Total War: WARHAMMER II

Total War: WARHAMMER II

Dwarfs - The Underway
175 Comments
Nixon#1 Oct 19, 2024 @ 3:25pm 
I encounter some bugs, that the main dwarf faction does not receive "better" commandments and techs do not work.
Nixon#1 Oct 19, 2024 @ 3:24pm 
Hi, brother.
R u willing to "upgrade" the mode?
Or all of the improvements gone to the WH3?:praisesun:
Varlun Jun 10, 2024 @ 3:05am 
Any chance you could connect Karaz-a-Karak to Barak Varr?
Trains6824 Jan 18, 2024 @ 11:50pm 
@Rumpl4 any chance you could make a mod like this for The Empire for buffing their Commandments to? would really appreciate it :) love the mod when i play the Dwarfts :D Let me know, Thanks!
Winter Oct 14, 2022 @ 6:47pm 
One of my favs from WH2. I'm really surprised CA hasn't added it.
Mister Bungus Aug 29, 2022 @ 3:43pm 
super hype for the wh3 update one of my fave mods dwarves just aren't the same without it
Sotetsu Aug 27, 2022 @ 9:36am 
Really glad to hear that, Rumpl4. This mod is so good, I forget that it isn't base game.
Rumpl4  [author] Aug 27, 2022 @ 1:12am 
I will port most of mods over but I'm waiting till WH3 is in better state
Mister Bungus Aug 26, 2022 @ 2:02pm 
Any chance of this being ported to WH3?
Jon Jun 17, 2022 @ 8:42pm 
Does this even need an update? Last update was in 2020
Alex the Great Nov 19, 2021 @ 12:51pm 
Is there anyway that the LM dont have the text for their Geomantic Web? Your mod overwrites the text for them.
mace_palframan Oct 20, 2021 @ 1:38pm 
This is basically what I was looking for, at least so far as your future plans are related. A restored underway which allows for a multiple turn based (distance depending) travel across the mortal empires map similar to wood elves world roots new system, but instead of instantly, taking increasing turns based upon distance. I feel the world roots developed a bit of ground work for this sort of undetaking, but it would be much more complicated to put into practice. Especially when calculating distance, and of course only at other holds occupied by allies or the player. I feel that along the way, it should be treated as an underway expedition, where it would be underway stance effects but for multiple turns along the way eg. interception allowed, if killed in underway the army is wiped out, and no local region replenishment.
Bolt-action Jack Oct 11, 2021 @ 2:02am 
Upgrades to movement being region only, instead of province, is disappointing. I have to hop and skip between major regions if I want to move across the map.
juanliam Sep 11, 2021 @ 3:22am 
Hello The mod is compatible with the backup?
Sergej Sep 3, 2021 @ 8:57am 
As Carnage for Khaine it would be nice to incorporate Thorgrim's recent changes into the mod. It is part of his faction um... effects now.
Carnage for Khaine Aug 31, 2021 @ 6:52am 
@Rumpl4 is it possible to make this mod compatible with latest update of THORGRIM faction effect, more powerful provincial commandments?
Hell of a Dwarf Jun 17, 2021 @ 10:38am 
Could you update ?
Bastilean May 7, 2021 @ 11:07pm 
How is this going to impact my Lizardmen campaign? I am guessing the renaming of the Web Way to Underway was caused by this mod?
Wurruhy May 3, 2021 @ 6:33am 
It would be much more useful to add a function here like the roots of the world (at least from level 2 of the building). You can teleport to meju buildings with 2 and 3 levels, but not with 2 and 1 levels.
=[NK]= Col. Jack O'Neil Apr 28, 2021 @ 4:33pm 
@obtite
Are you using this version, or the sfo version for this mid?
Obtite Apr 28, 2021 @ 1:23pm 
am not having issues with the mod, however am using sfo so i dont know
Evilcouchpotato Apr 24, 2021 @ 9:31am 
Hey friend!

With the wood elves update, I think your first additional feature might be relatively easy to achieve...as something similar was added into the game
I am bad Apr 23, 2021 @ 4:16pm 
Can you please update this? @Rumpl4
Amenophis 3 Mar 27, 2021 @ 5:39am 
oh no thats sad, its a really great mod, which makes a nice addition to the dwarfes mechanic. I put it on my favoritte list to see when its been updated ;)
Rumpl4  [author] Mar 25, 2021 @ 7:56am 
Shouldn't do, I don't currently have access to my game files or steam so can't update regardless
Krb Mar 24, 2021 @ 4:44am 
need update?
Crypt001 Mar 21, 2021 @ 3:28pm 
this is an amazing mod, I love it! I cant wait to see how it progresses in the future :)
Krb Mar 8, 2021 @ 7:12am 
AI use it?
bluesquarerug Feb 21, 2021 @ 12:35pm 
love this mod. really makes u feel like u r rebuilding the realms
Rumpl4  [author] Jan 26, 2021 @ 11:38am 
Yes you can with credit
Gosudar Jan 26, 2021 @ 11:36am 
Hi, can I translate the mod into Russian?
Rayqon Jan 23, 2021 @ 8:57am 
I have an extra idea to add up, if the underway starts to connect with eachother then you should add that it counts as a trade route aswell. Meaning if you have mountain districts but you cant trade with others cause its not connected. Well your mod should be able to change that. Logic wise if they would trade to others they would use their own roads in stead of the land.
Eurland Jan 22, 2021 @ 9:33pm 
sorry if this has been asked before, but does this mod work with Kraka Drak?
Rumpl4  [author] Jan 8, 2021 @ 11:34am 
Thats a conflict as the icon and button are working
Franc Jan 8, 2021 @ 8:24am 
Unsure if there is a conflict between mods - The "Underway" button doesn't have an icon and it is just a blank white square.
Sciarra di Tilea Jan 5, 2021 @ 8:31am 
This is one of the best and immersive mod that i've seen for Wh Tw. Thanks a lot dude, really thanks.
Dewrill Jan 4, 2021 @ 4:11am 
Lovely to hear :D gonna go forth and play my campaign then for now. thanks for the Headsup <3
Rumpl4  [author] Jan 3, 2021 @ 11:22pm 
It's on hold as all my modding is at the moment, just a lot going on in RL, once I've got some time I'll be doing this one ASAP
Dewrill Jan 3, 2021 @ 3:26pm 
oi M8!

just a Question.
is the Project of " ability to instantly travel from one dwarf hold to another if both holds have a tier 5 Underway" still a go?

just finnished my Durthu Campaign and would wait for my Dawi Campaign if thats still something youre working on :) (no stressing, just curious wether or not its still a thing^^ )
Mosley was right Dec 29, 2020 @ 11:29pm 
It could just be a conflict with one of my other mods, but whenever I play as the Lizardmen now, the Geomantic web is now 'the underway'.
Nathan the Dwarven Shark Dec 21, 2020 @ 9:14am 
This is a great mod that has become an addition to all my campaigns, take yer time and we all look forward to what the future holds for the mod!
Samsokios Dec 20, 2020 @ 6:28am 
Just started playing again with this mod enabled for the first time, this is amazing and so well thought of! I can't wait for the instant travel mechanic to be implemented :D
FrostHunter Dec 19, 2020 @ 12:07am 
Dear author, don't worry, take your time, you have added something very nice to Dawi and used very fitting mechanic from different race.
PS. For curiosity - how would you see if the underway would be like skaven's undercities with special buildings that grants various benefits?
Mr Ditkovich Dec 13, 2020 @ 12:45am 
omg yes :D the travel between the karags could be the thing dwarfs need
Rumpl4  [author] Dec 12, 2020 @ 3:21pm 
I've been absolutely slammed with work so I've not had time to even play the new DLC yet, I've updated and fixed/fixing broken mods but not had time to investigate, I will get round to adding the world root system to allow rapid travel between dwarves karaks though
Mr Ditkovich Dec 12, 2020 @ 11:34am 
OMG! did you ever went to youtube and tell the great book of grudges (the youtouber) about this? THIS could be the rework all want for dwarfs
banditks Dec 12, 2020 @ 8:56am 
@Rumpl4
Now that i have seen how the world roots system is working. What do you think of the system? Each of the hubs could work just like the forests. 8 peaks, Karaz-a-karak, Zorn, mine of the bearded skulls, Karak Drak, ect. you have to secure the nearby citys to make the main hub safe and useable. just like 'healing the forest' by claiming nearby land. Once they are all secure you can do that unlock thing, like they have in the game to give obvious dawi-like buffs. also being able to actually use the underway like they should be used for greater distance moving would be great.
Earendel Dec 11, 2020 @ 4:08am 
Hello, thanks for your mod, very great work. If I may suggest some changes doing only underway thingy on the historical dwarfs lands only and using instant travel as in the mod of Vandy but keep underground stance
Rumpl4  [author] Dec 9, 2020 @ 5:03am 
in what sense Jerry?
Jerryno01 Dec 9, 2020 @ 4:49am 
Any plan on this ?