Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Still, I give you that yours is better
"Unfortunately you can't combine the features so it's just a purely decorative solution"
But I'll double check the collision, there was a bug in the modding software, could you check if the collision is still bad after game restart
Nobody closes door when sh*tting in toilet in Keen SWH?
I play with eat. drink. sleep. repeat. mod "Plant and Cook" and toilets have a function there. You produce organics when sitting on it. Organics then get used in growing crops. With conveyor access my poop could go right into the field
it smells :/
Perhaps the toilet could do the same even without the piping?
Using daily needs.
BTW, would it make sense to make a conveyorable version for grey water and organics?