Barotrauma

Barotrauma

ExtendedMonsters [Spawner Edition]
227 Comments
Ω-------× Oct 19, 2024 @ 2:44am 
Спасибо за ответ! Но у меня Ремастер от Азура тоже стоит. Я думал, что Ремастер без оригинала не работает. А оригинал можно отключить, получается?
⇜ Tina ⇝  [author] Oct 16, 2024 @ 10:44am 
@Ω-------× Мод, если что, уже больше года как в заморозке, потому что в Бару я достаточно давно не играю. Добавлять/обновлять/адаптировать контент было бы трудновато. Глянь ремастер от Azure, который тот кинул ниже в комментах. Там скорее всего многое оптимизировано под новые версии было.
⇜ Tina ⇝  [author] Oct 16, 2024 @ 10:43am 
@Ω-------× Прям крик души. Рассказываю: Подлодки в этой игре бывают разные, игроки разные, и сборки модов тоже разные, от чего и разный стиль игры. Конкретно этот мод был изначально создан для локального коопа, и балансился под хорошо вооружённые подлодки, с хардкорной игрой в кооперативе. Некоторые существа здесь имеют свои отличительные повадки и особенности. Они разные - в этом их фича.

Ну и насчёт мха.. Это же мох. Он, как бы, и не должен быть очень уж активным. Даже быстрая его версия. Это растение, и липнуть тоже вполне подходящая для него черта.
Azure Nocte Mar 25, 2024 @ 2:22pm 
I made a remastered edition of ExtendedMonsters, if anyone interested:
https://steamcommunity.com/sharedfiles/filedetails/?id=3199718832
AnalPenitrator Feb 2, 2024 @ 1:07am 
не работает в самой бртравме пишет что мод выдал ошибку и выделяет красным
KER(@bandit) Jan 16, 2024 @ 8:21am 
с Баротрауматиком не конфликтует?
why Dec 13, 2023 @ 9:30am 
говно
Veni,Vidi,Vici Nov 18, 2023 @ 5:32am 
Well it was nice while it lasted hope you have a good life outside baurotrauma
Mr.Rov May 13, 2023 @ 8:06am 
Aight, thanks !
MountainMadness May 12, 2023 @ 12:13pm 
Nope barely works. Awful mod, causes a lot of desync issues. Opt for a better mod instead
Mr.Rov May 7, 2023 @ 3:26am 
Does this still work in the newer version ?
Cam Apr 11, 2023 @ 12:41am 
would be cool to see someone continue this mod
Thrice Apr 4, 2023 @ 9:34am 
Read the description? (No longer modding Barotrauma it seems)
Freaky Apr 2, 2023 @ 7:28am 
compatibility with barotraumatic creature pack?
๖ۣۜ℟น̶ℵⱥᖇⲁ RU Mar 31, 2023 @ 10:15pm 
Ребят, есть спрайты легаси раптора?
MrPyJLeT Mar 4, 2023 @ 4:38pm 
Решил попробовать данный мод, запустил компанию и уже при переходе с 1 локации на мою маленькую подводную консервную банку нелетел Coral Endworm (0-0) .Нормально ли его появление на сложности 1% или это мое обычное анти везение? :steamsad:
colonelmustardgas3 Jan 18, 2023 @ 7:51pm 
Does anybody know if the monsters added with this mod are compatible with the Let Them All In mod? Nothing would please me more than having an eldritch horror the size of the continental United States invade my ballast tank
SponeBOZZ Jan 6, 2023 @ 3:27am 
А монстры из ванилы тоже будут спавниться?
Banaminati Jan 4, 2023 @ 10:33pm 
what does ice crab claw and shell do?
sendmefish Jan 1, 2023 @ 3:26pm 
man I love brain moss
noh Jan 1, 2023 @ 1:57pm 
Brain moss is a terrifically designed enemy
Mr. Jazzy Man Jan 1, 2023 @ 1:56pm 
shut up bread dumbass
sendmefish Dec 31, 2022 @ 8:09pm 
Brain moss is a horribly designed enemy
Djmonster Dec 17, 2022 @ 12:56pm 
How to remove the attack effect from Brainmoss?
chicagohatesyou Dec 13, 2022 @ 10:52pm 
remove the ♥♥♥♥♥♥♥ paralysis sharks they ♥♥♥♥♥♥♥ suck they are so unbalanced
Paradise, Hawaiian Style Dec 13, 2022 @ 10:52pm 
Shrimp is speaking facts, ♥♥♥♥ the sharks
gunkthugger Dec 13, 2022 @ 10:51pm 
♥♥♥♥ the paralysis sharks
Salado Oct 8, 2022 @ 2:08pm 
Ahhh yes, the "Holy ♥♥♥♥ what in the living hell is THAT!!!???" Mod
混元太极掌门人 Sep 16, 2022 @ 3:24pm 
can anyone let me know that does this mod works with single player campaign? I subscribed it and active it then restart the game, but nothing change in my campaign, or it only works for multip?
Nitro Blitzen Sep 7, 2022 @ 11:34am 
hmmm...any mods known to conflict with these?
Mereel Sep 6, 2022 @ 6:40pm 
Oh yah they do spawn naturally if anyone still wondering, already was running into the stone boys on my third route
Nitro Blitzen Sep 5, 2022 @ 3:51pm 
Anybody gotten any success seeing these naturally spawn?
Guardian-of-Light137 Jul 8, 2022 @ 12:44am 
So do these creatures spawn naturally or do you have to spawn them in.
29E1F31F2F8 Jun 18, 2022 @ 1:14pm 
Ещё бы можно было за них управлять, как в игре. Способности их использовать.
Zeltrax Jun 9, 2022 @ 6:51am 
Apparently both mods share the same identifier.
Zeltrax Jun 9, 2022 @ 6:48am 
Not working with dead space mod at the moment.
sbmhawk May 21, 2022 @ 9:37am 
The mod was fine in the Cold Caverns, but the second we stepped foot into the European wastes, enemies from this mod spawned non-stop, everything from Charybdis penetrators', to void whales, to magma shrimps, to hundreds of shadow leeches. I don't know if something bugged, but it is unplayable in that situation. Only the enemies from this mod were spawning constantly.
㊰0/90/0 gg izi㊰ May 18, 2022 @ 3:15pm 
update plisss
MARIZ May 18, 2022 @ 9:22am 
Лучший мод) Жду апдейта
Old_Dream May 15, 2022 @ 8:54am 
Когда апдейт? :D:barotrauma:
Ase Thor May 13, 2022 @ 4:33am 
update? :)
꧁ღⳆ⧹LuminasⳆ⧹ღ꧂ Apr 26, 2022 @ 4:34am 
@No10884 its still working, but always show the errors at every round beginning, and even sometime when some monster carrying items it will pause the game at middle of the fight, show the F3 chat x.x is really annoying.
No10884 Apr 23, 2022 @ 4:37am 
@Moe❤(>^ω^<)❤Meow I also saw those errors when I play single but I didn't pay much attention on it. I play with my friends most of the time. And we didn't see those error on our server for now. we even don't know Its worked or not.
꧁ღⳆ⧹LuminasⳆ⧹ღ꧂ Apr 22, 2022 @ 11:53pm 
@No10884 Hi, may I ask that how did you remove errors (Sprite "%ModDir%/Characters/xxx/xxxx.png" not found!). The mod looks working but at beginning of every round the error will open the F3 chat and show so many red. o(╥﹏╥)o so annoying
No10884 Apr 22, 2022 @ 8:34pm 
by the way the mod is still work on single player. it just no work on my server. we upload the mod to server and activate it but didn't show on the servers mod list. we don't know whether the mod problem or is the servers problem
⇜ Tina ⇝  [author] Apr 22, 2022 @ 8:31am 
@No10884 After some tests i find out that new update completely broke any old ways to make EventSets without writing dirty 50k lines of code (They just removed addible state for events). I hope new update made some alternate way to combine mod events with vanilla ones in this update, but fix will be delayed until promised official documentation about new modding features will be released.
No10884 Apr 22, 2022 @ 7:31am 
hi, after the game update, my friends and I wanna open a new game save with your mod on our server . But we cant not find the new monster you made. we try to rise our game difficulty, still found nothing new. we subscribed and activated the mod, also put it in our server's mod folder. and we found that this mod doesn't show on server mod list. what should we do to use this mod?
꧁ღⳆ⧹LuminasⳆ⧹ღ꧂ Apr 21, 2022 @ 3:05pm 
then Sprite "%ModDir%/Characters/Magmaworm/magmaworm.png" not found!
Sprite "%ModDir%/Characters/Shadowwhale/ShadowWhale.png" not found!
Sprite "%ModDir%/Characters/Turretcarrier/Turretcarrier.png" not found!
Sprite "%ModDir%/Characters/Carriernew/carrier.png" not found!
Sprite "%ModDir%/Characters/Shadowwhale/ShadowWhale.png" not found!
Sprite "%ModDir%/Characters/Shadowleech/shadowleech.png" not found!
Sprite "%ModDir%/Characters/Magmalarva/magmalarva.png" not found!


somehow some of "png not found" appeared few times in one error
꧁ღⳆ⧹LuminasⳆ⧹ღ꧂ Apr 21, 2022 @ 3:04pm 
I found crash log, its about sprite something

Exception: Object reference not set to an instance of an object. (System.NullReferenceException)
Target site: Void <LoadSprites>g__CreateSprite|40_2(Barotrauma.ContentXElement)
Stack trace:
at Barotrauma.SpriteEditorScreen.<LoadSprites>g__CreateSprite|40_2(ContentXElement element)
at Barotrauma.SpriteEditorScreen.<LoadSprites>b__40_4(ContentXElement s)
at Barotrauma.Extensions.IEnumerableExtensions.ForEach[T](IEnumerable`1 source, Action`1 action)
at Barotrauma.SpriteEditorScreen.<LoadSprites>g__LoadSprites|40_1(ContentXElement element)
at Barotrauma.SpriteEditorScreen.<LoadSprites>b__40_3(ContentXElement e)
at Barotrauma.Extensions.IEnumerableExtensions.ForEach[T](IEnumerable`1 source, Action`1 action)
at Barotrauma.SpriteEditorScreen.<LoadSprites>b__40_3(ContentXElement e)
at Barotrauma.Extensions.IEnumerableExtensions.ForEach[T](IEnumerable`1 source, Action`1 action)
꧁ღⳆ⧹LuminasⳆ⧹ღ꧂ Apr 21, 2022 @ 3:48am 
there are more png that not found now, Turretcarrier, stonewanderer, paralyticshark, watcher and magmalarva.png not found x.x sometimes it appear sometimes it not, but so far it still kind of working, I saw some monster spawned,
oh and an other error says(Failed to spwn the inital item"coilgunbolt" in the inventory of "Turretcarrier") (Failed to spawn the initial item "coilgunboltpiercing" in the inventory of "Turretcarrier") when Turretcarrier spawned.