Space Engineers

Space Engineers

[Mexpex] Hydrogen Thrusters Visuals [TFX] (11)
265 Comments
HomelessMan May 7 @ 12:17am 
is it me or does this mod somehow affect adjustable thrusters mod?
Philwhore Apr 3 @ 10:29am 
im getting the issue where the thrusters have a white glow even when off, only mods using is this and its requirements
Ravioli Feb 8 @ 12:20pm 
Hi, are you aware that this mod decreases thruster damage range?
zayza Jan 28 @ 7:09am 
What an amazing effect. I love industrial ships. I design those ships. This effect suits perfectly. :D I don't know what your future plans are but I'm looking forward to them.
PyroFuzz Dec 10, 2024 @ 12:33pm 
Do you have any advice for creating a mod similar to this one where you replace the thruster texture? There's a lot of confusion with .dds files, primarily how to modify them / export them in a way that keen would accept. Do you know what settings gimp's export settings for .dds should be for thrusters?
Imglidinhere Nov 21, 2024 @ 7:38pm 
It widens the exhaust flame so it damages passages, which could be used with the vanilla thrusters as additional styling/protection. Looks cool, but breaks most functionality for most designs I have. :c
Molten Carnage Nov 17, 2024 @ 5:39am 
Second for porting to the Tiered Thruster Pack.
KedrKuntEater Nov 16, 2024 @ 5:25pm 
If only this could make its way over to the Tiered Thrusters pack, i love the visuals but i hate having to have 20 inefficient thrusters just to stay airborne
Alcatraz Nov 14, 2024 @ 11:51pm 
Hello there. Thanks for this mod, the effects are "pucking" amazing. Genius! Greetings!
Sicario Nov 11, 2024 @ 2:22pm 
Hello, i have the same issue, where the hydrogen thrusters are stark white inside as @Freznel described. It wasn't the issue before, even with recolarable thrusters mod. Perhaps the new thrusters from Contact update could somehow mess this up?
Quartofel Oct 29, 2024 @ 8:46am 
@Freznel, same issue here
Stahlglanz Oct 28, 2024 @ 10:26pm 
Hello :-) Love the Mod, can u add Heatup effect to 3x3 engines? not only small? However, this glow effect currently appears only inside the thruster. I would like the glow effect to also include the exhaust area of the thruster, so that the thruster exhaust glows as well.
Goomba ☆ Oct 22, 2024 @ 4:44pm 
@mexpex No, I have like 10 mods only, and this is the only one that interacts with thrusters at all, I'm pretty Vanilla :steamhappy:
Freznel Oct 21, 2024 @ 5:25pm 
Adding onto that, vanilla thrusters seem to be the only ones with the issue. I don't see it in thrusters from either of the mentioned mods. example [imgdrop.io]
Freznel Oct 21, 2024 @ 5:23pm 
@Mexpex Here's a collection with the mods I'm using. It looks like AQD - Armored Thrusters and Humanoid's rocket propulsion systems pack are the only ones that have anything to do with thrusters. collection
Mexpex  [author] Oct 17, 2024 @ 1:08am 
@𝓒𝓾𝓬𝓴 ☆ @Freznel - Are you using any other mods related to thrusters? For example recolorable thrusters?
Freznel Oct 16, 2024 @ 4:43pm 
I'm also seeing the bright texture issue, Link [imgdrop.io]
Sayuri Oct 12, 2024 @ 2:18am 
Why didn't the developers figure it out before!? Good job! Thanks ! :GhostFlowerHappy:
Goomba ☆ Oct 4, 2024 @ 4:40pm 
I don't know if it's an issue with my graphics or a stylistic choice, but the inside of the hydrogen thrusters are stark white even when in shadow and just makes it look odd, I'm using like 8 other small mods that shouldn't interfere with it, any help would be appreciated
metal-warrior Aug 5, 2024 @ 9:15am 
I absolutely love this mod. Thank you.
TheBlackside {GER} Apr 15, 2024 @ 12:30pm 
Hi, I wanted to ask if it would be okay to upload your mod to mod.io?
Since we want to start a private crossplay server and would like to continue using your mod.
@ThatJameson Feb 5, 2024 @ 11:20pm 
can these be used as client-sided mods? Or does it have to be server side? Just due to 2-3 ships, it starts to drop the sim speed.
falcon470 Jan 25, 2024 @ 3:38pm 
this may be more realistic in an unintedtd way, ship seems to spin when activating thrusters, instead of slowing down in that direction through the innertial damperners im useing several mods so i dont know if its this one by it self
lAimBotl Jan 15, 2024 @ 11:33am 
I noticed that SG thrusters don't have the effects until you reload the world after building them.
BloodyMad Nov 20, 2023 @ 9:37am 
For some reason my small ship thrust don't show up, large grid works but not small? Is it only on my end or?
Mexpex  [author] Nov 18, 2023 @ 10:10am 
Its the same dummies that you use for the vanilla flames.
You can find and view dummy names using the debug menu (f11) ingame

For general modding help like this I suggest the modding channels over at Keens discord
xXShadowNinjaXx Nov 18, 2023 @ 8:08am 
hey, can you add me on Discord? I have some images I wanna show you involving me adjusting these thrusters for this framework. Discord username : xxshadowninjaxx
xXShadowNinjaXx Nov 17, 2023 @ 4:28pm 
where would I find what type/or how many "thruster_flame" the thrusters have? Where would i look to see what they would be called?
Mexpex  [author] Nov 17, 2023 @ 3:33pm 
Yes you can have several
I assume the outputs have their own flame dummies.

In the config section you can specify all dummies that should spawn a particle
Dummies : thruster_flame;
It checks for dummies that contain the specified name.Ex, thruster_flame_big and thruster_flame_small would both be valid in this case.
So if you have thruster_flame_1 to 10 you would only need to specify thruster_flame and all of them would spawn the same particle

You could ofc just do it specific like this:
Dummies : thruster_flame_1,thruster_flame_2,thruster_flame_3...;

If you have a separate particle, just make a new section
xXShadowNinjaXx Nov 17, 2023 @ 2:10pm 
alright, I got it figured out, the only issue is the thrusters I'm using have multiple outputs, so how can I add more Thurster effects to each thruster?
Mexpex  [author] Nov 17, 2023 @ 11:15am 
@xXShadowNinjaXx - check the guide, can be found on the framework mod page
xXShadowNinjaXx Nov 16, 2023 @ 8:25am 
how would i added these effects to a custom modded thruster?
TallyBurd Aug 29, 2023 @ 5:26pm 
I have to say, I really love this mod!
I do have to say however, it seems like this mod doesn't actually have any light emissions when hovering above a planets surface like the vanilla thrusters. There's a huge light show but everything under the ship is just dark, even with this ship on a planets surface. Either way, I love the upgraded visuals!
RavenPearce Aug 8, 2023 @ 3:00pm 
I was just about to ask the same, it would be nice seeing this as a client-side plugin/mod that can be loaded via Plugin Loader
Xen_Zer0 Aug 5, 2023 @ 9:09pm 
What about making this a plugin?
Mexpex  [author] Jul 14, 2023 @ 11:29am 
Ok, then that's the issue.
Sadly, TFX does not support recolorable thrusters atm. Im looking into how I will add support for it, no eta atm
FantazeR Jul 14, 2023 @ 11:13am 
yeah, im using recolorable thrusters, moving your mod and the framework up in my mod list doesn't help
Mexpex  [author] Jul 14, 2023 @ 11:04am 
Are you using re-colorable thrusters or something similar?
FantazeR Jul 14, 2023 @ 10:59am 
singleplayer creative with 200+ mods, after rejoining hydrogen thrusters visuals are vanilla(yellow glow) but i can see modded flames when using them
Mexpex  [author] Jul 14, 2023 @ 9:57am 
Thats odd.. Im unable to reproduce when rejoining a dedi. It could be a missmatch if the server hasn't been restarted in a while, I did an update to the framework 3 days ago.
FantazeR Jul 14, 2023 @ 9:45am 
When i join i respawn every ship to fix this. It fixes automatically so i just need to wait some time?
Mexpex  [author] Jul 14, 2023 @ 9:38am 
@FantazeR - Whats the problem here?
Is it that you see the vanilla flames for a short moment when joining a server?
FantazeR Jul 12, 2023 @ 10:15am 
can you try to copy Epstein Drive's thrusters visuals? They appear only when you use them. I mean there is no problem with vanilla visuals appearing on them every time you rejoin your worid. Maybe to do this you'll need to replace vanilla thrusters and that's the problem?
coolfarmer Jul 11, 2023 @ 12:20pm 
Oh yeah, your workaround is working well. My drone is no longer magically flying. Thank you! :D
Mexpex  [author] Jul 11, 2023 @ 11:56am 
| TFX Framework Update 1.3 |
- Added workaround for effects not updating when a grid is controlled by an auto pilot on dedicated servers. This is due to a Keen bug, reported it a few days ago
- Some fixes here and there
Mexpex  [author] Jul 8, 2023 @ 11:43am 
AI block issue
Short story - looks like a Keen bug
Long story: On dedi the current thrust values does not get synced if the grid is AI controlled.... yey

Will look into possible workaround
Mexpex  [author] Jul 5, 2023 @ 2:01pm 
TFX Framework Update 1.2
- Fixed various cases related to effects disappearing and requiring a rejoin/rebuild of block.
- Fixed default intensity of heat visuals when constructed.
coolfarmer Jul 3, 2023 @ 3:33pm 
@Mexpex, thank you for looking into this issue. I'm looking forward to the update! :)
Mexpex  [author] Jul 2, 2023 @ 12:16pm 
So...While fixing a separate issue in TFX I've started to look over the code to figure out some of the mentioned issues and possible improvements, will probably result in bit of a rework..
Main issues: No effect when AI control the ship and effects not being visible.
BigErn77 Jun 26, 2023 @ 12:40pm 
How can I disable the smoke?