Call of Duty: Black Ops III

Call of Duty: Black Ops III

Quality of Life Zombies Mod 2.0 [SUPPORTS MOST MAPS] by DuhJudge
243 Comments
Arc Mar 23 @ 1:45am 
i want to make a mod like this. could you point me towards some resources? never modded before
jiggy jiggy valid like salad Mar 18 @ 12:39pm 
id like to get rid of zombie counter :/ its an eye sore for splitscreen especially
Styxx. Mar 9 @ 1:38am 
the only problem is it forces you to level 1, meaning no attachments on your guns and you cant use the default gobblegums, outside of that its an amazing mod <3
DADDY JONES Jan 9 @ 10:41pm 
I'D INCREASE THE POWER-UP DROP RATE TO 5 PER ROUND, GREAT MOD THOUGH.
Gigan-X Dec 24, 2024 @ 10:28pm 
I am SOLD, also my appreciation to the maker of the video
João do Caminhão Dec 14, 2024 @ 2:08am 
Is there a way to increase level? Im always level 1 when i load the mod
Denahi Sep 15, 2024 @ 5:06pm 
is there any way to disable the knife button as the pause menu? because I find it annoying when I'm trying to knife zombies, and the game pauses
Commander GreyFox Sep 10, 2024 @ 3:41pm 
can you add ammo crates and rampage inducer please.
shoklo Sep 1, 2024 @ 3:44am 
using the pause in split screen drops the fps to 1 , its map compatibility problem?
Dem Aug 12, 2024 @ 2:37am 
Have you added the infinite gobble gums yet?
hobojoebro255 Aug 12, 2024 @ 1:08am 
are you sble to add something like solo easter eggs because i want to do soe solo but i cant when running this
Mr. Miles Aug 6, 2024 @ 4:45pm 
Does the unlimited sprint from Stamin-up not exist anymore? I've played on a few different maps recently and my character would suddenly stop running even though I had the perk, is this a glitch or just something to do with custom maps?
gigabowser20 Jun 18, 2024 @ 4:58am 
Fair enough makes sense! At least I know I didn't completely hallucinate it lol.

I think faster box spin on speed cola would be fine balance wise personally as even with it the amount of times you can safely use the box with the faster speed isn't much higher than the amount of times you can without it (based on time slip on bo4 at least) I personally feel it's more a convenience thing like the faster board repair but either way not a big deal it would be a nice bonus but isn't to important imo
DuhJudge  [author] Jun 15, 2024 @ 12:31am 
@gigabowser20 - no box share in solo, had it in temporarily for testing purposes. Its still glitching when no one takes the gun and it hits the bottom of the box, but IDK how to fix that. I tried to fix it but I'm not sure if it worked.

Faster box spin I've seen it, but i'm not sure if it would push speed cola into OP territory.

Box share as a powerup the way the hacker works could be cool, would have to disable it on moon though. Might consider this.

@4rc and @Artyom infinite gums are on the future features list! And I'm glad you guys like it <3 I tried to make it as lightweight as possible for maximum compatibility with custom maps, all while keeping the experience vanilla+, including modern features into BO3. Thanks for your continued support/use of the mod! :D
Artyom ☢ May 25, 2024 @ 5:15pm 
this is awesome, the only thing thats missing for me is Infinite gobble gums (megas too), then it will be perfect, im really hoping you are able to add this to your mod, wish you the best in work and i hope you will keep this mod alive for as long as possible, its my favorite so far after all, thank you for making this:steamthumbsup:
Arc May 25, 2024 @ 2:55am 
this is a dream. can you add unlimited megas and all weapon customization to this mod? that would make this the undisputed GOAT qol mod ever
gigabowser20 May 20, 2024 @ 12:15am 
Is the box share supposed to work in solo? Maybe I'm just suffering from the mandela effect but I could have sworn that in solo you could use it still to go through the box faster (I know it works like that in Pegasus and the enchantment mod, could have sworn it did here to) but when I was trying it the other day I couldn't get the box share to activate at all

If that's not a feature, it could be cool to see at some point. I know the enchantment mod lets you turn the gun into a power up and Pegasus lets you knife it to share then again to close the box, if that helps. It's not a big deal but a nice bonus

Alternatively, giving speed cola faster box spin could be cool, like it did in cold war

That's the last idea I have for real this time lol, everything else you have currently or have mentioned as future plans are perfect!
gigabowser20 May 14, 2024 @ 2:32am 
Cool, thanks for the reply! Fair enough, look forward to seeing this mod continue to grow!
DuhJudge  [author] May 14, 2024 @ 2:08am 
BO4 shield repair & wallbuy mags is worth looking into yes.

Healthbars i'm going to avoid because it can get very cluttered very quickly from what I have seen of already released mods that do that.

Fast mantle should already be part of speed/stamin but if not I will see if I can add it.

Fire resist with Widows Wine (or maybe Jug?), disabled when PHD is present, would be a good addition I agree.

Underwater breathing could be added with StaminUp, don't see a reason to disclude it

No super mule kick, too op and also the user experience can get annoying in tight spaces, switching to wrong gun etc.

Infinite gums would mean they'd all be free to use and select in the menus, basically put them all in the Classic section if possible.

No lobbies >4 at this time. Toggles for game-altering effects like RK5, perk limit, perk buffs, etc. would be available whenever I add pre-match toggleable options, but thats a large undertaking so all in due time.
gigabowser20 May 14, 2024 @ 1:58am 
Great to see this getting updated again! And appreciate and look forward to the roadmap you posted. A couple other suggestions that you didn't list, I still think a shield repair ala bo4 and buying wall ammo refill clip would be cool if doable. Maybe zombie health bars could be neat? I wouldn't complain if faster mantle, fire resist, and underwater breathing got added, maybe the "super mule kick" with 4 guns (been using the Pegasus mod a bit of not obvious lol, don't worry still like your mod too haha!) but those are either situational or a bit strong so could see them being low priority

Curious about the infinite gums in your post, does this mean infinite mega gum or infinite gum in game per round?
Benjiro May 8, 2024 @ 7:20am 
fully unlocked weapon kits would be amazing
Heckalope May 5, 2024 @ 12:19am 
This mod is my go-to for QOL functionality on problematic maps, all of the new stuff sounds good and it'd be great to be able to toggle things that affect game balance. This is probably beyond the scope of the project, but it'd also be cool if you allowed for making lobbies that increase the player limit beyond that of 4.
DuhJudge  [author] May 4, 2024 @ 11:02pm 
Upcoming things I'm looking to add:

1. Allow quick-restart during the game-over screen
2. Weapon kits fully unlocked with camos and guns/attachments
3. Infinite gums
4. Perk refunds via button input while touching the machine
5. BO4/Cold War powerup spawn delay
6. Player healthbars(easy), teammate healthbars (a bit harder)
7. Solo EE's doable (SOE/Ascension/Shang)
8. Fix the Ray Gun model to be Bo4/Cold War/MW3's instead
9. Cap zombie health at round 55?
10. Increase Wonderwaffe/dead wire chain total?
11. Add co-op pause to the actual pause menu...
12. Overhaul to allow total customization via a menu prior to starting the game

Again like my most recent comment... no ETA. I haven't worked on this in months, maybe more than a year even, and I've just been doing other stuff. These are the things I'm looking to add before the mod will be in a perfect state as far as I am concerned, that and squashing bugs. Let me know if you guys want more than what I have listed above. Thanks!
DuhJudge  [author] May 4, 2024 @ 8:29pm 
Thanks for all the nice comments guys! Sorry I haven’t been very active. There are a few things I want to fix and add. First bug I found was when sharing a box, if no one takes it it’ll sit at the bottom of the box until someone takes it, and the weapon has no timeout. I need to fix that.

I also do want to add weapon kits & infinite gobblegum support if possible, especially now that the BOIII client has been dead for a while. Originally I put these features on the backburner because BOIII provided them already.

I can’t promise an ETA or anything but I will slowly get back into the swing of things and try to perfect this mod!
Ashtrovx May 3, 2024 @ 7:06pm 
Tried AAE but the mod added too much bs. This mod is perfect keeping it faithful to the original game just wish it added weapon kits, gave us all gobblegums and made them infinite :)
Astafarian Apr 20, 2024 @ 2:50am 
does this mod work with the aae mod?
goopy Apr 3, 2024 @ 12:24pm 
this mod is very cool. you should make mule kick increase your ammo capacity, pretty much adding bandolier bandit from bo4
Kakyoin after holly Mar 6, 2024 @ 10:39am 
I do not believe that it would be possible to have a mod still give xp and divinium since the game removes all progression when using mods
Blahflarah Feb 7, 2024 @ 8:40pm 
I would love it if the QoL mods still gave xp and divinium. Is it possible? If so, why has nobody done it yet...?
DrRaifenstein Feb 3, 2024 @ 5:52am 
https://steamcommunity.com/sharedfiles/filedetails/?id=2926551695 link to the Quiet Cosmos map for reference
DrRaifenstein Feb 3, 2024 @ 5:50am 
So idk if it's my PC or the map itself, but every time I load the mod and then start the Quiet Cosmos map, it full dashboards Bo3. I don't have issues loading into other maps with it, or loading into Quiet Cosmos without it, but when I mix the two, it never works, even after restarting everything. Not a pressing issue for me, but I love the mod, and the map and it'd be nice to see them work together
The Green Catto Dec 30, 2023 @ 1:21am 
Is there anyway to update the pause button to be mappable to a button instead of ADS + Melee?
TDG Nov 27, 2023 @ 5:59pm 
I can see where AAE got it's base. This is such a sick mod.
I S Ø F Nov 17, 2023 @ 10:13am 
DAYYYYYYUUUUUUUUUUUUUUM
rudy Nov 7, 2023 @ 2:10am 
I'm also having an issue of the pause mechanic. I'm able to pause but unpausing is not working at all. Sometimes its even on accident with the melee mechanic and there is no way to unpause, and our run is destroyed.
eeeee9 Oct 16, 2023 @ 9:50pm 
can you add unlimited gobble gums
eeeee9 Oct 7, 2023 @ 6:45pm 
you should make the wander waffe chain up to 24 zombies something for giant
DuhJudge  [author] Oct 1, 2023 @ 7:57pm 
? that's a weird bug. @kamaad the host has to press F to unpause, otherwise the game remains that way. Without any more info I can't really do much for you, sorry!
kamaad Oct 1, 2023 @ 7:00pm 
Does anyone else have the problem where unpausing doesn't work? Me and my friends are currently stuck in an origins run since we can't unpause?
poyzee Sep 24, 2023 @ 7:28am 
I really enjoy this mod but I was kind of expecting the Ray Gun to appear as the Black Ops 4 variant, the shinier one with the measurements visibly written on the gun unlike how it is in bo3... honestly that's super nitpicky and it ain't a huge deal but I've been looking for a mod that does that but keeps the rest mostly vanilla, completely up to you honestly still gonna play it regardless, hope you have a good day
DuhJudge  [author] Sep 12, 2023 @ 2:10am 
Maybe some day if I overhaul the mod to have option selection instead of everything being on by default. At this current moment I don't plan on trying to reformat the code to work like that.
In the future, sure, but I just don't have that kind of time right now.
Dexter307 Sep 11, 2023 @ 12:54am 
Could you make it only give the RK5 on vanilla maps? Getting the RK5 super easter egg reward on custom maps often feels out of place.
unknown Sep 7, 2023 @ 5:02am 
If you add the options to be able to be customized then this mod would number 1, but this is the mod I mainly use most of the time just because it is actually really useful.:steamhappy:
DuhJudge  [author] Aug 11, 2023 @ 8:17pm 
Uhhhh it could be dependent on where you've installed BO3 and your mods. I just give the most common file path in my tutorial - try to research that error and see if you can find a more useful tutorial. Sorry if I wasn't of much help!
Patanjiro Aug 10, 2023 @ 6:50pm 
C:Program Files (x86)Steamsteamappsworkshopcontent so far I managed to open, I could not find the file to be able to modify the name. These numbers that have after I did not find the folder
I went to browse the game files and found this way, only this last file I did not find. D:SteamLibrarysteamappscommonCall of Duty Black Ops IIIplayers311210
DuhJudge  [author] Aug 10, 2023 @ 1:10am 
Ah then the solution is here:

https://steamcommunity.com/workshop/filedetails/discussion/2234717115/2994291378920167937/

This is the discussion post I was talking about - it should help! Let me know if the error persists after following this guide
Patanjiro Aug 10, 2023 @ 1:06am 
@DuhJudge
Patanjiro Aug 10, 2023 @ 1:06am 
says something about missing the mod bp_core mod and ends up closing the game because of not finding it. To warn I try to load the mod in the menu in the part where it is written mods
DuhJudge  [author] Aug 9, 2023 @ 3:15am 
@Patanjiro Any additional information you can give me? I'm not sure what your issue could be without some more details. What do you mean by doesn't work? Does it not let you load the mod from the mods menu? Does the mod not appear in your mods menu?

Have you tried restarting your game? Have you tried to unsubscribe and resubscribe to the mod, making sure it completely redownloads itself? Have you been trying to use it on a specific map? There are a few maps that have incompatibilities for some reason, that I'm unable to fix.

The only other thing I can think of is that you're on a different language than english, and seeing an error similar to "Cannot find XX_CORE_MOD.FF". Browse the discussion posts and I've provided a fix for that on one of them.

If you need further help or have additional info I'll gladly try to provide some assistance.
Patanjiro Aug 8, 2023 @ 11:42pm 
This mod donsent work in my game. Can anyone help me?