Arma 3
Cryme's Gear Grabber - Virtual Arsenal Mod
55 Comments
Винторезов Mar 20 @ 10:51pm 
Everything works great, very useful thing!!!
VBK0 Dec 17, 2023 @ 10:22pm 
crashes when grabbing a loadout while using ace arsenal
☠ BugsPray ☠ Nov 24, 2023 @ 8:09pm 
Hello, thank you for this mod, can we expect an update treating issues with ACE arsenal ? thanks in advance.
CHASCA0000000000 Nov 19, 2023 @ 9:00pm 
For some reason when in ace arsenal, I can't actually select any unit loadouts, granted, I have one other loadout mod called "loadout transfer 2" or something, but I don't see why it would be an issue.. :/
HBAOplus Nov 7, 2023 @ 11:06pm 
Hi, there is some error which may cause a CTD when used with latest ACE Arsenal update.
Found in RPT:
22:16:15 ➥ Context: Preprocessing file: CrymesGearGrabber\scripts\f_unitSelectACE.sqf at 11

ErrorMessage: Include file z\ace\addons\arsenal\functions\script_component.hpp not found.
ADAM_HUN Aug 23, 2023 @ 6:29pm 
@Monty67T Here; this addAction ["<t color='#ffa500'>Open Virtual Arsenal</t>", {["Open",true] spawn BIS_fnc_arsenal}];
Monty67T Aug 23, 2023 @ 4:47pm 
How can I add a complete arsenal with faces and patches to an ammo crate? I know I need to add a line of code in the init of the crate, but I'm having a hard time getting it right.
nanner Apr 26, 2023 @ 3:01am 
This mod was featured in this video :) https://youtu.be/6FlbJp2gUWE
Espnandro Oct 11, 2021 @ 3:17am 
I was looking for this finally found it
Ludicrous_Speed Aug 23, 2021 @ 8:32pm 
Just wanted to parrot what Novi said, doesn't seem to be working with the ACE editor anymore and while the window pops up in the BI editor, it doesn't seem to actually apply any loadout I select.
Novi Jan 22, 2021 @ 8:28pm 
So when I do the the prompt to pull up the panel it doesn't open at all in the ace editor and in the BI arsenal it opens but I get an error and then no matter what unit i select, when I go to apply it I get a message at the bottom of the screen saying it applied the loadout but the unit's loadout doesn't change.
JaKe Jan 14, 2021 @ 11:18am 
Can i add this to a server ?
Misaka10364 Jan 1, 2021 @ 9:40am 
Lost OPFOR unit for "СпР : Специальные подразделения России" it has a very very long Russian words for unit name, maybe cause some problem, it's great you can check it out.

Frosted Flake Nov 24, 2020 @ 10:09am 
What a great idea.

Hoping you pick up Global Mobilization.
Crymeisbad  [author] Oct 28, 2020 @ 9:24am 
ADAM_HUN, I downloaded "Altian Special Forces [VANILLA]" from the Steam Workshop and located their units under INDEP>AAF>Altian SAS.
Crymeisbad  [author] Oct 28, 2020 @ 9:19am 
ADAM_HUN, this mod should work with pretty much every mod. Shoot me a Steam message and I can look into it further
ADAM_HUN Oct 27, 2020 @ 1:10am 
Also, those this mod only work with the two big mods (rhs and cup) ?
I'm only asking this because I have the mod, "Altian Special Air Service [VANILLA]" and it doesn't show up in the AAF category.
Crymeisbad  [author] Oct 26, 2020 @ 6:20pm 
Sorry guys but I don't own Global Mobilization so I won't be able to check into the code and see whats going on. My only guess is they setup Sides differently than they have in the base game and mods.
AshHill07 Oct 25, 2020 @ 6:43am 
Can confirm, doesn't work with GM DLC.
Otherwise it's fantastic.
ADAM_HUN Oct 18, 2020 @ 11:21am 
I have the Global Mobilization dlc activated and for some reason it's not showing any of the cold war units in gear grabber.
Darth Tytherous Oct 16, 2020 @ 1:01pm 
I don't know why but this mod doesn't work for me.
Crymeisbad  [author] Oct 7, 2020 @ 9:03am 
@Verified Combat Medic, I'm glad to hear that!
Dr. Kleiner Oct 7, 2020 @ 2:17am 
I got it working somehow, i do really like the mod though!
Crymeisbad  [author] Oct 6, 2020 @ 7:28pm 
@Verified Combat Medic
Would you mind providing a complete mod list of everything running while trying to use this mod? I suspect it has something to do with another mod you're running possibly.
Dr. Kleiner Oct 5, 2020 @ 11:53pm 
this mod doesnt seem to want to work, it just doesnt open the menu when i use ctrl and g, i had it work once but not anymore
KillJUMPER313 Sep 11, 2020 @ 12:15pm 
Now I'm wondering if you can add animations to the Virtual Arsenal... I'd like to see my guy animating and running as I play soldier barbie
KillJUMPER313 Aug 31, 2020 @ 1:44pm 
Super Awesome mod man. Great work
Crymeisbad  [author] Aug 30, 2020 @ 12:31pm 
Updated 8/30: Now functions with ACE Arsenal as well. Cryme's Gear Grabber will still work for vanilla Arsenal but will detect if ACE Arsenal is running and work with that as well.
Raavolk Aug 30, 2020 @ 6:18am 
Many thanks for this awesome mod, a must-have in my opinion.:steamhappy:
rogerchi Aug 30, 2020 @ 2:26am 
This is a very convenient mod.
Crymeisbad  [author] Aug 29, 2020 @ 10:36pm 
@slingshot5, it should work on multiplayer as long as the server allows it.


For everyone asking about ACE functionality, I'll be pushing an update for it here soon!
slingshot5 Aug 29, 2020 @ 6:26pm 
Multiplayer or no?
Advocated Edict Aug 29, 2020 @ 8:24am 
Oh my god this is everything I wanted, it's so much better than spawning a unit and hitting "End" to kill them and taking their kit, which is what I did previously
AlphaAmpersandOmega Aug 29, 2020 @ 12:38am 
+1 to adding this for ACE Arsenal, that one is a big step up in features and speed over vanilla, and used by almost all the milsim units!
Baba the Yaga Aug 28, 2020 @ 11:36pm 
Right on-- thanks for the awesome work!
Crymeisbad  [author] Aug 28, 2020 @ 9:55pm 
Baba the Yaga, I plan on looking into it here in the coming weeks.
As long as its coded similar to the current arsenal, it should be pretty easy but I've never used ACE before.
Baba the Yaga Aug 28, 2020 @ 5:33pm 
Awesome stuff! Are there plans for it to be Ace Arsenal compatible?
General⁧⁧General Aug 27, 2020 @ 3:03am 
Cool, I was waiting this mod and finally come.
now i don't need to wasting time to customizing my character
thank you
Crymeisbad  [author] Aug 26, 2020 @ 7:43pm 
Kroger, I can try looking into that sometime soon.

Could you double check that its actually affecting the grenade change? I think once it's in Arsenal it should ignore that but I may be wrong
Koger Aug 26, 2020 @ 7:09pm 
Could you make a way to change the key binding to something or have it on something that does not interfere with vanilla grenade changing
kwsiww Aug 26, 2020 @ 6:04pm 
Yea red remove up thanks ok~
Crymeisbad  [author] Aug 26, 2020 @ 12:07pm 
in regards to the annoying red text warning, I found a solution to the bug that made me add the warning so warning has been removed.
Crymeisbad  [author] Aug 26, 2020 @ 7:52am 
@ZSR[СВРФ]-sfc9982, I can see what I can do about either having it run the warning once or add the warning where it shows up as a tool tip on the select button.

I've still been trying to find a solid fix to that issue.

@rogue NEW blood, it is a client side mod, yes.
rouge NEW blood Aug 26, 2020 @ 4:55am 
So I'm guessing this is a client side mod?
kwsiww Aug 26, 2020 @ 1:27am 
I single play scenarios every day .but this mod help for me now , very thankful thanks
Misaka10364 Aug 25, 2020 @ 8:53pm 
Can I disable the warning, and what may cause if I dont re-open the arsenal?
Misaka10364 Aug 25, 2020 @ 8:05pm 
This is nice, it makes me up to sky, I love it.
easykiller03 Aug 25, 2020 @ 2:29pm 
Cool
Raynor Aug 25, 2020 @ 11:56am 
@EasyKiller03: Definitely works with Mods, tested with multiple mods like Project OpFor, RHS and AČR
Crymeisbad  [author] Aug 25, 2020 @ 11:27am 
easykiller03, it works with, and without faction/unit mods for example RHS and CUP.

Some unit mod designers didn't set up their mods 100% correctly so some may not show a preview of the unit before you select it but thats on that mod designers end.