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I just loaded a save synced via steam on a new computer and ModDiff loaded like a thousand mods - finicky load order and all! It just works (TM Bethesda)
Multi-version mods in RimWorld [docs.google.com]
Since 1.1 to 1.3 are common, put the language folder in the Common folder.
And I think the easy way is to put a dedicated language folder in the 1.4 folder only for 1.4.
<loadFolders>
<v1.1>
<li>Common</li>
<li>1.1</li>
</v1.1>
<v1.2>
<li>Common</li>
<li>1.2</li>
</v1.2>
<v1.3>
<li>Common</li>
<li>1.3</li>
</v1.3>
<v1.4>
<li>1.4</li>
</v1.4>
</loadFolders>
I still need this string for older versions
Thank you for 1.4 update.
As I was testing the mod, I noticed that
"<LoadModList>Load this list</LoadModList>"
probably included in Keys.xml is duplicated with Core in 1.4. Please confirm this.
Absolutely a must have mod btw :)
I wondered if you might implement a "collapse unchanged sections" style feature for the display, where all the mods that were the same on both sides were "collapsed" and hidden except for a couple of lines on either side of a change.
That way a large mod list isn't overwhelmed by all the unchanged things every time a mod is added or removed. Basically, right now, scrolling through 100 or more rows of table where two or three are changed is ... not so user friendly. :)
I think an option to hide unchanged items by default would also be fine, without the extra line or two of context, but I'm only 95 percent it'd satisfy me. If you wanted to try that instead I'd be all for it though.
Would it be possible to add the option that if only mods have been added (not removed), the dialog won't show and it loads straight away?
As a modder, I constantly have to do that and the only case where I wouldn't want to just load is if a mod has been removed.
Anyway, thanks for creating translation
Link: https://drive.google.com/file/d/1vTkIb2q_Efbk-6LlKkweB4IWfKFA1CeG/view?usp=sharing
https://steamcommunity.com/sharedfiles/filedetails/?id=1872244972
For ones who stuck with no ability to start the game:
Use RimPy to remove this mod from the list, and reenable it in game. The RimPy:
https://steamcommunity.com/sharedfiles/filedetails/?id=1847679158
https://rentry.co/3tsyy/raw
(Btw being able to select mods from each list and merge them is superb !!! So awesome.)
Looks like an exception when using the HugsLib "quickstart" feature. Very short log file with only Harmony, ModDiff, Core, and HugsLib for you: https://gist.github.com/HugsLibRecordKeeper/01d61914062a8798c2f2be3910c7e50f
To repro just click the quickstart settings arrow (far right) at top in dev mode, turn on "Quickstart: load save file" and restart.
Thanks Krypt!