Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
<placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef.
Taking the line out obviously prevented click-and-drag, but then it wasn't working beforehand either. Making the thermoplas wall inherit from Wall instead of BuildingBase did the trick.
https://gist.github.com/HugsLibRecordKeeper/dd30c6b0d0f136f96a6ee9dfc5230f6d
To do the windows, I suggest having double-glazed versions that require 2x the steel (or 2x glass panes with Dubs Skylights installed).
If not, no worries, thanks! :)
How can I figure out how much insulation the non-insulated walls have? I'm just curious.
I've noticed after the recent update that the walls now require Reinforced Plates from the mod 'DDA Security and More' (all tiers of insulated walls.) Is this intentional, or perhaps caused by the change listed for 1.4.2?