RimWorld

RimWorld

Rescuee Joiner Plus
75 Comments
Ogliss  [author] Aug 30 @ 3:34pm 
should be fixed now anyways!
Ravayen Aug 30 @ 3:21pm 
thnx :)
Ogliss  [author] Aug 30 @ 3:19pm 
yeah, its fine to delete, its just update info
Ravayen Aug 30 @ 3:17pm 
But it IS safe to delete it if you don't have hugslib right? it didn't seem to cause any issues my end and the mod doesn't require it but guess i should check...
Ogliss  [author] Aug 30 @ 3:08pm 
@Ravayen
its not actually redundant, just in 1.6 it throws an error about defs that arent recognised now that it used to happily ignore, im not sure its actually causing any problem per say, - im so used to using hugslib that i cant imagine Not having it loaded, so i tent not to test things without it
Ogliss  [author] Aug 30 @ 3:00pm 
updated to 1.6
Kiharu Aug 30 @ 7:50am 
o7
Ravayen Jul 27 @ 3:32am 
for anyone else that gets my error, there's a redundant hugslib update file included in the mod in the defs folder you can safely delete that gets rid of the error infact it's the only file in there so just delete the defs folder :)
Luneyl Jul 27 @ 1:46am 
Looks like this is working in 1.6
Ravayen Jul 26 @ 8:58pm 
does this require hugslib (it's not listed) because loading it throws a hugslib error...

Type HugsLib.UpdateFeatureDef is not a Def type or could not be found, in file UpdateFeatures.xml. Context: <HugsLib.UpdateFeatureDef ParentName="TIJoinsPlus"><defName>v1</defName><assemblyVersion>1.0.0</assemblyVersion><content>Provide the ability to accept or deny people joining the colony, instead of having them forced upon you!</content></HugsLib.UpdateFeatureDef>
Mlie Jul 22 @ 1:34am 
Since this mod has been reported working in 1.6 I added it to the No Version Warning-mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2599504692
ferny Jul 21 @ 6:39am 
Works great in 1.6, just throws an error.
Reeday Jul 18 @ 11:29am 
I forgot how annoying is that people just join in to your colony without asking. How is this not a vanilla feature?
Iirly Jul 18 @ 8:50am 
This is currently working fine in 1.6
BaiChuanXia Jul 13 @ 1:21pm 
1.6pls
SanguinarcAQL Jul 12 @ 8:31am 
Seem like the mod work as it is right now, i THINK it can be used safely in 1.6
fireflyinthdark Jul 11 @ 9:24pm 
Any chance of 1.6?
ephemeraltoast Jul 11 @ 12:22pm 
I am also craving 1.6, this mod has saved my computer from being thrown out the window so many times
lydocia Jul 11 @ 8:13am 
Seconding that this is one of those mods that I would love to have in 1.6 because I can't play without them!
2ScoopsPlz Jul 10 @ 2:47pm 
NEED this mod for 1.6, it's so annoying having people invite themselves into my colony.
莫名某某 May 6 @ 2:56am 
When I refused the rescued person to join, he/she was regarded as an enemy by my colonists and attacked. Although the released prisoners were just wandering around. This seems abnormal because I rescued the prisoner from the pirates not to kill him.
Tench Froast Feb 8 @ 4:57pm 
Super necessary mod, thanks for this. Would be great if it was compatible with VFE Event's Expanded mod "Wanderer joins" events. While there is an option to approve/reject, you can't see any information about them...
Jippy Oct 31, 2024 @ 3:06pm 
Good mod! :steamthumbsup:
Thels Aug 17, 2024 @ 2:57am 
The dialogue popup seems to have a grammatical spelling error and a fixed gender reference.

"that you saved HIM and would LIKE JOIN the colony".

"Him" is always used to refer to the pawn, even if the pawn is female.

"Like join" is incorrect grammar. "Like to join" should be more accurate.

Like the mod, though! Thanks for making it.
SimplePhysics Aug 5, 2024 @ 7:40am 
Invaluable mod, thank you so much!
钓不到星鲸不改名 May 8, 2024 @ 4:28pm 
:twopointcured:
Issaka Apr 14, 2024 @ 6:37am 
Any chance this will be updated for 1.5? :)
LadyStoic Apr 1, 2024 @ 8:40am 
Doesn't work :(
Wintermist Dec 4, 2023 @ 8:53am 
Jesus, I should have looked for this mod sooner!
konakona Feb 9, 2023 @ 9:29am 
god, thank you it soooo annoying to have debuff while you did a good deed
Ogliss  [author] Nov 28, 2022 @ 9:19am 
@Yoann
i can try to look into it when i have a moment, ive really not messed with quests much in general, as they are a Horribly convoluted system that i havent wrapped my melon around yet
Yoann Nov 28, 2022 @ 6:10am 
Do you think you could add a third choice, between the Accept and Reject, Accept them as refugee (as in Hospitality_Refugee quest)?
Reject to join the colony, but accept to stay some days.
Komissar Rudinov Oct 30, 2022 @ 4:01am 
Could not reproduce the crash as I loaded the wrong mod list and I wasn't about to go through that horrendous load time again.
Did, however, discover something about the second issue with the recruited colonist not showing up - it's not caused by this mod, as it still happens even after it was removed.
Komissar Rudinov Oct 30, 2022 @ 3:42am 
The log from before was already overwritten. I'll try and reproduce it.
Ogliss  [author] Oct 30, 2022 @ 3:38am 
just tested and seems to be working fine this end, a log after you accept someone might shed some more light on it
Ogliss  [author] Oct 30, 2022 @ 3:28am 
@Komissar Rudinov
care to share the crash logs?
Komissar Rudinov Oct 30, 2022 @ 3:22am 
Also getting some weird issues: colonist I accepted does not show up on the bar, work tab, or caravan formation thing.
Komissar Rudinov Oct 30, 2022 @ 3:00am 
May or may not have an incompatibility with Pharmacist (1.4 fork) causing a crash - crash log was hard to understand.
Venatos Oct 25, 2022 @ 10:34pm 
guess ill see when i get another one of those, i realy hope it works, i had to leave children being chased by neanderthals begging for help to fend for themselfs because i couldnt get any stats for them.....
Ogliss  [author] Oct 25, 2022 @ 11:59am 
im not sure, not something i tested it with, its more when you recover a downed neutral pawn, and tend to em, when they get up again theres a chance they will join the colony, this just allows you to refuse em
Venatos Oct 25, 2022 @ 11:22am 
does this work for quest pawns too? like the people being chased by something or imprisoned or paralyzed or whathaveyou.
ASMR gaming Oct 24, 2022 @ 3:39am 
thanks ogliss, 1.4 version of htis working as intended
Ogliss  [author] Oct 24, 2022 @ 3:14am 
initial 1.4 update pushed, lemme know if there are any problems
Ogliss  [author] Oct 23, 2022 @ 7:16pm 
i intend to update all my mods, it just takes time
ASMR gaming Oct 23, 2022 @ 6:07pm 
1.4 ?
Doomchibi Oct 22, 2022 @ 10:01am 
Could this get an update for 1.4? Thank you!
LookAtMeNow777 Aug 3, 2022 @ 3:40pm 
thank you!
Xalkyrr Mar 13, 2022 @ 3:43pm 
Would there be a mod or a way to turn the person into a guest instead of join? For hospitality mod?
Ogliss  [author] Oct 2, 2021 @ 12:52am 
@Angrysquirrel
indeed it is, the compatible versions are listed automatically in the top right corner, by the title image

@Rayven Feather & @atleastsmile
Glad your enjoying it!
Angrysquirrel Oct 1, 2021 @ 12:55am 
Hot jam. I just subbed this. Assuming it's for 1.3. I hate when I just leave a pawn to die on my lawn because I'm afraid of them joining me. Thanks!