshop work for icon/thumbnail
Star-X Oct 27, 2014 @ 3:23pm 
Dumb question time. Is there any way to modify this to replace the "wasteland" with pure, unadulterated ocean? That would quite literally fix my only remaining beef with Civ V, that being isolated island maps.
inahut Sep 23, 2014 @ 2:39pm 
This is a very good idea. Thank you. I will try it out.
Awful Aug 6, 2014 @ 9:36am 
Just when I think I'm out, along comes a mod that sucks me right back in!
thiotes May 1, 2014 @ 8:20am 
I'd like to suggest putting some coast in there because pearls and the like in lakes can't be harvested. Also how about some mountains?
LittleIntellect Apr 23, 2014 @ 9:59am 
whats the recommended amount of civilizations in this?
{T's Ts} Traitors Are Us 2025 Apr 13, 2014 @ 1:47pm 
Nicely done.
Snake  [author] Apr 12, 2014 @ 3:13am 
Eh, not really feeling it. The purpose of this map is for your emphasis to be on your one main city. Exploration should be limited to locating other players, city-states, and maybe a few ruins if you're lucky.
sphgoodrainflatable Apr 11, 2014 @ 3:34pm 
What if there were an option to spawn more fertile areas without cities on them to put an even greater emphasis on exploration?
Snake  [author] Apr 7, 2014 @ 5:51pm 
Interesting feedback, Novu. I must have missed supporting a disable ancient ruins option--will put it on the todo list.

There is a certain number of connected water tiles that is required for a body of water to be considered ocean and anything below that is a lake. My script only generates lakes, which will not allow you to build any "water wonders" like Collosus or Great Lighthouse. However, I have noticed that city-states will continue to ask you to build these water wonders even when it isn't possible. Not sure if this is a bug with the game or my script.
Novu Apr 7, 2014 @ 10:16am 
This map script was rather enjoyable but I did find an odd bug. When selecting disable ancient ruins this script will still generate ancient ruins.
Maximum oddities does have some 'balls' to it I got to say.
In terms of feed back there should probably be a few more ocean tiles so I can build the great lighthouse wonder. On a huge map there was only one tile of ocean surrounded by moari statues probably generated from the oddities script.
Snake  [author] Mar 25, 2014 @ 4:13pm 
You'll just have to see for yourself. ;) I think you'll know them when you see them.
sphgoodrainflatable Mar 22, 2014 @ 7:02pm 
What exactly are oddities?
Torq Anvil Feb 26, 2014 @ 5:46pm 
This is an awesome map script... thank you! I've been playing on a huge map for the past few days and love the challenges that come with the civs being so widely spread out.
Snake  [author] Feb 22, 2014 @ 1:48pm 
Havoc, see my reply to Samus a few comments down. I'm sure there are other things to do when mods don't download as well (like clearing the Civ 5 cache), but manual installation seems to be the most foolproof.
Havoc Feb 22, 2014 @ 12:00pm 
Sorry to be a pain but I subscribed and it doesn't appear in the list, but lake improvements does. Resubscribing hasn't fixed the problem, any ideas? I'm really eager to give this mod a good crack :D
Snake  [author] Feb 22, 2014 @ 8:20am 
It's actually called fallout and like jungle and marsh, it can be cleared. But see my discussion post for more on ideas using fallout.
Burgerkrieg Feb 22, 2014 @ 3:15am 
There's a tile that is called "wasteland". It's what happens after you blow a nuke and it's pretty damn devastating.
Snake  [author] Feb 21, 2014 @ 3:47pm 
"Wasteland" option? What do you mean? Is desert and snow not wasteland enough?
Burgerkrieg Feb 21, 2014 @ 2:35pm 
I really enjoyed this mod, thoroughly recommend it, 10/10, would get for free again. If you could only add a "wasteland" option to the Dominant Terrain-thing, that would make it great.
Snake  [author] Feb 20, 2014 @ 12:35pm 
Forgive me, I don't like to put my email address out in the open, so I have a redirector. It works if your browser has the mailto protocol setup for your email client.

@Samus you can try the method given in the tips above to move the map script into your maps directory or alternatively downloading from my site: http://www.snakebytestudios.com/projects/mods/isolation/
ProdigyAlmighty Feb 20, 2014 @ 12:15pm 
The formatting your website's email link is... foreign to me, so I'm not certain how to send this to you. :/ Apologies if I'm just being ignorant.
Gamge Feb 20, 2014 @ 11:42am 
i loaded up civ and selected this mod but can't find the map.. help??

Snake  [author] Feb 20, 2014 @ 11:33am 
You could use a file-sharing service like dropbox, or you know...just email it [www.snakebytestudios.com]. Whatever works for you. Save files are in My Games\Sid Meier's Civilization 5\ModdedSaves\single . Archiving [www.7-zip.org] before you send would be preferred.
ProdigyAlmighty Feb 20, 2014 @ 11:21am 
Call me silly, but how do I go about sending you the save file?