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https://steamcommunity.com/sharedfiles/filedetails/?id=3210544395
I can attach the error log, but I think it does not make sense, since this is an outdated version of SYR.
With this version of SYR, the barrels work, but there are no industrial barrels and no wort from VGP, not even in the item database: https://steamcommunity.com/sharedfiles/filedetails/?id=3210544395 There are no errors, the log is clean, the wort from VGP is just not added to the game, although the drinks themselves are in the item database, and I suppose they will be sold by merchants. That is, VGP works as if SIR is missing. Maybe there is another version of SYR 1.5 that I don't know about?
Are you running 1.5? I am not seeing any issues in the mods
I assume it's Gourmet causing the conflict if anything; I can make choco milk and fruit juice in the brewing station, but not the new precursors
Kumis : Drugs / Manufactured & Garden Alcohol / Drugs / Manufactured
Brown Ale: Drugs / Manufactured
There are some mods that restrict Storage Categories to just Garden Alcohol, so this should be edited.
But it does not seem to be working in older save games.
Took hours to find this out. And i am not sure why.
bec if you mean a clean save without the mod, then i have the sad news that the mechs still don't brew anything!:/
-Brewing Job Patches for Biotech and More Mechanitor Mechs 2.0
Fabricor and Gastromech now do Brewing work.
Above may need a new save to take affect.
but i'll use the vanilla fabricor, the "Gastromech" from
"More Mechanitor Mechs 2.0" and the vanilla Lifter for hauling the Wort!:P
Which mech is it that should be doing it the Cooking mech?
i looked into the files, it seems this mod excludes Mechanoids from the whole beer processing!:/
after removing the mod frome my savegame, the mechs started brewing again!:P
is there a possibility to patch the mod to include Mechs?:P
i REALLY want to play the mod again, but Mech Brewing is an integral part of my game!:/
i looked into the files, it seems this mod excludes Mechanoids from the whole beer processing!:/
after removing the mod frome my savegame, the mechs started brewing again!:P
is there a possibility to patch the mod to include Mechs?:P
I wouldn't trust them to make anything :P
Drinks
-Grape Soda recipe fixed (must load garden mod)
-Kumas coding updated. Has safe intervals.
-FSF work type patch rewritten and working again.
-Patch for Ideo party life for all drinks. Vanilla Ideology Expanded patch.
Try this patch i've uploaded it should add all my alcohols to the Party Life.
Please make sure your copy changed
Weird that i did not make the connection till you mentioned it... you read the information, but it does not register in the right way.