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However I have one complaint. Whenever I use them (as in, enable and fire) and then retract them, they aren't reset to their original position, which makes them look REALLY weird.
Besides that, works just fine.
Unfortunately it doesn't work any more. I can't control the turret nor can I or the AI system shot this gun.
I really enjoyed it.
Maybe it can't target strait up but well... Gonna test it later to see if there is something other that is strange (well... A missile turret targeted me through it's own grid making me need to do nothing to disable it but it's probably another problem that don't have anything to do here :p)
Impossible to play without !!!
I would like to see something similar 3 x 6 block version, triple cannon and more powerful!
For those saying that it's not targeting anything: check your mod list or try to go away from the target over 50-100 meters, this one worked for me (no matter if you go near again, auto target still works)
It's a shame because it was the best energy weapon I found. Balanced damage and rate of fire, it retract if turned off and it has a long range.
If you can fix it that would be great.
First thing you should do is check your load order and make sure Weaponcore is loaded before any mod that uses it as a dependency. I usually stick it at the top so it loads up first.
If that doesn't fix your problem, the other issue is it could be a glitch with your world. If that's the case, create a new world and copy paste your stuff over to it after you've tested some turrets and confirm they work.