Barotrauma

Barotrauma

Extra Clothes (Discontinued)
35 Comments
Hit by a Parked Car Feb 17, 2023 @ 8:13pm 
It says solved in github.
Crimson May 15, 2022 @ 5:11am 
Alright, would be great if you would share your results here when you've made an assessment, thank you
Tactical Goldfish  [author] May 8, 2022 @ 1:35pm 
I'm testing the new update to see if they actually fixed the bug. If they did, I will pick this back up. For now I republished the mod with the new barotrauma version, but can't comment on its stability
Crimson Apr 22, 2022 @ 8:57am 
Is this still discontinued after the new update?
Abrasyve Jan 16, 2022 @ 9:48pm 
I made a compat patch using recolored sprites from EWBH. https://steamcommunity.com/sharedfiles/filedetails/?id=2722390411
I dunno how well it works though cause I haven't used it much.
Tactical Goldfish  [author] Jan 1, 2022 @ 10:26am 
I couldn't find any screenshots of this in-game, but I put together an image containing all of the resources.
Aleccia Rosewater Jan 1, 2022 @ 3:07am 
Do you have screenshots of what the mod looked like when it was working
jose_m_diaz Dec 11, 2021 @ 6:51am 
tactical goldfish plz add pictures
Crimson Dec 5, 2021 @ 8:17am 
sooo is this still not updated?
Tactical Goldfish  [author] Nov 14, 2021 @ 10:58am 
Sorry, but I won't have time to update this anytime soon. I also feel that I should drop this mod and stop working on it until the devs fix the bugs with the modding scene.

You're more than welcome to take over this mod, update it, post it on the workshop as your own and take all the credit.
Konstance™ Nov 9, 2021 @ 6:34pm 
Update?
EvolvingCode Jun 12, 2021 @ 3:58pm 
add one more charging slot for the Systems and Control Engineer, or alternitavely, make it so only three batterys can be charged in the suit
Nobark Jun 8, 2021 @ 4:36pm 
I have a request.

There any way you could make compatibility patch with Shazbot's Weapons? your mod and his work so well together. but I can't store his ammo or pistols in slots for your extra clothes. minor annoyance.
Tactical Goldfish  [author] Apr 24, 2021 @ 10:45am 
Hey Aquilar, I just checked the core files and the way that the new afflictions are set up, and it looks like no changes are needed to to this mod to accommodate the new values; the original ones will still continue to work.

However, if you run into any specific bugs, let me know.
Tactical Goldfish  [author] Apr 24, 2021 @ 10:28am 
You are a gentleman and a scholar, thank you. I'll fix that up.
Aquilar Apr 24, 2021 @ 10:27am 
they added new type of bleeding affliction called "bleedingnonstop" and changed husk infection type from "huskinfection" to "alieninfection" if that helps.
Tactical Goldfish  [author] Apr 24, 2021 @ 10:10am 
Thank you Aquilar, I just pushed a blank update

Is there something in this mod that isn't working with the new core game update?
Aquilar Apr 23, 2021 @ 3:27am 
needs an update
Patriote Mar 31, 2021 @ 3:00pm 
Excellent mod and I recommend it to everyone, (also being used as one of the standard issues uniforms for my RP servers :P)
Tactical Goldfish  [author] Feb 13, 2021 @ 7:23am 
@morriscrow36 that sub looks cool as hell! I'd be more than down to collab with you and make a few uniforms to match the Jovian Separatist theme. I'd like to discuss some ideas with you, but I'm getting tired of doing so via comments. I sent you a friend request, let's chat real-time
crow36 Feb 12, 2021 @ 8:11pm 
Cool! so I'm redoing all of the vanilla subs as "jovian sepratist" rebel ships; https://steamcommunity.com/sharedfiles/filedetails/?id=2389325356 <this is the first "jovian humpback" I tried to recolor the existing uniforms 'black $ yellow' but they turn back to normal after the round ends/starts. unless you put them back in storage. i'd be happy to feature links to your work from my subs. ive had my work on top trending the last few weeks. as for theme i suggest looking into what lore is available. they are under-dogs and there is a renegade jacket for a sort of frame of reference.
Tactical Goldfish  [author] Feb 12, 2021 @ 3:53pm 
@morroiscrow36 sure, I can do that, but I need some ideas for the theme of it. I'm thinking i can recolour the clown outfit into black/yellow stripes, but I'm looking for ideas for the stats of it. What resistances/specialties do you want on this uniform.
crow36 Feb 10, 2021 @ 5:42pm 
think you can make some black & yellow uniforms for my jovian sub? i changed the colors but as soon as the round ends the change back lol
Dustin Echoes Jan 22, 2021 @ 1:21pm 
sick
Bucketsmith Jan 22, 2021 @ 6:50am 
The recharging stations have the balance that it is a fixed position that you must return to. In the sub. It forces you to give up any other task and go to this place to get fresh batteries. That's the balance. By creating a mobile power source at no resource cost, you break that balance, imho.
Tactical Goldfish  [author] Jan 21, 2021 @ 2:26pm 
Maybe you're think it's power cells for the reactor? In that case no, power cells do not get recharged.
Tactical Goldfish  [author] Jan 21, 2021 @ 2:25pm 
Compared to the rest of the clothes in this mod, this one is pretty underpowered in my opinion. Battery power is not that hard to come by - you can recharge your batteries in any sub. Even if you're off-sub you will rarely ever run out of batteries before you get back there, and if you do you can always pull a battery out of your headset or something.
Bucketsmith Jan 21, 2021 @ 2:20pm 
Not to be disrespectful, isn't that a bit... cheaty? Just getting power out of nowhere?
Tactical Goldfish  [author] Jan 21, 2021 @ 2:09pm 
@[82AD] Bucketsmith Yep
Bucketsmith Jan 18, 2021 @ 7:33am 
The Systems and Control Engineer has a slot that recharges batteries?
ZEK Dec 30, 2020 @ 2:30pm 
Swanky :ujel:
God's Children Dec 6, 2020 @ 12:00am 
great mod
Patriote Dec 5, 2020 @ 8:07pm 
Really good
Tactical Goldfish  [author] Nov 16, 2020 @ 5:18pm 
thanks :)
EvolvingCode Nov 10, 2020 @ 11:41am 
Bloody Briliant You are sir