Cities: Skylines

Cities: Skylines

Parklife Paths as Roads
Showing 1-10 of 11 entries
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Update: Dec 19, 2020 @ 3:24am

updated needed DLC for the Campus Park Roads (DLC-Free)

Update: Oct 18, 2020 @ 7:24am

removed gravel dust on campus 1way road

Update: Oct 3, 2020 @ 3:07pm

Optomized Transition Node LOD

Update: Sep 17, 2020 @ 12:59pm

corrected lane vertical offsets. CIMs and Vehicles will now be on the correct height.

Update: Sep 9, 2020 @ 6:20am

Corrected the black gap at transitions to normal roads for the Natural Path. Thanks to BlueHawk for the part he did and clus for the final solution!

Update: Sep 3, 2020 @ 11:08am

just removed a preview asset for the Park-Gates and additional pathes ;)

Update: Sep 3, 2020 @ 10:53am

• Added lights to elevated & bridge version
• Added Railway crossings on ground level
• Changed texture & mesh 'campus' path as previous mesh needed Campus DLC
• Changed lights on 'campus' path as previous lights needed Campus DLC
• added new thumbnails
• Corrected a blue clipping at some Nodes
• Covered a small black gap with planted bollards
• remove gravel road dust on non gravel roads
• optimized positions of lights
• prepared everything for gateless park entrances with the Parklife Pathes as Roads (can be released soon I hope :D)

Update: Sep 3, 2020 @ 10:51am

Update: Sep 3, 2020 @ 10:50am

Update: Aug 29, 2020 @ 5:14am

I've done an error regarding to the naming. I corrected it now. As the old name is still available it should not cause any loading issues. But it might be some Bridged/Elevations look not same as the used road. I'm sorry for this fault.