RimWorld

RimWorld

[WZRD] Carry Capacity (Continued)
53 Comments
bearhiderug Apr 6, 2023 @ 4:49pm 
I use a mod that lets me "drop all" I mainly got and use it for mass unloading inbound caravans, but works in your case babylove
drbabylove Nov 9, 2022 @ 2:07pm 
i did and i just put all the mods im use on page
Mlie  [author] Nov 9, 2022 @ 1:51pm 
@drbabylove Read the description
drbabylove Nov 9, 2022 @ 1:50pm 
im not use no other mod at all tht remove the carry cap
Mlie  [author] Nov 8, 2022 @ 10:00pm 
@drbabylove What mod are you using to remove the carry cap?
drbabylove Nov 8, 2022 @ 5:34pm 
hey this mod not working for me
Mlie  [author] Nov 2, 2022 @ 2:19pm 
@Dirt Nasty See the notice at the top at the page
Dirt Nasty Nov 2, 2022 @ 2:15pm 
For some reason my pawns weight is not updating. I'm using StackXXL, but I tried removing the mod and running only WZRD Carry, still not working. Any tips on how I can get this to work?
Mlie  [author] Sep 21, 2022 @ 6:41am 
@io_ivan Not with this mod
io_ivan Sep 21, 2022 @ 6:39am 
the pawn can carry much more than before but it takes too long when unloading, is there any way to change this?
Atari 2600 Aug 4, 2022 @ 7:34am 
@Ozark Late to the party, but my pawns do not show the updated weight either, and I have no android mods.
Bullet_Magnet77 Jul 9, 2022 @ 7:18pm 
Great mod
Mlie  [author] May 18, 2022 @ 6:24am 
@Verayth Not sure, I dont really use the mod myself
Verayth May 18, 2022 @ 6:00am 
Which stack-size mod do you suggest? It doesn't seem to be working with OgreStack.
Mlie  [author] Sep 18, 2021 @ 6:42am 
@Ozark What mod are you using for the stack-size change described above?
Ozark Sep 18, 2021 @ 6:02am 
Not seeing a change in carrying capacity, but the values are changed in the mod settings. I am using the androids mod, is there any way that's causing this?
Mlie  [author] Jul 22, 2021 @ 8:40am 
@Monsieur Bambi It just changes the carry capacity and pod capacity. It does not change stacksize, so you will need another mod for that. There is info in the top of the description
Monsieur Bambi Jul 22, 2021 @ 8:12am 
Does this mod changes how much they are able to haul? eg. Rice, steel etc around the map? Or just for their inventory? I might be misunderstanding this mod. Sorry :steamsad:
MrReny Jul 22, 2021 @ 6:44am 
@Caz @Aziz download and activate Carry Capacity Fixed, fixed it for me. Its not updated to 1.3 but seemingly works fine
Caz Jun 20, 2021 @ 8:08pm 
Sadly, this is not working for me. It's as close to the bottom as it can get (Rocketman and Mod Menu are below it).

No other mod I'm using touches weight, that I'm aware of. I also tested it with no other mods active. So I don't know what's wrong. :(
Mlie  [author] Jun 16, 2021 @ 4:37am 
@Aziz Does it happen if you only have this mod loaded?
Aziz Jun 16, 2021 @ 3:18am 
Mlie  [author] Jun 16, 2021 @ 2:17am 
@Aziz That link doesnt work, can you try again?
Aziz Jun 16, 2021 @ 1:34am 
It doesn't work for me and I think the problem is from me not the mod because I have problems with all carry capacity mods, they don't work with me, although I didn't have any problem with my previous colonies.

When I open mods setting, I get this massage: blob:https://imgur.com/75635c34-9f61-43bb-ba12-1eaaf72238b1

Can you help me 😔
Mlie  [author] May 30, 2021 @ 12:47am 
@Stack.C never used one myself but heard StackXXL works good
List.C May 29, 2021 @ 11:53pm 
@MIie Can you recommend a stacked mod?
Mlie  [author] May 29, 2021 @ 11:40pm 
@List.C Ogrestack should have modoptions for it I assume
List.C May 29, 2021 @ 11:39pm 
@MIie I've chosen ogrestack, but I don't know how to set it up, do you know?
Mlie  [author] May 29, 2021 @ 11:25pm 
@List.C From description: ”You will need to choose a mod for yourself for that aspect.”
List.C May 29, 2021 @ 11:16pm 
Note: carrying capacity is capped by the stack limit. How to set it?
Mlie  [author] May 24, 2021 @ 9:50pm 
@Eriewmatay It should
Eriewmatay May 24, 2021 @ 4:30pm 
Will this mod capable for Alien Races?
qux Apr 29, 2021 @ 6:54am 
I don't know Bulk carrier allows to fix that (NOTICE: Carrying Capacity is capped by the stack limit so without any other mods this only works on pawns with less than 75 carrying capacity due to injuries. You will need to choose a mod for yourself for that aspect.)
so with bulk carrier + this mod we can choose the mass capacity without problem, but bulk carrier add a multiplier with body type,
I would like use this mod for decrease the base carrying but with a multiplier like bulk carrier to get a women can carrying 15 kg and a hulk man 35 kg for example
Mlie  [author] Apr 29, 2021 @ 6:41am 
@qux Never used bulk carrier, how would the mods interact?
qux Apr 29, 2021 @ 5:58am 
Hi, is it possible to make a compatibility with bulk carrier please ?
because we can change the carry mass but the multiplication with the body size doesn't work, all colonists carrying same capacity a thin woman like a hulk man
Mlie  [author] Jan 20, 2021 @ 10:02pm 
@Moonlightfox No, just capacity
Moonlightfox Jan 20, 2021 @ 9:22pm 
Does this increase creature size? I want my people to be able to stuff their pockets with tools and grenades but not if it gives the enemy super accuracy lol
Mlie  [author] Dec 30, 2020 @ 11:24am 
@Gorloj It does in my tests
Gorloj Dec 30, 2020 @ 10:02am 
not working
Mlie  [author] Oct 23, 2020 @ 12:58pm 
@The Water Connoisseur I think the description explains it pretty well
The Water Commie-sseur Oct 23, 2020 @ 12:53pm 
does this value affect how much a pawn carries when hauling items? or when there caravaning?
Mlie  [author] Oct 23, 2020 @ 6:32am 
@douglas0828 It works in my tests. What stack-changing mod do you use?
douglas0828 Oct 23, 2020 @ 6:14am 
it does not work with latest version please update
Mlie  [author] Oct 23, 2020 @ 2:14am 
Added extra description explaining the issues with carry capacity
LittleRedSonja Oct 23, 2020 @ 1:20am 
It does not work for me. Carrying capacity remains the same, even when i have tried different numbers, save and reload, different body types and different pawns. It stays at 35 kg. I am using it on an existing save, but it should be save compatible, right? I am not using any other mod that changes carrying capacity.
Mlie  [author] Oct 18, 2020 @ 1:20pm 
@Kurugane Not sure why, it works in my test-setup.
Kurugane Oct 17, 2020 @ 2:48pm 
I can't view the settings of this mod for some reason..
Mlie  [author] Oct 11, 2020 @ 5:50am 
@ELLIOTTCABLE Sorry about that, fixed now.
ELLIOTTCABLE on Discord Oct 10, 2020 @ 11:56pm 
Perhaps a tiny oversight - the mod version-compatibility is listed as {1.0, 1.2}, exclusive of v1.1; as a still-stuck-on-v1.1-person, I'd love to have this not showing an error in the Mod Manager! :3
PistFissed Sep 27, 2020 @ 3:38am 
I'm pretty sure that, after four of those little green houses, this guy should be carrying a red hotel piece.