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4th line in the description
I found the "roads" in that asset pack wouldn't be constructed as a tunnel.
Is it a bug?
When I tried to construct this road as a pedestran underpass it refuses to be built under real roads and tested whether it will be constructed underground at the empty zone this asset spoiled ground the above.
If it is a bug, then only that assets have this problem? Or all of your roads have it?
Zoo Park Road Connected
Very large LOD mesh 2064 triangles
Very large LOD mesh 792 triangles
Zoo Park Road Connected 1WP
Very large LOD mesh 2064 triangles
Very large LOD mesh 792 triangles
Are the meshes in the base game that big? And if not, why not use those?
@chadmottershead - you can use Find it 2 or use small roads - in Find it 2 'connected' is the best search term in networks
Thank you
Good to know :)
just as information: upcoming Network Skins 2 version will suport removing the planters per Segment where needed :)
Here you go.
https://steamcommunity.com/sharedfiles/filedetails/?id=2261262686
https://steamcommunity.com/sharedfiles/filedetails/?id=2261262610
https://steamcommunity.com/sharedfiles/filedetails/?id=2261262512
https://steamcommunity.com/sharedfiles/filedetails/?id=2261262312
https://steamcommunity.com/sharedfiles/filedetails/?id=2261262438
Allthough i encountered one tiny problem. Cars driving on the one way college roads still make a dust cloud behind them, as if they were driving on gravel. Other than that, i love them
Im using them in my old town. With those roads i was able to create really narrow alleyways, without having my pedestrians glitching through buildings because i clipped them on the sidewalks.
Thank You!