Mount & Blade: Warband

Mount & Blade: Warband

Dark Age 867AD
188 Comments
[SMG] SackAttack Sep 17 @ 5:41pm 
ily
ha3481  [author] Aug 21 @ 10:51am 
This isn't exactly the “Issues / Bugs” discussion thread, but okay.

Every project has its own stages, including support and bug fixes. The last update was in December 2023, and the changes to the lords' execution system were made even earlier. There have been no reports of similar bugs from players. Thanks for the information.

As I said earlier, development is complete and no updates are planned.
雲雲 Aug 21 @ 10:01am 
The simplest solution is that when rescuing our lord, we can only let him go, rather than having two options of either releasing him or continuing to keep him as a captive.
雲雲 Aug 21 @ 9:54am 
My current situation is that when I attack the next city, that city will belong to my country. Every time I enter, a siege interface will appear and I cannot enter normally. If I enter the city using stealth, I can deploy defenders but I cannot enter the lord's hall.
雲雲 Aug 21 @ 9:14am 
There's another issue. I've noticed that the rewards received after successfully attacking pirate or rebel strongholds are overly generous, and these strongholds respawn too frequently. This makes it very easy for players to accumulate a huge amount of wealth.
雲雲 Aug 21 @ 9:09am 
A very strange bug occurred in the game. I was initially a vassal of the Kingdom of East Anglia. After defeating the enemy in a battle, I found that my king had been rescued by me. At this point, I had two options: to keep my king as a captive or to set him free. I chose to keep him as a captive. Then I noticed that my relationship with my own country had deteriorated significantly. When I sailed into the refuge, my diplomatic relations would be greatly reduced. I killed the king, and then I found that the ruler of my country had changed to someone else. I couldn't break my allegiance to my country through dialogue. Although I defeated many of my country's lords one after another and executed them, I found that the country's ruler would keep refreshing. I couldn't break my allegiance to them, nor could I occupy the cities of my own country or break away from it.
ha3481  [author] Aug 20 @ 11:08am 
Write bug reports in "Issues / Bugs".
雲雲 Aug 20 @ 11:05am 
Regarding the generation of new lords, some mods have already achieved this, such as 1257.Currently, in your mod, there are some bugs when killing the lord. So you can refer to the mod script I just mentioned.
ha3481  [author] Aug 20 @ 11:02am 
The system of execution of lords is taken from Brytenwalda and works exactly the same as there.. New lords are not generated, but in the case of the execution of the faction leader, the leader is re-elected.

Without changing the scripts and the module system, no.
But the development has been completed and no updates are planned.
雲雲 Aug 20 @ 10:51am 
At present, only the lords can be killed, but new lords cannot be generated. May I ask if it can be modified to allow the generation of new lords?
Eli Jul 26 @ 3:51pm 
The party weight limit broke this one for me.
ha3481  [author] Jul 11 @ 3:47pm 
If you open the resource file (da_polished_landscape.brf), then you will see that there are no collisions without meshes.. Therefore, there can be no invisible trees in battle scenes.

But sometimes there are visual bugs in the scenes when the launcher is in edit mode.
Beyti Jul 11 @ 8:46am 
There are invisible trees in battle scenes
ha3481  [author] Jul 8 @ 2:55pm 
The rations are balanced for large armies. However, even for a small party, you will be able to choose the provisions that you can carry.

In any case, the development of this mod has long been completed.
Mythril Jul 8 @ 2:36pm 
It limits too many playstyles, I can't even leave town with just bread in my inventory, let alone bring back loot and I don't gather an army till super late game because I want more of the action to myself. There should be smaller but lighter rations.
ha3481  [author] Jul 8 @ 2:08pm 
You can go to the character/party window and it will list the allowable weight your party can carry.
The best way to increase the weight limit is to buy horses or use the hold of ships, if you have them.

Each unit can carry a weight equal to its double strength.
A horse without a rider can carry 150.
A horse with a rider can carry 60.

The party weight limit is the value above which the party's speed penalty begins... if the double limit is reached, the party will practically come to a halt.
ha3481  [author] Jul 8 @ 1:58pm 
This mod has almost no level restrictions for loot. This mechanic balances loot accessibility and cannot be disabled.
Mythril Jul 8 @ 8:23am 
The party weight limit is cringe.
Kruner Jun 12 @ 2:46am 
Большое спасибо разработчику за сей прекрасный мод! Рекомендую!!!
ha3481  [author] May 20 @ 12:54am 
development is completed
eddiesoderberg7 May 19 @ 3:33am 
pls explane more
oOMeowOo Apr 24 @ 3:29pm 
it was one of the best mods..now it is one of the worst sadly. I have now speedhacking Vikingr in the game.
ha3481  [author] Apr 16 @ 2:22pm 
- ... Do you have tobacco?
- We sure don't.
- Aren't those tins of tobacco right there behind you?
- Sure are, but those cans are empty. There's no tobacco in them. perhaps I could interest you in some beads... or possibly a blanket.
Edward Apr 10 @ 11:54am 
please come to our lord and savior jesus christ, repent and ask forgiveness to him for your sins and tresspasses, only he saves, watch father spyridon ''the religion of antichrist'' please
ha3481  [author] Mar 31 @ 6:45pm 
No. Lords can only be killed by execution. This mechanic was taken from Brytenwalda
Jonathan EThaniel Mar 31 @ 6:13am 
Can lord die in combat and then will we get new lords from random generation
Ġedryht of Wōden Mar 27 @ 8:03am 
~Lato 17 Aug, 2023 @ 8:27pm
Look up saxons history. When have they ever been good at anything.

The Saxons were the first of the Vikings you fucking moron. Without the Sea-Faring Ingvaeonic tribes the Nordic adventurers of the Viking era wouldn't have ever existed.
What can you say the Celts were good at? I can't think of anything they were better at than the Saxons.
Ġedryht of Wōden Mar 27 @ 7:57am 
The Celts didn't actually wear kilts back then. Funnily enough, they often wore a tunic with no pants however, or pants without a tunic.
ha3481  [author] Mar 8 @ 11:18pm 
no.. only sandbox quests
Prophet20147 Mar 8 @ 7:13pm 
are any of the story quest available like the irish quest line from vanilla viking conquest?
ha3481  [author] Mar 3 @ 11:45am 
Each unit can carry a weight equal to its double strength.
A horse without a rider can carry 150.
A horse with a rider can carry 60.

The party weight limit is the value above which the party's speed penalty begins... if the double limit is reached, the party will practically come to a halt
ha3481  [author] Mar 3 @ 11:34am 
You can go to the character/party window and it will list the allowable weight your party can carry.

The best way to increase the weight limit is to buy horses or use the hold of ships, if you have them.
Qboyq Mar 3 @ 11:16am 
I lost a battle in Alban, and I apparently have a carry weight problem which lead to me getting attacked over and over constantly by the lords since I can only move like 0.7 on the map at one of their castles. Do I just discard everything in my inventory including food, or am I missing something? Edit: Also how do I figure out current carry weight besides the logs telling me when I'm over it?
ha3481  [author] Jan 25 @ 5:40am 
разработка завершена
Benjamin_rom Jan 25 @ 4:05am 
подскажите пожалуйста, а есть ли возможность обратно вернуть отношения спутников, чтобы они ругались и уходили?

очень надо, жить без этого не могу.

спасибо за мод.

=)
ha3481  [author] Jan 15 @ 9:32pm 
M&BW в целом выглядит от первого лица не самым лучшим образом..

Blender'ом, наверно, можно
Haruspex Jan 15 @ 12:00pm 
Можно ли как-то исправить капюшоны? Они видны от первого лица не самым лучшим образом, перекрывая весь обзор.
ha3481  [author] Jan 12 @ 12:01am 
no.. this is a standalone mod
Psycho Yuri Dec 29, 2024 @ 5:20am 
hi, latest viking conquest reforged update is 2.069, but youre version is 2.064, is that a problem?
Pidimu Dec 21, 2024 @ 4:39am 
Mod is fucking good If you are looking for enchanted and better experince you can download this. Dont play outdated mods like Balance mod bc game keep geting updates and It causes some problems. I hope this mode keep getting updates
ha3481  [author] Oct 17, 2024 @ 8:04pm 
Uninstall WSE and reinstall Warband
Князь Всеволод Oct 17, 2024 @ 2:35pm 
Great mod, but every time in the siege I have crash, who knows how to fix?
Lato Jun 26, 2024 @ 5:53am 
He knows.
Cloacky Jun 24, 2024 @ 8:52am 
The mod is really polished but unbalanced in many ways and just not fun.
Sir Boberine ‘the Great’ Jun 6, 2024 @ 12:05pm 
does this mod have any way of creating my own custom troop tree?
UFO Apr 28, 2024 @ 12:56am 
AHAHAHAHHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh DAMNITI FORGOT TO GET THE DLC!!!!!!!!!!!!!!!!!1111111111111111111111

Thank you. And I'm sorry. I did a stupid because I specifically bought Warband to play this and just NOW REALIZED I FORGOT TO GET THE REQUIRED DLC.
Puchok Apr 21, 2024 @ 8:37am 
Шикарнейший мод для VC. Большая благодарность автору за проделанную работу :steamthumbsup:
Coyote Apr 15, 2024 @ 8:03am 
After play as a king, had an into that one fief on my kingdom have no owner and cant find out wich one, since the vilages, cities and forts have no info anymore when you enter them. Im just going back to vanilla.
Lato Apr 12, 2024 @ 5:49pm 
I own half of england by just taking to people and no fighting....
Coyote Apr 12, 2024 @ 4:43pm 
Its probably the best mode for this old game.
Unfortunately someone decide to add an really stupid weight limit feature.