Rivals of Aether

Rivals of Aether

Reckless Safety Notice Man
131 Comments
maryevangelinemartins Mar 9 @ 11:40pm 
oh my god hes doing all the things the safety notice told you not to do
Pancaek Jul 10, 2024 @ 12:19pm 
I love the concept! Wish I could play it
Omicro Jul 8, 2024 @ 1:28am 
My new main :MoonlighterShiny:
TheGuyNamedKirbo May 20, 2024 @ 9:16am 
i believe this guy is the wii sports announcer (josh millman)
car May 17, 2024 @ 3:43pm 
he crashed my game
Goober May 8, 2024 @ 5:03pm 
i broke my friends nose and entire face while playing this character.

10/10
GreenGuyGaming Apr 3, 2024 @ 2:28pm 
this is no joke, the best charecter ever made.
fun to use, not overpowerd, fast.
and his secret tount got me burst out luaghing
10/10
ShadowClann Mar 24, 2024 @ 5:45am 
his bowling ball move is actually really unique and cool
hyuponia  [author] Nov 11, 2023 @ 6:50am 
there is a non-zero chance that down strong might crash in playtest mode im guessing, i will have to check that later
thanks for the heads up!
Techno Nov 8, 2023 @ 8:25pm 
Down strong crashes my game unfortunately.
hyuponia  [author] May 31, 2023 @ 10:40pm 
re: majr
thanks for the heads up! keep in mind that some crashes depend on the device and sometimes even random, and it may be hard to debug some of these

re: zarafiq
he was playing wii sports bowling of course! now that's a Strike!
MAJR May 29, 2023 @ 3:11am 
My game crashes every time i use his down special (slamming the TV). Same issue for the Female Version as well
zarafiq May 27, 2023 @ 2:29am 
my new favorite nintendo character cuz of this mod.
ms. gender dysporia May 10, 2023 @ 6:19am 
i hit a newborn playing rivals of aether
racinracerxp Apr 1, 2023 @ 4:25pm 
I followed this mans tips... I need a new TV
hyuponia  [author] Nov 9, 2022 @ 7:18am 
thank you very much!!! it is much an honor!
JayMonoto Nov 9, 2022 @ 3:05am 
I'm not going to lie to you, Rivals of Aether has a ton of fuckin characters. Like a ton. And some of these here are straight up bangers, like, putting Sakurai to shame. And I gotta be honest man. From where I'm standing, Reckless Safety Guy stands at the top. I love this fuckin character man. Everything about the animations, the design of his moveset, it's equal parts goofy and sick as fuck. Like when I show people Rivals of Aether custom characters this is the first one I go to. Actually incredible work man.

NICE THROW
cabbage Oct 17, 2022 @ 9:39am 
fstrong isn't that powerful when uncharged and anybody with even the slightest bit of movement can hit you while you're charging it
Leva the Star Oct 14, 2022 @ 11:25am 
i think the Forward Strong/Side Smash is too powerfull, i can literally camp with perfectly timed FStrong. I think you should make it less powerfull or harder to time perfectly
Coner Oct 10, 2022 @ 3:53pm 
I remember back in like 3rd grade my brother smacked the shit out of my forehead with a wiimote, making it bleed like crazy which made me think I was gonna die. now I can relive that wonderful memory!
Neurolayt Oct 5, 2022 @ 8:50am 
10/10 character broke my monitor while playing :steamthumbsup:
pato Dec 2, 2021 @ 4:30pm 
i need this for brawl so i can break my giant tv with my wiimote
GL Archive Nov 1, 2021 @ 8:47am 
Playing this character feels like I'm violently assaulting the opponent with a Wii Remote because they killed my nintendog or something. It's surprisingly brutal in its execution.
Would definitely recommend.
hyuponia  [author] Oct 11, 2021 @ 7:36am 
assuming you did it in the playtest mode (in the character select screen) - this may either be because of the playtest mode which tends to be generally unstable, or because of the device you're playing from, or a random occurance. i've not received any reports about this so i can't really fix it because of there not being enough information to figure out the actual cause. sorry! thanks for reporting though! :rbrbr3:
Mr. KitKat Oct 10, 2021 @ 2:46pm 
___________________________________________
############################################################################################
ERROR in
action number 1
of Step Event0
for object sentry_handler:


___________________________________________

FATAL ERROR in
action number 1
of Other Event: User Defined 1
for object hit_fx_obj:

I32 argument is undefined

called from - gml_Object_hit_fx_obj_Other_11 (line 1223)
called from - gml_Script_AdvanceGameFrame (line 20)
called from - gml_Script_NetworkAdvanceFrame (line 170)
called from - gml_Object_NetworkManager_Step_0 (line 208)


called from - gml_Script_catcherror_update (line 6)
called from - gml_Object_sentry_handler_Step_0 (line 5)
Mr. KitKat Oct 10, 2021 @ 2:45pm 
Neural special crashed my game
Deafbasher47 Oct 7, 2021 @ 2:38pm 
its ok, besides somebody can just make a compatiblity mod!
hyuponia  [author] Sep 26, 2021 @ 7:35pm 
unfortunately they take excessive amount of work (animation, coding etc) sorry but dont expect to see a final smash implemented in any of my chars (sorry!)
Deafbasher47 Sep 26, 2021 @ 8:37am 
so i found a thing called the final smash buddy so could you please give him a final smash?
hyuponia  [author] Jun 29, 2021 @ 8:51pm 
were also reported in comments page 3, assuming you did it in the playtest mode (in the character select screen) - this may either be because of the playtest mode which tends to be generally unstable, or a random occurance. i cannot seem to replicate this, nor will i be able to fix it because of there not being enough information to figure out the actual cause. sorry! thanks for reporting though! :rbrbr3:
Derek Jun 29, 2021 @ 11:49am 
Down strong attack crashed my game
Knight Elhanan Apr 10, 2021 @ 12:02am 
idk if its the online playtest just the workshop playtest, is there a difference? im kinda new to this game and spamming the mcdonalds french fry on everyone lol
hyuponia  [author] Apr 9, 2021 @ 11:03pm 
also thanks for the input thokbestpiraka! rune will def be fixed (or changed) and will consider some change for dair, probably
hyuponia  [author] Apr 9, 2021 @ 11:02pm 
it's not - i'm really lost on what causes it, to be honest
is it the online playtest thing? lots of character tends to break in online playtest - and i don't think any of the creators are able to debug or fix the thing - thanks for reporting, and sorry! :rbrbr3:
Knight Elhanan Apr 9, 2021 @ 10:59pm 
is the taunt supposed to crash in playtest
EldritchCutie32 Mar 31, 2021 @ 1:11pm 
ok so the character is great overall, I have major complaint however. The rune that says down-air second hit spikes, does nothing, and it is still practically impossible to spike with this character. Please fix, or adjust so that the whole down air spikes. thanks, love the character btw
Alzter Mar 21, 2021 @ 11:39pm 
This is hilarious as well as well made
hyuponia  [author] Mar 9, 2021 @ 7:22pm 
it does!!! you just gotta do it over the ledge :)
InfiniteFan9 Mar 8, 2021 @ 7:03am 
you know what would make this character perfect? if the taunt had a hitbox on the controller when he spikes it
woof Feb 16, 2021 @ 4:18pm 
Taunting also causes that same crash in extras > workshop > playtest mode.
Beet Jan 16, 2021 @ 6:05pm 
The best character in the entire game.
hyuponia  [author] Jan 9, 2021 @ 10:04am 
i dont know either
DEMIURGE Jan 8, 2021 @ 4:56pm 
what is nspecial actually good for
Max Von de Conlo Dec 29, 2020 @ 2:08pm 
i feel thats where im losing most matchups as his hitboxes are actually honest so most characters beat that with their dishonest hitboxes for trades. which is great character design on hyuponia's part and more a slam on everyone elses tendency to not animate properly including smash bros and trevor even. sorry for using this as a forum for the character but dont know if their is another place. that being said i notice you wrote a guide and will be checking it out. thx again.
Max Von de Conlo Dec 29, 2020 @ 2:05pm 
thx for the tips i do believe dash has potential but i never get a kill with it outside of abhorrent di until 150. i knew dstrong had drift havent used it as a spike though, will try it. I know its user error for the fstrong most the time which is why i left it out of my previous comment. I have used it correctly both backwards and forwards but due to its wocky nature im obviously not consistent with its kill potential. i like comboing fair and nair to upspec for the carry but outside of low stages i dont really get the lift required to kill since its got a horizantol launch. didnt know nair had copter properties will add it to the kit. i meddle with maypul and sk so shouldnt be to hard to adapt it. i do like RSNM's projectile its offstage kill potential is nice and its not really spammable but i do still find hes weak against camp since his approach is not the best.
cabbage Dec 28, 2020 @ 4:21am 
maxvondeconlo, reckless has quite a few consistent kill options and mechanics that might not be apparent at first glance. fspecial is a great approach move as it can usually clear projectiles that aren't transcendent while moving forward, with variable height in the air. holding nair while jumping allows you to increase height giving you more aerial options, and you can slide off the edge of platforms with dsmash for tricky movement or a powerful spike! throwing the bowling back backwards allows you to get the move out much faster, and dash attack is a solid kill move in its own right. you should also be using neutral special to test the playstyle of the person you're fighting against, and adjust your approach accordingly, as the unpredictable projectile can be hard to react to and can also catch jumps. plus, your uspecial is a solid kill move off the top and you can combo it out of nair, or dsmash if your opponent DI's in at high percents.
Max Von de Conlo Dec 27, 2020 @ 7:12pm 
or am i missing a tool in my wheelhouse to pull this charater from midtier. im winning still on par with my averages but still feel im missing something for getting a consistent kill at 100-120 outside of carries and my opponent fucking up. Again just looking for advice and telling you Awesome character. sorry its so long
Max Von de Conlo Dec 27, 2020 @ 7:12pm 
I love the character. Honestly by far my favorite in the shop. I feel like my weaknesses with him though are hitting campy characters that are creating a sort of control at range horizontally say like a ranno needle forcing me into the air as my only approach. outside of parrying which is difficult depending on the match up and not always ideal in a very offensive mindset game. i feel like all my approach options are either too slow as in like a dspecial to pass over projectiles or a going all the way over head with dair with isnt consistly a good whiff punish as i had to be relatively close. that being said none of thats a complaint as all characters should have a weakness or they're broken. However, Dstrong and Ustrong seem very lackluster and i usually find my self needing to zss carry to sides or wrastor/mk knight carry up to get a reliable kill before 150 as outside of terrible di i dont feel RSNM has a consistent kill option. is there supposed to be this issue for balance?
FOXY THE PIRATE FOX Dec 26, 2020 @ 11:33am 
I think the bowling ball should be the side special because it feels odd whenever i go to kill somebody and i drop the ball to the ground cause i was out of position to throw it at them. I also think it should be the side special is that the original side special is just like the down special in most ways.
Legacy Dec 17, 2020 @ 10:43pm 
he is my main