Mount & Blade: Warband

Mount & Blade: Warband

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Dark Age 867AD
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Setting: Dark Ages
File Size
Posted
Updated
2,537.598 MB
Aug 29, 2020 @ 4:49am
Nov 8, 2021 @ 11:12am
11 Change Notes ( view )
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Dark Age 867AD

Description
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Dark Age 867AD is a graphic overhaul mod for Viking Conquest

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Links:
Dark Age on Taleworlds[forums.taleworlds.com]
Dark Age на Всадниках Кальрадии[rusmnb.ru]
Dark Age on Nexus[www.nexusmods.com]
Dark Age on Mod DB

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Version: 3.8.2
Mode: SP
Languages: EN

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Requirements:
Licensed Viking Conquest Reforged Edition

DirectX only (doesn't work on GNU/Linux and Mac OS)

Required video settings:
Antialiasing: 8x
Shader Quality: High
HDR Mode: Off

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Main features:
- sandbox only
- graphics improvements
- polished landscapes
- seasons and dynamic weather
- killable nobles
- sieges without random losses
- new armors and weapons
- changed game mechanics
- many weapons can be used as throwing or melee (press X)
- landing point tweak (press LCtrl+LAlt)
- and many other things..

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Localization:
VC localization is compatible with this mod, but many items have been changed and will display incorrectly.. so by default the mod is english only

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Compatibility:
Incompatible with other mods

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Attention:
Subsequent updates may not be compatible with saves

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Recommended difficulty:
- full realism

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Recommended style of play:
- don't serve anyone
- kill the enemies
- increase your level and hire available warriors
- use the landscape to your advantage
- ambush and capture high-level enemies
- sell them
- buy the cheapest ship
- win a sea battle and capture a good ship
- sell the captured ships, prisoners and goods
- raid ships and caravans
- see ports with weak garrisons
- take the best ship and the best warriors
- use the ships to capture the port
- make the port your capital
- sail, raid, kill
- this is the viking way..

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p.s. i use the rough machine translation
Popular Discussions View All (1)
14
Nov 22, 2021 @ 11:20pm
PINNED: Issues / Bugs
ha3481
< >
67 Comments
ha3481  [author] Jun 24 @ 12:46pm 
changed shaders
Brick And Morty Jun 24 @ 7:43am 
What surprised me about this mod is that it actually performs much better than vanilla VC on my pretty average PC. In vanilla, especially in the world map, game gets progressively laggy pretty quickly. It doesn't seem to happen here. I'm not sure what the author did to make this happen but kudos anyway!
Dmitry Apr 21 @ 5:09am 
Great mod, the music is just gorgeous!
BatmanG96 Apr 13 @ 7:10pm 
Good mod. Never would have guessed I'd see the phalanx used so well with Viking troops lol.
ha3481  [author] Mar 16 @ 8:51pm 
this is not a issue
villages were not defended by troops at that time
FoxyAndris Mar 16 @ 1:14am 
I found a specific slaver issue. The Guy that is permanently at Chippanhamm's tavern is buying all slaves at very low prices unlike the other random slavers that pop up in cities. He is supposed to be the named one (can't remember his name) that should buy them at a higher price than all the rest.

Also, could you please add better fighters in the villages to defend against raids. It's really easy to raid them and it feels like an exploit for the player. Plus, villages could survive some bandit raids on their own if they become rich.
ha3481  [author] Feb 18 @ 5:46pm 
and don't forget about the video settings requirements
Qboyq Feb 18 @ 3:38pm 
Most of the steam M&B mods I am subscribed to are dead now. T_T Glad to see this is still being used! <3
It looks so good and hits that spot of a dark, non sinister feeling. Graphics are the best part for me and killable lords is always welcome for extra fun.
ha3481  [author] Jan 19 @ 9:45am 
на Nexus есть Changelog'и
Sotanurh Jan 19 @ 9:08am 
Берсерки всё ещё приходят в буйство и убивают друг друга.. Нельзя отступить при разграблении деревни, когда приближается лорд. Это мне ненравилось и в ваниле. Больше добыча с храмов - норм тема. Есть полный список доступных и изменённых механик?